Player Matchup

Cu Chulainn
Cu Chulainn
Chanchan890
Cu Chulainn
Level 88
God Stats
1W - 0L
1,509 SR
Queue Stats
34W - 35L
1,515 Elo+
Party 3
Agni
Agni
RWulfe
Agni
Level 29
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
crackdingo23
Medusa
Level 47
God Stats
2W - 0L
1,706 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 3
Terra
Terra
fluffy_gorilla1
Terra
Level 108
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
isu2017
Hun Batz
Level 120
God Stats
1W - 1L
1,594 SR
Queue Stats
2W - 5L
1,322 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,463 Elo+

VS

Team Averages
Level 60
1,366 SR
1,500 Elo+
Ymir
Ymir
Big_Nig_Chungus
Ymir
Level 84
God Stats
1W - 1L
1,159 SR
Queue Stats
5W - 5L
1,526 Elo+
Solo
Danzaburou
Danzaburou
HunnaaJohn
Danzaburou
Level 40
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 8L
1,448 Elo+
Party 2
Ares
Ares
MannyLover02
Ares
Level 43
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 4L
1,472 Elo+
Party 1
Scylla
Scylla
Swodahs
Scylla
Level 28
God Stats
0W - 1L
1,413 SR
Queue Stats
13W - 10L
1,531 Elo+
Party 1
Medusa
Medusa
Zlashur
Medusa
Level 107
God Stats
1W - 3L
1,480 SR
Queue Stats
29W - 27L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chanchan890
Cu Chulainn
20
10 / 0 / 14
14,737
867
24,255
15,856
17,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
RWulfe
Agni
20
9 / 5 / 18
14,482
852
24,194
14,444
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
7 / 5 / 11
13,098
770
17,870
15,438
6,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
2 / 6 / 25
13,629
802
10,375
25,679
35,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
isu2017
Hun Batz
17
5 / 8 / 5
12,412
730
9,987
15,250
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 10
12,295
723
14,629
27,759
29,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HunnaaJohn
Danzaburou
18
5 / 8 / 11
12,124
713
12,905
16,221
7,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 7 / 14
12,999
765
14,863
24,453
36,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Swodahs
Scylla
18
4 / 4 / 9
11,971
704
10,654
12,282
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Zlashur
Medusa
18
5 / 8 / 7
12,054
709
19,903
17,959
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
33
Kills
24
24
Deaths
33
73
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
W
Cu Chulainn
Chanchan890
Cu Chulainn
10
0
14
17
L
Danzaburou
HunnaaJohn
Danzaburou
5
8
11
1.31
L
4
7
14
1.57
W
Agni
RWulfe
Agni
9
5
18
3.6
L
Scylla
Swodahs
Scylla
4
4
9
2.13
L
Medusa
Zlashur
Medusa
5
8
7
1.06
W
Medusa
7
5
11
2.5
W
2
6
25
2.42
W
Hun Batz
isu2017
Hun Batz
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,681
Damage
72,954
86,667
Taken
98,674
72,593
Mitigated
87,858
12,923
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,629
3,125
310
4,528
27,759
29,558
0
7,983
19,083
38,542
0
W
Cu Chulainn
Chanchan890
Cu Chulainn
24,255
9,395
0
2,028
15,856
17,286
0
6,633
9,223
2,124
48,487
L
Danzaburou
HunnaaJohn
Danzaburou
12,905
5,553
291
1,284
16,221
7,533
1,762
8,060
7,922
0
35,122
L
14,863
1,077
0
2,789
24,453
36,025
0
8,066
15,860
23,455
0
W
Agni
RWulfe
Agni
24,194
975
204
2,317
14,444
6,422
0
7,776
6,668
48,784
0
L
Scylla
Swodahs
Scylla
10,654
908
497
960
12,282
4,814
218
6,083
6,009
47,210
0
L
Medusa
Zlashur
Medusa
19,903
9,256
0
529
17,959
9,928
0
5,852
11,936
0
53,874
W
Medusa
17,870
8,698
648
500
15,438
6,852
1,360
9,214
6,224
0
31,789
W
10,375
295
2,613
4,313
25,679
35,404
150
10,182
15,497
27,302
0
W
Hun Batz
isu2017
Hun Batz
9,987
843
0
300
15,250
6,629
1,905
6,540
8,710
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,358
Gold Earned
61,443
229
Minions Killed
310
7
Camps Cleared
9
1,525,753
Distance Traveled
1,398,254
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,295
723
77
5
1
266,403
7
W
Cu Chulainn
14,737
867
50
3
5
311,556
2
L
Danzaburou
12,124
713
52
3
2
246,026
0
L
Ares
12,999
765
10
1
1
292,696
4
W
Agni
14,482
852
62
4
1
332,406
0
L
Scylla
11,971
704
87
5
1
307,583
2
L
Medusa
12,054
709
84
5
4
285,546
2
W
Medusa
13,098
770
32
2
0
287,977
1
W
Terra
13,629
802
28
2
0
316,792
0
W
Hun Batz
12,412
730
57
3
1
277,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role