Player Matchup

Chaac
Chaac
Silver I
NicJackson187
Chaac
Silver I
Level 127
God Stats
28W - 32L
1,463 SR
Queue Stats
162W - 206L
1,264 MMR
Party 2
Nu Wa
Nu Wa
Silver IV
PHQPAT754
Nu Wa
Silver IV
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 80L
819 MMR
Solo
Ares
Ares
Silver V
RonDog81
Ares
Silver V
Level 123
God Stats
29W - 28L
1,439 SR
Queue Stats
73W - 113L
405 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,468 SR
829 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,438 SR
988 MMR
Zeus
Zeus
Silver V
Deathwithinu709
Zeus
Silver V
Level 122
God Stats
17W - 19L
1,473 SR
Queue Stats
179W - 268L
775 MMR
Solo
Danzaburou
Danzaburou
Silver V
HennyCsippin
Danzaburou
Silver V
Level 61
God Stats
21W - 26L
1,443 SR
Queue Stats
183W - 294L
754 MMR
Party 1
Bacchus
Bacchus
Silver I
ratdreamflores
Bacchus
Silver I
Level 114
God Stats
4W - 3L
1,400 SR
Queue Stats
95W - 148L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,542
754
5,825
5,996
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
PHQPAT754
Nu Wa
10
1 / 0 / 5
6,878
688
3,584
3,268
999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 0 / 5
6,316
632
2,650
6,857
4,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayGilgameshHeraCthulhu

VS

Bans
VulcanAh Muzen CabMedusaSkadiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,740
574
2,774
1,861
408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
HennyCsippin
Danzaburou
7
0 / 3 / 0
5,577
558
3,361
5,568
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 0
6,156
616
5,040
9,956
6,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Danzaburou
HennyCsippin
Danzaburou
0
3
0
0
W
5
0
1
5.5
W
Nu Wa
PHQPAT754
Nu Wa
1
0
5
3.5
W
Ares
0
0
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,059
Damage
11,175
16,121
Taken
17,385
10,064
Mitigated
8,695
7,883
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,774
0
0
1,026
1,861
408
0
509
1,194
12,297
0
L
Danzaburou
HennyCsippin
Danzaburou
3,361
1,299
0
697
5,568
2,010
324
2,161
3,191
0
12,808
W
5,825
537
775
2,490
5,996
4,413
939
2,589
3,407
0
23,034
W
Nu Wa
PHQPAT754
Nu Wa
3,584
878
454
881
3,268
999
1,068
2,147
1,121
20,171
0
W
Ares
2,650
47
574
2,709
6,857
4,652
592
3,078
3,779
6,766
0
L
5,040
750
0
2,223
9,956
6,277
184
3,564
6,104
24,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,736
Gold Earned
17,473
90
Minions Killed
92
0
Camps Cleared
0
552,387
Distance Traveled
422,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,740
574
32
3
0
133,737
0
L
Danzaburou
5,577
558
13
1
0
121,430
1
W
Chaac
7,542
754
37
4
0
190,523
0
W
Nu Wa
6,878
688
44
4
0
171,774
1
W
Ares
6,316
632
9
1
0
190,090
1
L
Bacchus
6,156
616
47
5
0
167,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role