Player Matchup

Artemis
Artemis
Silver III
Garatina-
Artemis
Silver III
Level 149
God Stats
4W - 1L
1,727 SR
Queue Stats
11W - 12L
1,439 MMR
Party 1
Sobek
Sobek
Silver IV
King_Clownin89
Sobek
Silver IV
Level 148
God Stats
1W - 0L
1,656 SR
Queue Stats
27W - 25L
1,330 MMR
Party 1
Raijin
Raijin
Bronze I
Zero_Xposure00
Raijin
Bronze I
Level 125
God Stats
2W - 1L
1,480 SR
Queue Stats
27W - 28L
1,170 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,621 SR
1,313 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,509 SR
1,130 MMR
Cthulhu
Cthulhu
Silver IV
Bloodye-Chain
Cthulhu
Silver IV
Level 103
God Stats
24W - 19L
1,540 SR
Queue Stats
168W - 210L
992 MMR
Solo
Achilles
Achilles
Silver II
alanzo_dank
Achilles
Silver II
Level 86
God Stats
85W - 105L
1,468 SR
Queue Stats
173W - 214L
1,255 MMR
Solo
Neith
Neith
Silver III
pelaostyle90
Neith
Silver III
Level 88
God Stats
10W - 13L
1,521 SR
Queue Stats
17W - 35L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Garatina-
Artemis
13
4 / 3 / 11
9,112
759
12,493
8,483
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 14
9,073
756
6,641
14,296
17,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
11 / 0 / 9
10,115
843
13,429
6,087
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesMorgan Le FayTiamatHou YiGilgamesh

VS

Bans
Cu ChulainnPoseidonNoxNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 6 / 1
7,850
654
9,266
17,405
11,922
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
alanzo_dank
Achilles
10
1 / 7 / 1
7,792
649
7,458
18,021
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 2
7,368
614
5,587
11,326
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
20
Kills
4
4
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
1
0.58
W
Artemis
Garatina-
Artemis
4
3
11
3.17
W
5
1
14
12
W
11
0
9
15.5
L
Achilles
alanzo_dank
Achilles
1
7
1
0.21
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
22,311
28,866
Taken
46,752
23,423
Mitigated
31,745
9,171
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,266
613
796
1,575
17,405
11,922
0
6,877
10,189
25,941
0
W
Artemis
Garatina-
Artemis
12,493
5,447
0
2,196
8,483
3,699
813
3,376
4,727
0
36,292
W
6,641
936
0
4,724
14,296
17,078
626
3,650
10,083
14,464
0
W
13,429
1,668
0
2,251
6,087
2,646
1,184
2,240
3,762
43,965
0
L
Achilles
alanzo_dank
Achilles
7,458
1,734
538
5,446
18,021
15,998
0
7,347
10,362
0
23,061
L
5,587
1,783
286
795
11,326
3,825
672
4,943
6,131
0
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
23,010
138
Minions Killed
105
0
Camps Cleared
0
635,027
Distance Traveled
556,112
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,850
654
39
3
0
207,204
1
W
Artemis
9,112
759
45
4
0
195,660
0
W
Sobek
9,073
756
13
1
0
230,172
0
W
Raijin
10,115
843
80
7
0
209,195
1
L
Achilles
7,792
649
29
2
0
181,597
0
L
Neith
7,368
614
37
3
0
167,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role