Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cole_BigDaddy
Anubis
Level 6
God Stats
2W - 6L
1,106 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RoyalMaddog2020
Tsukuyomi
Level 27
God Stats
16W - 15L
1,464 SR
Queue Stats
32W - 40L
1,357 Elo+
Party 3
Anhur
Anhur
The Lord Mike 1
Anhur
Level 14
God Stats
0W - 3L
1,289 SR
Queue Stats
13W - 37L
1,109 Elo+
Party 2
King Arthur
King Arthur
TheKidGolden
King Arthur
Level 25
God Stats
3W - 2L
1,313 SR
Queue Stats
25W - 23L
1,452 Elo+
Solo
Team Averages
Level 18
1,335 SR
1,385 Elo+

VS

Team Averages
Level 26
1,545 SR
1,450 Elo+
Vamana
Vamana
Dopeman4013
Vamana
Level 26
God Stats
2W - 2L
1,592 SR
Queue Stats
126W - 111L
1,481 Elo+
Party 1
Hades
Hades
RadioactiveRiot
Hades
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
135W - 116L
1,485 Elo+
Party 1
Pele
Pele
ThatwasMe45
Pele
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 92L
1,380 Elo+
Party 1
Cerberus
Cerberus
pelnalonga
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,450 Elo+
Solo
Izanami
Izanami
yourmomXshoTz
Izanami
Level 29
God Stats
37W - 24L
1,631 SR
Queue Stats
216W - 217L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 11 / 8
9,151
416
7,129
25,532
8,419
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 15 / 4
9,588
436
20,986
20,391
8,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
RoyalMaddog2020
Tsukuyomi
15
11 / 8 / 4
11,368
517
19,271
20,107
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 17 / 9
8,361
380
4,516
27,338
10,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
TheKidGolden
King Arthur
12
2 / 14 / 4
8,446
384
8,402
30,187
15,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
4 / 1 / 22
13,096
595
17,767
20,379
23,208
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
28 / 3 / 16
13,767
626
38,768
26,844
13,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
18 / 8 / 25
12,610
573
19,917
14,437
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
pelnalonga
Cerberus
13
2 / 4 / 27
10,292
468
9,466
17,920
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
17
13 / 7 / 18
11,915
542
21,091
17,525
4,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
173
19
Kills
65
65
Deaths
23
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
11
8
0.55
L
3
15
4
0.33
W
Vamana
4
1
22
15
W
28
3
16
12
L
Tsukuyomi
RoyalMaddog2020
Tsukuyomi
11
8
4
1.63
W
18
8
25
3.81
L
1
17
9
0.32
L
King Arthur
TheKidGolden
King Arthur
2
14
4
0.29
W
Cerberus
pelnalonga
Cerberus
2
4
27
3.88
W
Izanami
13
7
18
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,304
Damage
107,009
123,555
Taken
97,105
50,325
Mitigated
62,397
7,066
Healing
41,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,129
3,073
0
295
25,532
8,419
737
8,354
17,178
0
27,419
L
20,986
2,766
0
3,876
20,391
8,898
0
9,185
11,206
43,953
0
W
Vamana
17,767
7,703
0
8,126
20,379
23,208
2,224
1,458
18,921
1,928
71,237
W
38,768
4,677
2,430
17,639
26,844
13,328
1,389
5,822
21,022
91,253
0
L
Tsukuyomi
RoyalMaddog2020
Tsukuyomi
19,271
4,328
0
1,617
20,107
6,793
219
7,970
12,137
0
43,492
W
19,917
5,902
0
1,537
14,437
3,850
124
3,862
10,575
0
40,409
L
4,516
1,375
0
0
27,338
10,519
0
10,805
16,533
0
16,164
L
King Arthur
TheKidGolden
King Arthur
8,402
1,895
0
1,278
30,187
15,696
0
13,012
17,175
0
27,076
W
Cerberus
pelnalonga
Cerberus
9,466
274
0
6,630
17,920
17,036
829
4,954
12,966
27,362
0
W
Izanami
21,091
15,224
0
5,449
17,525
4,975
7,400
4,890
12,635
0
76,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
61,680
182
Minions Killed
453
0
Camps Cleared
0
1,669,723
Distance Traveled
1,933,759
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,151
416
43
2
0
393,966
0
L
Anubis
9,588
436
45
2
0
298,012
1
W
Vamana
13,096
595
116
5
0
366,138
2
W
Hades
13,767
626
116
5
0
378,909
0
L
Tsukuyomi
11,368
517
49
2
0
324,224
0
W
Pele
12,610
573
37
2
0
420,466
1
L
Anhur
8,361
380
13
1
0
292,387
0
L
King Arthur
8,446
384
32
1
0
361,134
1
W
Cerberus
10,292
468
59
3
0
390,217
0
W
Izanami
11,915
542
125
6
0
378,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role