Player Matchup

Chaac
Chaac
Chac0125
Chaac
Level 29
God Stats
33W - 35L
1,555 SR
Queue Stats
337W - 349L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
Cryptic-Freze
Gilgamesh
Level 107
God Stats
1W - 1L
1,783 SR
Queue Stats
33W - 60L
1,364 Elo+
Party 2
Apollo
Apollo
HomegrownBaton6
Apollo
Level 37
God Stats
31W - 23L
1,525 SR
Queue Stats
145W - 148L
1,434 Elo+
Party 3
Merlin
Merlin
Nitelyn
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,084 Elo+
Party 2
Sobek
Sobek
ggggggwilliam702
Sobek
Level 16
God Stats
4W - 3L
1,535 SR
Queue Stats
177W - 221L
1,415 Elo+
Party 2
Team Averages
Level 43
1,580 SR
1,366 Elo+

VS

Team Averages
Level 49
1,559 SR
1,541 Elo+
Nike
Nike
Draconga
Nike
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
120W - 129L
1,476 Elo+
Solo
Sol
Sol
Drewskitor
Sol
Level 59
God Stats
6W - 3L
1,628 SR
Queue Stats
237W - 192L
1,513 Elo+
Party 1
Arachne
Arachne
RedFrogz
Arachne
Level 67
God Stats
3W - 1L
1,502 SR
Queue Stats
119W - 102L
1,503 Elo+
Party 1
Izanami
Izanami
ScruffyDestiny
Izanami
Level 48
God Stats
14W - 3L
1,623 SR
Queue Stats
23W - 13L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
hades185
Cthulhu
Level 20
God Stats
3W - 0L
1,544 SR
Queue Stats
9W - 6L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chac0125
Chaac
9
0 / 2 / 0
5,378
538
3,014
8,313
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Cryptic-Freze
Gilgamesh
8
0 / 2 / 0
4,817
482
1,601
6,213
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
4,962
496
1,684
5,079
1,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Nitelyn
Merlin
7
0 / 6 / 0
4,368
437
340
5,186
1,280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 1 / 1
4,852
485
1,305
5,737
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 0 / 2
5,981
598
5,554
6,052
3,412
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
6 / 0 / 3
6,945
695
6,425
2,727
1,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
RedFrogz
Arachne
11
3 / 0 / 2
6,138
614
1,898
5,731
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 2
5,942
594
3,976
4,311
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
hades185
Cthulhu
8
0 / 0 / 4
5,245
525
2,225
4,747
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chac0125
Chaac
0
2
0
0
L
Gilgamesh
Cryptic-Freze
Gilgamesh
0
2
0
0
W
Nike
0
0
2
1
W
6
0
3
7.5
L
1
1
0
1
L
Merlin
Nitelyn
Merlin
0
6
0
0
W
Arachne
RedFrogz
Arachne
3
0
2
4
W
3
1
2
4
L
0
1
1
0.5
W
Cthulhu
hades185
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,944
Damage
20,078
30,528
Taken
23,568
10,352
Mitigated
10,070
9,192
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chac0125
Chaac
3,014
579
0
3,371
8,313
3,241
0
0
8,313
0
28,310
L
Gilgamesh
Cryptic-Freze
Gilgamesh
1,601
266
0
1,799
6,213
1,773
0
2,383
3,830
0
21,962
W
Nike
5,554
155
0
250
6,052
3,412
722
170
5,882
0
28,552
W
6,425
2,156
0
1,895
2,727
1,064
1,367
318
2,409
34,119
0
L
1,684
1,347
0
2,341
5,079
1,126
0
1,201
3,878
0
25,719
L
Merlin
Nitelyn
Merlin
340
77
0
250
5,186
1,280
0
2,839
2,347
10,361
0
W
Arachne
RedFrogz
Arachne
1,898
1,375
0
2,278
5,731
2,335
658
215
5,516
0
41,468
W
3,976
2,195
0
1,046
4,311
1,087
306
274
4,037
0
33,046
L
1,305
204
0
1,431
5,737
2,932
0
2,227
3,510
7,807
0
W
Cthulhu
hades185
Cthulhu
2,225
278
151
516
4,747
2,172
96
668
4,079
10,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
30,251
207
Minions Killed
304
0
Camps Cleared
0
947,442
Distance Traveled
1,074,227
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,378
538
63
6
0
203,004
1
L
Gilgamesh
4,817
482
53
5
0
221,409
2
W
Nike
5,981
598
69
7
0
217,078
4
W
Sol
6,945
695
70
7
0
201,647
4
L
Apollo
4,962
496
58
6
0
183,816
0
L
Merlin
4,368
437
23
2
0
150,433
0
W
Arachne
6,138
614
74
7
0
244,642
1
W
Izanami
5,942
594
74
7
0
202,234
3
L
Sobek
4,852
485
10
1
0
188,780
0
W
Cthulhu
5,245
525
17
2
0
208,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role