Player Matchup

Hachiman
Hachiman
Cauntless
Hachiman
Level 21
God Stats
1W - 2L
1,339 SR
Queue Stats
13W - 17L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
DudeCalledQuest
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
453W - 466L
1,465 Elo+
Party 2
Sobek
Sobek
NJ_Chase
Sobek
Level 18
God Stats
7W - 5L
1,970 SR
Queue Stats
204W - 220L
1,555 Elo+
Party 2
Camazotz
Camazotz
PandaDan6
Camazotz
Level 16
God Stats
1W - 1L
1,837 SR
Queue Stats
10W - 17L
1,318 Elo+
Solo
Raijin
Raijin
ZJordan18
Raijin
Level 13
God Stats
12W - 14L
1,685 SR
Queue Stats
223W - 266L
1,206 Elo+
Party 2
Team Averages
Level 19
1,666 SR
1,374 Elo+

VS

Team Averages
Level 37
1,620 SR
1,494 Elo+
Sylvanus
Sylvanus
Beardieee
Sylvanus
Level 8
God Stats
3W - 3L
1,691 SR
Queue Stats
7W - 5L
1,600 Elo+
Party 1
Chiron
Chiron
BossBaby2007
Chiron
Level 9
God Stats
3W - 4L
1,691 SR
Queue Stats
8W - 11L
1,593 Elo+
Party 1
Scylla
Scylla
Munglord
Scylla
Level 84
God Stats
2W - 0L
1,719 SR
Queue Stats
257W - 240L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Theez0
Tsukuyomi
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 107L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
VanDeJing
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cauntless
Hachiman
20
13 / 5 / 3
13,028
501
23,442
24,823
8,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
DudeCalledQuest
Zhong Kui
15
4 / 6 / 4
10,796
415
10,188
18,000
16,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sobek
NJ_Chase
Sobek
16
3 / 6 / 10
12,810
493
9,485
28,599
31,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
PandaDan6
Camazotz
20
2 / 6 / 2
12,775
491
6,702
21,003
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
ZJordan18
Raijin
19
1 / 7 / 5
12,138
467
9,310
13,360
4,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beardieee
Sylvanus
17
1 / 5 / 14
13,731
528
10,053
23,940
27,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
18
1 / 9 / 16
11,595
446
14,386
18,423
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Munglord
Scylla
20
16 / 1 / 6
16,136
621
31,440
11,905
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Theez0
Tsukuyomi
20
11 / 3 / 8
14,313
551
21,336
19,252
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
VanDeJing
Guan Yu
19
1 / 6 / 7
12,642
486
4,056
21,172
25,851
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
23
Kills
30
30
Deaths
24
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beardieee
Sylvanus
1
5
14
1.6
W
Chiron
1
9
16
1
L
Hachiman
Cauntless
Hachiman
13
5
3
2.9
L
Zhong Kui
DudeCalledQuest
Zhong Kui
4
6
4
1
W
Scylla
Munglord
Scylla
16
1
6
19
L
Sobek
NJ_Chase
Sobek
3
6
10
1.33
L
Camazotz
PandaDan6
Camazotz
2
6
2
0.5
W
Tsukuyomi
Theez0
Tsukuyomi
11
3
8
5
W
Guan Yu
VanDeJing
Guan Yu
1
6
7
0.75
L
Raijin
ZJordan18
Raijin
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,127
Damage
81,271
105,785
Taken
94,692
67,286
Mitigated
76,287
31,187
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beardieee
Sylvanus
10,053
3,827
2,695
6,589
23,940
27,741
1,136
8,433
15,507
38,202
0
W
Chiron
14,386
2,978
1,020
4,239
18,423
9,423
1,450
3,961
14,358
0
58,685
L
Hachiman
Cauntless
Hachiman
23,442
17,890
0
12,551
24,823
8,681
1,506
7,973
16,696
0
91,345
L
Zhong Kui
DudeCalledQuest
Zhong Kui
10,188
1,840
677
4,115
18,000
16,367
0
7,640
10,058
34,469
0
W
Scylla
Munglord
Scylla
31,440
1,896
373
2,687
11,905
4,958
2,082
5,451
6,454
114,524
0
L
Sobek
NJ_Chase
Sobek
9,485
879
140
3,977
28,599
31,434
0
12,546
15,849
27,727
0
L
Camazotz
PandaDan6
Camazotz
6,702
3,090
0
6,609
21,003
6,745
1,814
5,077
15,728
0
105,736
W
Tsukuyomi
Theez0
Tsukuyomi
21,336
5,104
0
5,334
19,252
8,314
1,544
6,174
13,078
0
120,198
W
Guan Yu
VanDeJing
Guan Yu
4,056
469
1,794
3,549
21,172
25,851
2,832
5,240
15,932
254
65,736
L
Raijin
ZJordan18
Raijin
9,310
478
0
3,118
13,360
4,059
1,372
7,196
5,900
75,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,547
Gold Earned
68,417
566
Minions Killed
579
0
Camps Cleared
0
2,195,372
Distance Traveled
2,420,420
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,731
528
50
2
0
443,255
4
W
Chiron
11,595
446
82
3
0
479,690
1
L
Hachiman
13,028
501
137
5
0
444,910
2
L
Zhong Kui
10,796
415
54
2
0
400,613
6
W
Scylla
16,136
621
199
8
0
501,991
2
L
Sobek
12,810
493
33
1
0
497,400
0
L
Camazotz
12,775
491
183
7
0
458,926
0
W
Tsukuyomi
14,313
551
152
6
0
587,836
0
W
Guan Yu
12,642
486
96
4
0
407,648
0
L
Raijin
12,138
467
159
6
0
393,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role