Player Matchup

Ra
Ra
DarkMaster9797
Ra
Level 25
God Stats
4W - 4L
1,531 SR
Queue Stats
69W - 61L
1,441 Elo+
Solo
Artemis
Artemis
JuliSL
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,441 Elo+
Party 2
Kali
Kali
Moxer13
Kali
Level 16
God Stats
3W - 2L
1,264 SR
Queue Stats
36W - 22L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
PalomaAsesina
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,538 Elo+
Solo
Cthulhu
Cthulhu
lllSurrealll
Cthulhu
Level 29
God Stats
15W - 16L
1,618 SR
Queue Stats
373W - 437L
1,402 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,471 Elo+

VS

Team Averages
Level 35
1,505 SR
1,442 Elo+
Pele
Pele
ELPIB33
Pele
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 98L
1,575 Elo+
Party 1
Neith
Neith
NacifBre2803
Neith
Level 28
God Stats
18W - 24L
1,526 SR
Queue Stats
301W - 328L
1,303 Elo+
Solo
Raijin
Raijin
PusisteUnaPapa
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 115L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Roddzilla
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
TheDragonPro
Gilgamesh
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 58L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,186
612
4,860
7,667
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JuliSL
Artemis
13
4 / 1 / 4
8,364
558
8,360
8,775
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Moxer13
Kali
13
7 / 3 / 3
8,942
596
8,013
12,302
5,245
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
PalomaAsesina
Xing Tian
13
3 / 0 / 5
8,864
591
2,697
5,649
4,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
lllSurrealll
Cthulhu
13
0 / 4 / 1
7,791
519
9,766
11,463
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ELPIB33
Pele
10
0 / 7 / 3
6,671
445
4,101
9,921
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
8,265
551
6,512
10,708
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 2 / 0
9,553
637
7,565
8,740
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Roddzilla
Cthulhu
7
0 / 1 / 1
6,463
431
1,875
6,960
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TheDragonPro
Gilgamesh
13
5 / 2 / 0
8,053
537
9,015
13,520
6,931
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
12
12
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Pele
ELPIB33
Pele
0
7
3
0.21
W
Artemis
JuliSL
Artemis
4
1
4
6
W
Kali
Moxer13
Kali
7
3
3
2.83
L
1
5
1
0.3
W
Xing Tian
PalomaAsesina
Xing Tian
3
0
5
5.5
L
6
2
0
3
L
Cthulhu
Roddzilla
Cthulhu
0
1
1
0.5
L
Gilgamesh
TheDragonPro
Gilgamesh
5
2
0
2.5
W
Cthulhu
lllSurrealll
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,696
Damage
29,068
45,856
Taken
49,849
24,274
Mitigated
20,073
13,607
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,860
293
230
1,583
7,667
2,531
146
4,251
3,416
60,435
0
L
Pele
ELPIB33
Pele
4,101
827
0
2,512
9,921
2,700
0
3,057
6,674
0
31,296
W
Artemis
JuliSL
Artemis
8,360
4,390
0
3,119
8,775
3,113
2,202
279
8,496
0
41,639
W
Kali
Moxer13
Kali
8,013
4,034
0
4,421
12,302
5,245
0
2,265
10,037
0
40,264
L
6,512
2,875
0
2,347
10,708
3,343
1,026
1,372
9,336
0
50,764
W
Xing Tian
PalomaAsesina
Xing Tian
2,697
450
0
1,412
5,649
4,278
1,068
392
5,257
16,526
0
L
7,565
1,033
0
648
8,740
3,415
0
2,637
5,844
67,989
0
L
Cthulhu
Roddzilla
Cthulhu
1,875
176
0
1,956
6,960
3,684
84
3,340
3,112
8,803
0
L
Gilgamesh
TheDragonPro
Gilgamesh
9,015
2,585
0
6,270
13,520
6,931
42
5,160
7,560
5,202
39,805
W
Cthulhu
lllSurrealll
Cthulhu
9,766
328
31
2,811
11,463
9,107
0
3,409
8,054
44,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
39,005
373
Minions Killed
377
0
Camps Cleared
0
1,448,831
Distance Traveled
1,369,758
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,186
612
119
8
0
307,221
5
L
Pele
6,671
445
49
3
0
313,497
0
W
Artemis
8,364
558
89
6
0
216,487
0
W
Kali
8,942
596
55
4
0
311,419
3
L
Neith
8,265
551
96
6
0
259,136
4
W
Xing Tian
8,864
591
24
2
0
308,998
5
L
Raijin
9,553
637
137
9
0
265,268
1
L
Cthulhu
6,463
431
7
0
0
219,906
3
L
Gilgamesh
8,053
537
88
6
0
311,951
0
W
Cthulhu
7,791
519
86
6
0
304,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role