Player Matchup

Medusa
Medusa
GrnoozeFc3
Medusa
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 2
Da Ji
Da Ji
Katsuuuuux
Da Ji
Level 23
God Stats
19W - 51L
1,207 SR
Queue Stats
147W - 341L
1,196 Elo+
Solo
Sol
Sol
LilCatHunter
Sol
Level 16
God Stats
2W - 2L
1,461 SR
Queue Stats
10W - 9L
1,249 Elo+
Party 3
Ra
Ra
LilPupHunter
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
Miny savage8635
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Team Averages
Level 10
1,387 SR
1,258 Elo+

VS

Team Averages
Level 33
1,470 SR
1,278 Elo+
Cthulhu
Cthulhu
RZ Jake
Cthulhu
Level 6
God Stats
2W - 1L
1,375 SR
Queue Stats
9W - 10L
1,225 Elo+
Party 1
Baron Samedi
Baron Samedi
RZJPRiott
Baron Samedi
Level 15
God Stats
4W - 4L
1,330 SR
Queue Stats
26W - 31L
1,318 Elo+
Party 1
Thanatos
Thanatos
Sarlos157
Thanatos
Level 17
God Stats
31W - 19L
1,513 SR
Queue Stats
226W - 203L
1,417 Elo+
Solo
Bakasura
Bakasura
montguhmery
Bakasura
Level 108
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 2L
1,291 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXLastRiteXx
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrnoozeFc3
Medusa
15
1 / 8 / 3
9,157
832
3,138
8,122
2,290
Da Ji
17
8 / 7 / 4
12,228
1,112
7,348
17,076
6,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 7 / 7
11,562
1,051
18,969
25,244
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 7 / 8
11,279
1,025
11,670
21,309
7,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 4 / 2
8,592
781
983
5,276
1,478
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RZ Jake
Cthulhu
18
7 / 2 / 18
12,017
1,092
11,525
12,568
10,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
RZJPRiott
Baron Samedi
18
3 / 1 / 18
10,856
987
14,763
6,274
2,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sarlos157
Thanatos
18
6 / 3 / 14
11,734
1,067
12,325
11,464
4,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
montguhmery
Bakasura
18
13 / 5 / 10
13,683
1,244
16,546
12,732
5,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
xXLastRiteXx
Tsukuyomi
18
4 / 4 / 17
10,967
997
15,951
7,985
3,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
15
Kills
33
33
Deaths
15
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Medusa
GrnoozeFc3
Medusa
1
8
3
0.31
L
Da Ji
8
7
4
1.43
L
3
7
7
0.93
L
3
7
8
1
L
0
4
2
0.25
W
Cthulhu
RZ Jake
Cthulhu
7
2
18
8
W
Baron Samedi
RZJPRiott
Baron Samedi
3
1
18
12
W
Thanatos
Sarlos157
Thanatos
6
3
14
4.33
W
Bakasura
montguhmery
Bakasura
13
5
10
3.6
W
Tsukuyomi
xXLastRiteXx
Tsukuyomi
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
71,110
77,027
Taken
51,023
25,760
Mitigated
26,426
9,785
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GrnoozeFc3
Medusa
3,138
1,322
0
0
8,122
2,290
0
818
6,954
0
4,861
L
Da Ji
7,348
1,807
0
59
17,076
6,735
0
4,534
11,902
0
12,863
L
18,969
8,057
0
7,072
25,244
7,783
0
9,114
15,246
43,657
0
L
11,670
1,459
470
2,124
21,309
7,474
0
9,021
11,506
38,713
0
L
983
97
0
60
5,276
1,478
0
2,801
2,425
0
3,241
W
Cthulhu
RZ Jake
Cthulhu
11,525
561
207
1,776
12,568
10,835
0
6,811
5,757
39,678
0
W
Baron Samedi
RZJPRiott
Baron Samedi
14,763
1,022
2,500
1,796
6,274
2,870
0
4,452
1,822
27,261
0
W
Thanatos
Sarlos157
Thanatos
12,325
4,415
0
4,441
11,464
4,268
0
7,725
3,739
0
28,546
W
Bakasura
montguhmery
Bakasura
16,546
11,122
0
2,521
12,732
5,371
0
6,997
5,735
0
28,752
W
Tsukuyomi
xXLastRiteXx
Tsukuyomi
15,951
4,377
0
142
7,985
3,082
0
4,654
3,331
0
33,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
59,257
138
Minions Killed
202
4
Camps Cleared
9
745,123
Distance Traveled
998,813
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,157
832
2
0
0
80,880
1
L
Da Ji
12,228
1,112
12
1
1
197,305
0
L
Sol
11,562
1,051
61
6
0
169,780
0
L
Ra
11,279
1,025
59
5
3
195,384
0
L
Nemesis
8,592
781
4
0
0
101,774
0
W
Cthulhu
12,017
1,092
53
5
1
217,825
1
W
Baron Samedi
10,856
987
34
3
0
166,876
0
W
Thanatos
11,734
1,067
33
3
0
207,611
0
W
Bakasura
13,683
1,244
41
4
8
199,525
1
W
Tsukuyomi
10,967
997
41
4
0
206,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role