Player Matchup

Morgan Le Fay
Morgan Le Fay
E--X--P--
Morgan Le Fay
Level 98
God Stats
3W - 2L
1,471 SR
Queue Stats
6W - 6L
1,731 Elo+
Party 1
Ymir
Ymir
ThisIsSeth2
Ymir
Level 128
God Stats
1W - 2L
1,953 SR
Queue Stats
7W - 6L
1,731 Elo+
Party 1
Nemesis
Nemesis
guns535
Nemesis
Level 125
God Stats
1W - 0L
1,612 SR
Queue Stats
7W - 6L
1,731 Elo+
Party 1
Jing Wei
Jing Wei
sachmo1995
Jing Wei
Level 153
God Stats
1W - 2L
1,681 SR
Queue Stats
7W - 6L
1,731 Elo+
Party 1
Team Averages
Level 126
1,679 SR
1,731 Elo+

VS

Team Averages
Level 53
1,481 SR
1,404 Elo+
Bacchus
Bacchus
AngelitoMG150
Bacchus
Level 71
God Stats
0W - 1L
1,530 SR
Queue Stats
48W - 66L
1,410 Elo+
Party 2
Neith
Neith
Cesar_Noriega
Neith
Level 56
God Stats
3W - 4L
1,480 SR
Queue Stats
28W - 46L
1,370 Elo+
Party 2
Vamana
Vamana
TheD1mitr1
Vamana
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
26W - 38L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZuriWolf_89
Morgan Le Fay
Level 63
God Stats
2W - 3L
1,415 SR
Queue Stats
43W - 51L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
E--X--P--
Morgan Le Fay
15
4 / 3 / 4
10,359
797
17,085
10,054
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 7
10,740
826
5,186
11,999
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
guns535
Nemesis
17
6 / 2 / 3
11,196
861
8,168
10,344
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jing Wei
sachmo1995
Jing Wei
17
4 / 0 / 11
11,253
866
13,189
7,430
2,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 4 / 4
8,887
684
7,179
18,660
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 0
9,778
752
6,573
9,488
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
TheD1mitr1
Vamana
14
1 / 4 / 1
8,853
681
4,760
13,990
18,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ZuriWolf_89
Morgan Le Fay
13
0 / 5 / 0
8,079
621
8,741
12,106
4,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
5
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
4
0.5
L
4
4
0
1
W
Morgan Le Fay
E--X--P--
Morgan Le Fay
4
3
4
2
L
Vamana
TheD1mitr1
Vamana
1
4
1
0.38
W
3
0
7
6.5
L
Morgan Le Fay
ZuriWolf_89
Morgan Le Fay
0
5
0
0
W
Nemesis
guns535
Nemesis
6
2
3
3.75
W
Jing Wei
sachmo1995
Jing Wei
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
27,253
39,827
Taken
54,244
23,104
Mitigated
54,425
9,412
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,179
866
149
4,180
18,660
26,348
0
8,620
10,040
21,210
0
L
6,573
3,310
258
1,165
9,488
4,209
264
4,372
5,116
0
36,053
W
Morgan Le Fay
E--X--P--
Morgan Le Fay
17,085
1,530
693
2,421
10,054
4,151
533
3,175
6,879
34,546
0
L
Vamana
TheD1mitr1
Vamana
4,760
2,185
0
3,168
13,990
18,982
0
4,533
9,457
0
18,358
W
5,186
425
0
778
11,999
11,433
0
7,059
4,940
22,090
0
L
Morgan Le Fay
ZuriWolf_89
Morgan Le Fay
8,741
959
0
1,665
12,106
4,886
117
5,150
6,956
31,532
0
W
Nemesis
guns535
Nemesis
8,168
4,103
0
2,092
10,344
4,613
2,681
2,962
7,264
0
34,253
W
Jing Wei
sachmo1995
Jing Wei
13,189
11,758
0
3,428
7,430
2,907
4,230
3,289
4,141
0
52,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
35,597
200
Minions Killed
166
15
Camps Cleared
7
1,034,001
Distance Traveled
880,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,887
684
17
1
1
237,387
1
L
Neith
9,778
752
80
6
4
188,195
0
W
Morgan Le Fay
10,359
797
32
2
2
246,849
1
L
Vamana
8,853
681
27
2
0
254,181
1
W
Ymir
10,740
826
21
2
2
262,098
0
L
Morgan Le Fay
8,079
621
42
3
2
201,052
2
W
Nemesis
11,196
861
57
4
5
268,121
0
W
Jing Wei
11,253
866
90
7
6
256,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role