Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
JaisunXO
Hun Batz
Level 159
God Stats
4W - 5L
1,512 SR
Queue Stats
468W - 483L
1,608 Elo+
Solo
Kukulkan
Kukulkan
WillyGoat
Kukulkan
Level 158
God Stats
2W - 3L
1,361 SR
Queue Stats
110W - 125L
1,559 Elo+
Solo
Merlin
Merlin
XxMaTt387
Merlin
Level 143
God Stats
7W - 6L
1,467 SR
Queue Stats
579W - 603L
1,594 Elo+
Solo
Raijin
Raijin
xXCifraniXx
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,712 Elo+
Party 3
Team Averages
Level 153
1,468 SR
1,595 Elo+

VS

Team Averages
Level 134
1,488 SR
1,570 Elo+
Bakasura
Bakasura
BeatMyWiener
Bakasura
Level 158
God Stats
2W - 4L
1,545 SR
Queue Stats
563W - 554L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChaoticFuzzy
Ah Muzen Cab
Level 77
God Stats
3W - 3L
1,382 SR
Queue Stats
242W - 261L
1,488 Elo+
Party 2
Freya
Freya
IGITACHI
Freya
Level 160
God Stats
1W - 5L
1,514 SR
Queue Stats
129W - 114L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
Zeus71360
Cabrakan
Level 115
God Stats
3W - 8L
1,352 SR
Queue Stats
170W - 177L
1,587 Elo+
Party 2
Da Ji
Da Ji
ragemetz
Da Ji
Level 160
God Stats
2W - 1L
1,646 SR
Queue Stats
78W - 59L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
2 / 3 / 15
12,261
645
6,724
14,960
7,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
JaisunXO
Hun Batz
20
2 / 3 / 15
14,159
745
14,224
23,727
22,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
WillyGoat
Kukulkan
20
8 / 3 / 11
13,928
733
13,540
15,202
8,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
XxMaTt387
Merlin
20
5 / 3 / 14
13,121
691
15,717
9,244
4,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
7 / 6 / 9
13,480
709
19,127
19,557
10,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeatMyWiener
Bakasura
20
6 / 4 / 2
11,613
611
9,672
14,206
8,434
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
ChaoticFuzzy
Ah Muzen Cab
19
2 / 4 / 9
11,145
587
19,496
13,254
6,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
IGITACHI
Freya
19
5 / 5 / 6
11,829
623
20,374
18,466
8,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Zeus71360
Cabrakan
18
3 / 5 / 10
10,831
570
9,684
20,409
29,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
ragemetz
Da Ji
18
2 / 6 / 10
10,667
561
13,374
13,153
8,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
24
Kills
18
18
Deaths
24
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
15
3.17
L
Bakasura
BeatMyWiener
Bakasura
6
4
2
1.75
L
Ah Muzen Cab
ChaoticFuzzy
Ah Muzen Cab
2
4
9
1.63
L
Freya
IGITACHI
Freya
5
5
6
1.6
W
Hun Batz
JaisunXO
Hun Batz
2
3
15
3.17
W
Kukulkan
WillyGoat
Kukulkan
8
3
11
4.5
W
Merlin
XxMaTt387
Merlin
5
3
14
4
L
Cabrakan
Zeus71360
Cabrakan
3
5
10
1.6
L
Da Ji
ragemetz
Da Ji
2
6
10
1.17
W
Raijin
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,332
Damage
72,600
82,690
Taken
79,488
53,072
Mitigated
61,160
22,811
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,724
3,321
7,953
4,584
14,960
7,832
2,163
4,002
10,838
0
28,463
L
Bakasura
BeatMyWiener
Bakasura
9,672
6,526
3,054
4,914
14,206
8,434
73
8,397
5,552
0
16,460
L
Ah Muzen Cab
ChaoticFuzzy
Ah Muzen Cab
19,496
3,520
153
4,060
13,254
6,654
0
8,412
4,707
0
57,498
L
Freya
IGITACHI
Freya
20,374
5,724
989
8,272
18,466
8,325
0
13,215
5,040
35,233
1,849
W
Hun Batz
JaisunXO
Hun Batz
14,224
2,835
1,443
2,229
23,727
22,200
261
7,817
14,610
0
31,189
W
Kukulkan
WillyGoat
Kukulkan
13,540
1,141
0
800
15,202
8,116
750
6,298
7,887
43,519
0
W
Merlin
XxMaTt387
Merlin
15,717
209
83
235
9,244
4,544
1,125
3,935
5,309
47,559
0
L
Cabrakan
Zeus71360
Cabrakan
9,684
618
1,886
3,174
20,409
29,667
0
9,972
10,038
16,595
0
L
Da Ji
ragemetz
Da Ji
13,374
1,941
0
715
13,153
8,080
0
7,115
5,767
0
16,361
W
Raijin
19,127
690
2,223
3,261
19,557
10,380
1,044
6,779
12,069
37,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,949
Gold Earned
56,085
309
Minions Killed
175
0
Camps Cleared
0
1,731,716
Distance Traveled
1,788,857
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,261
645
56
3
0
371,175
5
L
Bakasura
11,613
611
50
3
0
391,862
3
L
Ah Muzen Cab
11,145
587
67
4
0
372,656
1
L
Freya
11,829
623
43
2
0
346,531
0
W
Hun Batz
14,159
745
34
2
0
365,494
3
W
Kukulkan
13,928
733
82
4
0
364,176
1
W
Merlin
13,121
691
80
4
0
317,265
3
L
Cabrakan
10,831
570
12
1
0
345,158
1
L
Da Ji
10,667
561
3
0
0
332,650
1
W
Raijin
13,480
709
57
3
0
313,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role