Player Matchup

Merlin
Merlin
HalfGai
Merlin
Level 149
God Stats
7W - 13L
1,512 SR
Queue Stats
1,036W - 642L
1,554 Elo+
Solo
Kali
Kali
Londrigan
Kali
Level 120
God Stats
5W - 4L
1,634 SR
Queue Stats
386W - 493L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Parallaxian
Guan Yu
Level 158
God Stats
24W - 18L
1,638 SR
Queue Stats
379W - 395L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Thomsdsheep
Heimdallr
Level 160
God Stats
20W - 26L
1,489 SR
Queue Stats
1,059W - 1,234L
1,508 Elo+
Solo
Geb
Geb
spatialSin
Geb
Level 141
God Stats
17W - 13L
1,600 SR
Queue Stats
626W - 664L
1,508 Elo+
Solo
Team Averages
Level 146
1,575 SR
1,508 Elo+

VS

Team Averages
Level 133
1,605 SR
1,549 Elo+
Ravana
Ravana
CaptainFlinders
Ravana
Level 160
God Stats
8W - 29L
1,367 SR
Queue Stats
639W - 703L
1,483 Elo+
Solo
Tiamat
Tiamat
DeadRatz
Tiamat
Level 69
God Stats
26W - 24L
1,566 SR
Queue Stats
170W - 202L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
The Belleh
Kumbhakarna
Level 160
God Stats
16W - 19L
1,521 SR
Queue Stats
964W - 939L
1,534 Elo+
Solo
Ra
Ra
adlars
Ra
Level 153
God Stats
75W - 28L
1,860 SR
Queue Stats
1,492W - 776L
1,753 Elo+
Solo
Chiron
Chiron
weedactuallly
Chiron
Level 123
God Stats
3W - 4L
1,714 SR
Queue Stats
292W - 385L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HalfGai
Merlin
20
6 / 3 / 5
14,232
593
25,722
16,891
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
19
0 / 2 / 1
12,469
520
6,522
21,167
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Parallaxian
Guan Yu
20
4 / 1 / 6
13,415
559
13,160
23,311
31,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Thomsdsheep
Heimdallr
20
1 / 3 / 1
12,914
538
12,046
16,902
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 1 / 9
12,672
528
7,540
20,056
26,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
11,372
474
13,507
19,992
8,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
DeadRatz
Tiamat
20
1 / 4 / 1
12,750
531
16,044
18,791
28,386
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
The Belleh
Kumbhakarna
16
1 / 1 / 5
11,526
480
4,421
22,256
19,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
20
2 / 2 / 4
11,982
499
11,491
11,156
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 4
12,700
529
14,499
17,074
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
12
Kills
10
10
Deaths
12
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Tiamat
DeadRatz
Tiamat
1
4
1
0.38
W
Merlin
HalfGai
Merlin
6
3
5
2.83
W
Kali
0
2
1
0.25
W
Guan Yu
Parallaxian
Guan Yu
4
1
6
7
L
Kumbhakarna
The Belleh
Kumbhakarna
1
1
5
3.5
W
Heimdallr
Thomsdsheep
Heimdallr
1
3
1
0.5
L
Ra
2
2
4
2
W
1
1
9
5.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,990
Damage
59,962
98,327
Taken
89,269
85,196
Mitigated
67,693
36,550
Healing
25,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,507
1,953
0
4,779
19,992
8,922
1,161
6,661
13,331
0
78,323
L
Tiamat
DeadRatz
Tiamat
16,044
2,408
0
5,564
18,791
28,386
2,322
5,632
13,159
98,499
0
W
Merlin
HalfGai
Merlin
25,722
2,850
0
3,228
16,891
7,620
4,266
7,057
9,291
139,573
0
W
Kali
6,522
2,314
0
7,161
21,167
12,757
791
4,605
16,419
0
114,340
W
Guan Yu
Parallaxian
Guan Yu
13,160
1,907
6,473
11,693
23,311
31,489
520
10,593
12,273
0
78,031
L
Kumbhakarna
The Belleh
Kumbhakarna
4,421
342
0
1,125
22,256
19,731
324
11,226
11,030
23,027
0
W
Heimdallr
Thomsdsheep
Heimdallr
12,046
7,847
0
5,415
16,902
7,126
9,033
2,473
14,216
0
119,206
L
Ra
11,491
785
2,730
4,215
11,156
3,954
0
5,468
5,688
102,593
0
W
7,540
1,077
0
2,580
20,056
26,204
480
6,240
13,450
29,127
0
L
14,499
3,717
1,365
5,597
17,074
6,700
1,178
4,275
12,799
0
122,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,702
Gold Earned
60,330
766
Minions Killed
766
0
Camps Cleared
0
2,452,510
Distance Traveled
2,329,136
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,372
474
117
5
0
492,068
3
L
Tiamat
12,750
531
195
8
0
425,483
4
W
Merlin
14,232
593
234
10
0
433,028
9
W
Kali
12,469
520
180
8
0
529,231
3
W
Guan Yu
13,415
559
136
6
0
521,255
4
L
Kumbhakarna
11,526
480
38
2
0
424,968
4
W
Heimdallr
12,914
538
182
8
0
463,919
2
L
Ra
11,982
499
213
9
0
520,136
3
W
Geb
12,672
528
34
1
0
505,077
14
L
Chiron
12,700
529
203
8
0
466,481
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role