Player Matchup

Cthulhu
Cthulhu
Dylarob
Cthulhu
Level 28
God Stats
49W - 68L
1,469 SR
Queue Stats
51W - 69L
1,413 Elo+
Party 2
Nemesis
Nemesis
Kybus66
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Solo
Sol
Sol
RogueLizard0411
Sol
Level 70
God Stats
8W - 4L
1,663 SR
Queue Stats
274W - 302L
1,414 Elo+
Party 2
Anubis
Anubis
ShadowSaif
Anubis
Level 15
God Stats
1W - 0L
1,930 SR
Queue Stats
11W - 15L
1,353 Elo+
Party 2
Izanami
Izanami
aaronO311
Izanami
Level 13
God Stats
8W - 16L
1,278 SR
Queue Stats
10W - 18L
1,305 Elo+
Party 2
Team Averages
Level 26
1,568 SR
1,321 Elo+

VS

Team Averages
Level 11
1,497 SR
1,389 Elo+
Ra
Ra
QuiteAGoodOne
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,212 Elo+
Party 1
Ares
Ares
Zj10832
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
crazystatic1221
Ymir
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 11L
1,437 Elo+
Party 1
Nemesis
Nemesis
iceflame674
Nemesis
Level 19
God Stats
31W - 28L
1,423 SR
Queue Stats
69W - 60L
1,399 Elo+
Party 1
Skadi
Skadi
termin8or_82
Skadi
Level 26
God Stats
7W - 4L
1,559 SR
Queue Stats
52W - 38L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dylarob
Cthulhu
16
2 / 3 / 4
11,275
537
3,444
18,442
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Kybus66
Nemesis
14
3 / 9 / 2
10,187
485
2,527
15,718
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 5 / 7
13,147
626
17,743
19,992
6,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
ShadowSaif
Anubis
15
4 / 4 / 11
11,371
541
9,915
15,889
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
aaronO311
Izanami
19
13 / 6 / 6
13,229
630
17,958
14,874
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
6,639
316
2,262
6,107
2,078
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Zj10832
Ares
1
0 / 1 / 0
5,544
264
0
684
328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 9 / 10
10,207
486
4,915
19,741
15,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
iceflame674
Nemesis
20
21 / 3 / 3
14,114
672
24,921
21,945
9,018
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 11 / 7
10,029
478
16,255
17,592
4,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
30
Kills
25
27
Deaths
31
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dylarob
Cthulhu
2
3
4
1.33
W
Nemesis
Kybus66
Nemesis
3
9
2
0.44
L
0
7
1
0.07
W
8
5
7
2.3
W
Anubis
ShadowSaif
Anubis
4
4
11
2.38
L
Ares
Zj10832
Ares
0
1
0
0
W
Izanami
aaronO311
Izanami
13
6
6
2.67
L
0
9
10
0.56
L
Nemesis
iceflame674
Nemesis
21
3
3
7.5
L
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,587
Damage
48,353
84,915
Taken
66,069
44,097
Mitigated
31,551
28,517
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dylarob
Cthulhu
3,444
234
406
3,392
18,442
18,647
908
504
17,938
60,798
0
W
Nemesis
Kybus66
Nemesis
2,527
1,568
0
2,140
15,718
5,317
2,281
853
14,865
0
31,051
L
2,262
1,105
69
652
6,107
2,078
468
4,817
1,290
20,982
0
W
17,743
6,628
0
12,620
19,992
6,985
4,913
2,594
17,398
112,140
0
W
Anubis
ShadowSaif
Anubis
9,915
1,152
36
6,401
15,889
7,637
1,803
1,395
14,494
39,436
0
L
Ares
Zj10832
Ares
0
0
0
0
684
328
58
0
684
378
0
W
Izanami
aaronO311
Izanami
17,958
13,420
0
3,522
14,874
5,511
5,626
1,945
12,929
0
86,881
L
4,915
180
0
516
19,741
15,637
63
8,047
11,694
21,285
0
L
Nemesis
iceflame674
Nemesis
24,921
15,436
0
8,481
21,945
9,018
0
11,576
10,369
0
92,071
L
16,255
8,118
379
2,277
17,592
4,490
911
6,662
10,930
0
77,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,209
Gold Earned
46,533
483
Minions Killed
303
0
Camps Cleared
0
1,789,683
Distance Traveled
1,230,075
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,275
537
101
5
0
350,653
1
W
Nemesis
10,187
485
52
2
0
388,878
1
L
Ra
6,639
316
26
1
0
144,514
0
W
Sol
13,147
626
152
7
0
361,428
0
W
Anubis
11,371
541
44
2
0
334,227
1
L
Ares
5,544
264
1
0
0
26,394
0
W
Izanami
13,229
630
134
6
0
354,497
0
L
Ymir
10,207
486
31
1
0
323,857
0
L
Nemesis
14,114
672
137
7
0
423,163
0
L
Skadi
10,029
478
108
5
0
312,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role