Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CaoCao12
Hachiman
Level 15
God Stats
1W - 3L
1,504 SR
Queue Stats
29W - 27L
1,419 Elo+
Solo
Thanatos
Thanatos
juenitolaf8
Thanatos
Level 7
God Stats
0W - 4L
1,749 SR
Queue Stats
40W - 56L
1,359 Elo+
Solo
Ymir
Ymir
louloumia
Ymir
Level 16
God Stats
5W - 7L
1,604 SR
Queue Stats
5W - 13L
1,348 Elo+
Party 1
Arachne
Arachne
raptor-76-_-
Arachne
Level 16
God Stats
2W - 1L
1,587 SR
Queue Stats
6W - 13L
1,385 Elo+
Party 1
Team Averages
Level 13
1,589 SR
1,402 Elo+

VS

Team Averages
Level 12
1,510 SR
1,533 Elo+
Ravana
Ravana
Rap1dSlow
Ravana
Level 20
God Stats
2W - 4L
1,559 SR
Queue Stats
55W - 53L
1,351 Elo+
Solo
Ymir
Ymir
TodayNow
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,942 Elo+
Solo
Anubis
Anubis
sh4d0wkek
Anubis
Level 29
God Stats
27W - 25L
1,492 SR
Queue Stats
89W - 97L
1,370 Elo+
Solo
Izanami
Izanami
Колина
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
我是之午
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
14 / 9 / 10
12,988
464
17,926
25,791
25,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
CaoCao12
Hachiman
20
5 / 7 / 14
13,018
465
22,810
24,354
6,990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
juenitolaf8
Thanatos
17
8 / 7 / 11
12,703
454
16,676
23,006
6,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
2 / 9 / 21
11,369
406
11,918
31,059
32,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
raptor-76-_-
Arachne
18
10 / 11 / 9
13,168
470
13,884
22,691
6,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Rap1dSlow
Ravana
20
6 / 8 / 16
13,838
494
15,197
22,980
13,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
20
7 / 3 / 20
13,790
493
18,570
28,849
39,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
sh4d0wkek
Anubis
20
25 / 6 / 7
16,656
595
47,310
26,092
20,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Колина
Izanami
12
1 / 17 / 9
9,865
352
5,028
21,130
8,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
我是之午
Sun Wukong
18
3 / 7 / 19
12,730
455
11,878
21,979
27,271
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
113
39
Kills
42
43
Deaths
41
65
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
14
9
10
2.11
L
Hachiman
CaoCao12
Hachiman
5
7
14
1.71
W
Ravana
Rap1dSlow
Ravana
6
8
16
1.75
W
Ymir
7
3
20
5.67
L
Thanatos
juenitolaf8
Thanatos
8
7
11
1.93
L
Ymir
2
9
21
1.39
L
Arachne
raptor-76-_-
Arachne
10
11
9
1.32
W
Anubis
sh4d0wkek
Anubis
25
6
7
4.75
W
Izanami
Колина
Izanami
1
17
9
0.32
W
Sun Wukong
我是之午
Sun Wukong
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,214
Damage
97,983
126,901
Taken
121,030
78,207
Mitigated
108,841
30,463
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,926
3,511
0
4,421
25,791
25,421
192
16,102
9,689
590
49,072
L
Hachiman
CaoCao12
Hachiman
22,810
16,927
0
5,015
24,354
6,990
2,148
13,809
10,545
0
98,876
W
Ravana
Rap1dSlow
Ravana
15,197
4,351
0
6,711
22,980
13,420
3,778
3,051
19,655
0
80,091
W
Ymir
18,570
3,282
0
3,436
28,849
39,394
620
4,556
24,293
62,768
0
L
Thanatos
juenitolaf8
Thanatos
16,676
8,443
664
14,705
23,006
6,471
61
10,398
12,608
0
48,460
L
Ymir
11,918
3,885
0
4,725
31,059
32,613
646
14,593
16,466
40,205
0
L
Arachne
raptor-76-_-
Arachne
13,884
12,115
0
933
22,691
6,712
1,219
11,147
11,544
0
64,150
W
Anubis
sh4d0wkek
Anubis
47,310
2,646
0
15,075
26,092
20,301
1,596
1,524
24,568
125,868
0
W
Izanami
Колина
Izanami
5,028
2,889
0
248
21,130
8,455
1,502
1,139
19,991
0
31,762
W
Sun Wukong
我是之午
Sun Wukong
11,878
1,984
0
1,458
21,979
27,271
1,963
1,864
20,115
0
57,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,246
Gold Earned
66,879
382
Minions Killed
467
0
Camps Cleared
0
2,261,724
Distance Traveled
2,254,562
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,988
464
53
2
0
461,646
5
L
Hachiman
13,018
465
119
4
0
438,093
4
W
Ravana
13,838
494
129
5
0
435,331
0
W
Ymir
13,790
493
71
3
0
487,146
6
L
Thanatos
12,703
454
70
3
0
438,822
0
L
Ymir
11,369
406
48
2
0
493,064
1
L
Arachne
13,168
470
92
3
0
430,099
0
W
Anubis
16,656
595
148
5
0
444,478
5
W
Izanami
9,865
352
39
1
0
398,468
4
W
Sun Wukong
12,730
455
80
3
0
489,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role