Player Matchup

Scylla
Scylla
Digifinity
Scylla
Level 28
God Stats
21W - 26L
1,592 SR
Queue Stats
75W - 86L
1,488 Elo+
Solo
Ares
Ares
Knoose1450
Ares
Level 19
God Stats
33W - 32L
1,611 SR
Queue Stats
68W - 66L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
phi1446sucre
Gilgamesh
Level 109
God Stats
8W - 5L
1,504 SR
Queue Stats
51W - 61L
1,411 Elo+
Party 1
Team Averages
Level 52
1,569 SR
1,438 Elo+

VS

Team Averages
Level 20
1,445 SR
1,374 Elo+
Ares
Ares
TLK_TheDarkNova
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Persephone
Persephone
mustang319
Persephone
Level 29
God Stats
7W - 18L
1,336 SR
Queue Stats
44W - 63L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
oClampyz
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 58L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Digifinity
Scylla
17
11 / 5 / 6
12,397
886
16,851
12,195
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 10
10,845
775
6,048
10,322
11,725
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
phi1446sucre
Gilgamesh
13
2 / 5 / 13
9,706
693
7,768
14,130
5,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
8,447
603
2,301
15,376
15,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
mustang319
Persephone
14
6 / 7 / 5
10,727
766
16,799
10,936
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
oClampyz
Cthulhu
15
6 / 4 / 5
10,829
774
11,786
15,308
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
12
12
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Digifinity
Scylla
11
5
6
2.8
W
6
2
10
5.5
L
0
8
5
0.31
L
Persephone
mustang319
Persephone
6
7
5
1.21
L
Cthulhu
oClampyz
Cthulhu
6
4
5
2.13
W
Gilgamesh
phi1446sucre
Gilgamesh
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
30,886
36,647
Taken
41,620
21,498
Mitigated
31,395
4,450
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Digifinity
Scylla
16,851
2,281
240
2,410
12,195
4,510
1,885
10,229
1,764
48,411
0
W
6,048
222
0
572
10,322
11,725
289
8,138
1,890
19,301
0
L
2,301
490
0
134
15,376
15,892
741
6,028
9,018
15,335
0
L
Persephone
mustang319
Persephone
16,799
652
0
1,184
10,936
4,419
330
6,678
3,995
50,259
0
L
Cthulhu
oClampyz
Cthulhu
11,786
709
114
1,485
15,308
11,084
0
9,378
5,708
31,985
0
W
Gilgamesh
phi1446sucre
Gilgamesh
7,768
2,203
0
1,228
14,130
5,263
0
11,735
2,107
0
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
30,003
125
Minions Killed
132
0
Camps Cleared
0
776,885
Distance Traveled
656,594
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,397
886
83
6
0
239,508
3
W
Ares
10,845
775
24
2
0
261,490
1
L
Ares
8,447
603
17
1
0
182,474
2
L
Persephone
10,727
766
58
4
0
226,900
1
L
Cthulhu
10,829
774
57
4
0
247,220
7
W
Gilgamesh
9,706
693
18
1
0
275,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role