Player Matchup

Chang'e
Chang'e
BlueJack619
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 157L
1,482 Elo+
Solo
Serqet
Serqet
PHOENIX7233
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
PRDT BLACK
Amaterasu
Level 106
God Stats
2W - 2L
1,508 SR
Queue Stats
25W - 31L
1,367 Elo+
Party 1
Vamana
Vamana
SDM VIGGO
Vamana
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
28W - 37L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
lPRDTl T1Tan43
Kuzenbo
Level 87
God Stats
0W - 1L
1,429 SR
Queue Stats
26W - 38L
1,352 Elo+
Party 1
Team Averages
Level 71
1,446 SR
1,383 Elo+

VS

Team Averages
Level 99
1,533 SR
1,471 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CHEDDAR-FN-BOB
Xbalanque
Level 123
God Stats
4W - 13L
1,204 SR
Queue Stats
714W - 881L
1,377 Elo+
Party 2
Horus
Horus
LightningSPK
Horus
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 70L
1,483 Elo+
Solo
Xing Tian
Xing Tian
patches563
Xing Tian
Level 104
God Stats
4W - 4L
1,745 SR
Queue Stats
254W - 298L
1,362 Elo+
Party 2
Mercury
Mercury
zerowillkillu
Mercury
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueJack619
Chang'e
18
7 / 5 / 11
10,665
820
25,410
16,311
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
16
4 / 5 / 13
9,518
732
8,425
12,186
10,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
PRDT BLACK
Amaterasu
16
3 / 2 / 12
9,369
721
9,325
17,372
9,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
SDM VIGGO
Vamana
15
4 / 4 / 14
9,578
737
13,340
23,127
32,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 16
10,326
794
9,252
19,755
32,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 4 / 9
11,099
854
15,624
20,036
21,769
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
CHEDDAR-FN-BOB
Xbalanque
19
10 / 4 / 10
11,695
900
28,144
15,180
7,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 14
9,448
727
8,102
13,688
12,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
patches563
Xing Tian
18
4 / 2 / 13
11,224
863
13,453
21,792
20,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
2 / 7 / 7
9,249
711
6,535
12,653
5,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
73
22
Kills
20
20
Deaths
22
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
9
1.88
L
Chang'e
BlueJack619
Chang'e
7
5
11
2.5
W
Xbalanque
CHEDDAR-FN-BOB
Xbalanque
10
4
10
3.75
W
1
5
14
1.6
L
Serqet
4
5
13
2.1
L
Amaterasu
PRDT BLACK
Amaterasu
3
2
12
4.5
L
Vamana
SDM VIGGO
Vamana
4
4
14
2.75
L
4
4
16
3
W
Xing Tian
patches563
Xing Tian
4
2
13
5.25
W
Mercury
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,752
Damage
71,858
88,751
Taken
83,349
92,388
Mitigated
66,764
44,281
Healing
29,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
15,624
251
2,650
7,200
20,036
21,769
124
7,537
11,356
29,360
0
L
Chang'e
BlueJack619
Chang'e
25,410
3,335
10,088
5,401
16,311
7,309
527
6,999
9,312
46,881
0
W
Xbalanque
CHEDDAR-FN-BOB
Xbalanque
28,144
14,584
561
4,702
15,180
7,085
1,689
5,665
9,040
0
51,195
W
8,102
3,297
2,571
2,095
13,688
12,201
231
5,506
7,151
0
13,060
L
Serqet
8,425
1,227
1,993
1,601
12,186
10,095
458
4,855
7,331
0
9,687
L
Amaterasu
PRDT BLACK
Amaterasu
9,325
4,104
1,910
7,042
17,372
9,954
445
5,323
12,049
0
15,406
L
Vamana
SDM VIGGO
Vamana
13,340
4,389
2,722
7,243
23,127
32,597
432
6,858
16,269
0
23,380
L
9,252
3,428
1,907
4,374
19,755
32,433
68
5,042
14,713
13,341
0
W
Xing Tian
patches563
Xing Tian
13,453
1,067
1,472
6,512
21,792
20,442
417
8,932
10,623
23,941
0
W
Mercury
6,535
2,429
501
839
12,653
5,267
2,646
5,601
6,617
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
52,715
93
Minions Killed
128
0
Camps Cleared
0
1,263,978
Distance Traveled
1,197,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,099
854
28
2
0
229,747
0
L
Chang'e
10,665
820
56
4
0
227,187
0
W
Xbalanque
11,695
900
51
4
0
197,192
0
W
Horus
9,448
727
11
1
0
243,772
0
L
Serqet
9,518
732
7
1
0
242,174
0
L
Amaterasu
9,369
721
11
1
0
291,432
0
L
Vamana
9,578
737
8
1
0
266,006
0
L
Kuzenbo
10,326
794
11
1
0
237,179
0
W
Xing Tian
11,224
863
14
1
0
274,237
0
W
Mercury
9,249
711
24
2
0
252,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role