Player Matchup

Nu Wa
Nu Wa
MrCynical15
Nu Wa
Level 106
God Stats
9W - 6L
1,262 SR
Queue Stats
416W - 396L
1,472 Elo+
Party 2
Neith
Neith
So Endo
Neith
Level 88
God Stats
8W - 5L
1,556 SR
Queue Stats
43W - 26L
1,591 Elo+
Party 4
Bacchus
Bacchus
The Power Child
Bacchus
Level 47
God Stats
19W - 8L
1,682 SR
Queue Stats
20W - 12L
1,547 Elo+
Party 4
Arachne
Arachne
UnsoundDragon98
Arachne
Level 46
God Stats
61W - 35L
1,188 SR
Queue Stats
334W - 293L
1,521 Elo+
Party 2
Cerberus
Cerberus
ÚIfur
Cerberus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 4
Team Averages
Level 75
1,438 SR
1,535 Elo+

VS

Team Averages
Level 54
1,528 SR
1,467 Elo+
Osiris
Osiris
BlakersW
Osiris
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 344L
1,397 Elo+
Party 3
Pele
Pele
Elguero69np
Pele
Level 79
God Stats
3W - 7L
1,578 SR
Queue Stats
590W - 513L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
ThUnDerGoDd
Kukulkan
Level 34
God Stats
2W - 4L
1,339 SR
Queue Stats
187W - 196L
1,401 Elo+
Party 3
Anhur
Anhur
Veil_Nova69
Anhur
Level 48
God Stats
8W - 7L
1,629 SR
Queue Stats
395W - 351L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Veil__Zero
Cthulhu
Level 78
God Stats
28W - 19L
1,592 SR
Queue Stats
593W - 545L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,148
559
4,331
3,614
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
So Endo
Neith
10
4 / 1 / 2
6,304
573
6,526
4,213
1,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 4
5,856
532
3,812
7,634
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
6 / 2 / 2
6,480
589
3,571
5,325
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
ÚIfur
Cerberus
12
3 / 0 / 2
6,803
618
4,818
5,059
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlakersW
Osiris
7
0 / 3 / 0
4,515
410
1,029
5,861
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 2
6,152
559
5,678
8,711
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ThUnDerGoDd
Kukulkan
11
1 / 3 / 1
5,832
530
1,914
4,967
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,202
473
2,076
6,614
1,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Veil__Zero
Cthulhu
7
0 / 4 / 2
4,531
412
2,625
8,206
7,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
BlakersW
Osiris
0
3
0
0
L
3
2
2
2
W
1
1
3
2.5
W
Neith
So Endo
Neith
4
1
2
5
L
Kukulkan
ThUnDerGoDd
Kukulkan
1
3
1
0.5
W
1
1
4
3
W
6
2
2
3.5
L
1
3
1
0.5
L
Cthulhu
Veil__Zero
Cthulhu
0
4
2
0.25
W
Cerberus
ÚIfur
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
13,322
25,845
Taken
34,359
13,583
Mitigated
15,294
6,296
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BlakersW
Osiris
1,029
173
0
1,804
5,861
2,302
0
3,343
2,452
0
14,645
L
5,678
1,480
0
3,536
8,711
3,145
0
3,854
4,705
0
34,369
W
4,331
609
0
807
3,614
1,058
536
1,582
2,032
31,969
0
W
Neith
So Endo
Neith
6,526
3,369
0
1,112
4,213
1,086
349
772
3,441
0
36,192
L
Kukulkan
ThUnDerGoDd
Kukulkan
1,914
203
0
1,000
4,967
1,397
72
1,444
3,383
37,010
0
W
3,812
692
0
1,736
7,634
5,302
303
1,577
6,057
14,067
0
W
3,571
2,353
0
1,263
5,325
2,125
1,214
608
4,717
0
26,338
L
2,076
1,201
0
105
6,614
1,387
0
1,318
5,258
0
20,736
L
Cthulhu
Veil__Zero
Cthulhu
2,625
404
185
711
8,206
7,063
0
2,568
5,600
13,883
0
W
Cerberus
ÚIfur
Cerberus
4,818
623
0
1,378
5,059
4,012
0
0
5,059
36,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
26,232
283
Minions Killed
234
0
Camps Cleared
0
1,041,837
Distance Traveled
990,992
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,515
410
30
3
0
197,590
1
L
Pele
6,152
559
68
6
0
221,353
4
W
Nu Wa
6,148
559
67
6
0
202,185
1
W
Neith
6,304
573
60
5
0
196,938
2
L
Kukulkan
5,832
530
71
6
0
198,081
2
W
Bacchus
5,856
532
24
2
0
196,144
0
W
Arachne
6,480
589
47
4
0
254,272
0
L
Anhur
5,202
473
41
4
0
180,459
1
L
Cthulhu
4,531
412
24
2
0
193,509
1
W
Cerberus
6,803
618
85
8
0
192,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role