Player Matchup

Sylvanus
Sylvanus
Blue Flower2960
Sylvanus
Level 24
God Stats
26W - 16L
1,409 SR
Queue Stats
77W - 54L
1,224 Elo+
Solo
Merlin
Merlin
FoulestMussel1
Merlin
Level 17
God Stats
3W - 4L
1,385 SR
Queue Stats
51W - 40L
919 Elo+
Solo
Loki
Loki
JustPickup
Loki
Level 18
God Stats
25W - 14L
1,530 SR
Queue Stats
244W - 240L
1,262 Elo+
Solo
Vamana
Vamana
PredaKingGaming
Vamana
Level 24
God Stats
1W - 1L
1,236 SR
Queue Stats
28W - 29L
1,253 Elo+
Solo
Cernunnos
Cernunnos
lhoodlum6116
Cernunnos
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,150 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,161 Elo+

VS

Team Averages
Level 21
1,412 SR
1,237 Elo+
Hel
Hel
BLAZE-FOXFLAIR
Hel
Level 24
God Stats
11W - 11L
1,457 SR
Queue Stats
50W - 71L
1,233 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ObnoxiousDevill
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,248 Elo+
Solo
Loki
Loki
TheSilverWolf_18
Loki
Level 25
God Stats
58W - 58L
1,414 SR
Queue Stats
119W - 137L
1,249 Elo+
Solo
Eset
Eset
ToXic jocyyyyyy
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Danzaburou
Danzaburou
blahfive06
Danzaburou
Level 12
God Stats
3W - 14L
1,187 SR
Queue Stats
5W - 17L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
7 / 1 / 13
13,406
559
11,817
17,592
21,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 5 / 6
11,072
461
16,509
11,489
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
15 / 5 / 8
13,149
548
13,725
16,266
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 0 / 10
15,306
638
19,147
15,985
13,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
lhoodlum6116
Cernunnos
18
8 / 7 / 8
11,954
498
14,595
16,207
5,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 5
10,589
441
4,245
14,943
6,088
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ObnoxiousDevill
Morgan Le Fay
16
5 / 11 / 1
10,800
450
19,029
26,495
9,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
10,339
431
3,668
15,126
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 7
10,545
439
9,504
17,194
8,624
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
blahfive06
Danzaburou
16
7 / 9 / 4
11,692
487
15,384
22,192
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
46
Kills
18
18
Deaths
46
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
12
5
0.46
W
Sylvanus
7
1
13
13.5
W
5
5
6
1.6
W
15
5
8
3.8
L
Morgan Le Fay
ObnoxiousDevill
Morgan Le Fay
5
11
1
0.5
W
11
0
10
16
L
1
5
1
0.3
L
2
9
7
0.61
L
Danzaburou
blahfive06
Danzaburou
7
9
4
1
W
Cernunnos
lhoodlum6116
Cernunnos
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,793
Damage
51,830
77,539
Taken
95,950
51,168
Mitigated
36,314
13,120
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,245
1,361
1,496
1,396
14,943
6,088
1,121
3,860
11,053
30,856
0
W
Sylvanus
11,817
4,561
1,624
4,694
17,592
21,564
1,829
10,033
7,245
37,772
0
W
16,509
328
0
16
11,489
4,119
1,460
6,298
4,789
59,959
0
W
13,725
5,214
0
881
16,266
6,436
1,015
4,596
11,530
0
72,908
L
Morgan Le Fay
ObnoxiousDevill
Morgan Le Fay
19,029
2,280
141
5,401
26,495
9,086
86
9,674
16,327
65,690
0
W
19,147
6,972
0
4,661
15,985
13,281
4,664
5,438
10,435
16,910
82,258
L
3,668
296
0
1,762
15,126
5,014
1,468
4,588
10,272
0
51,154
L
9,504
1,375
1,181
447
17,194
8,624
1,658
8,781
8,023
35,934
0
L
Danzaburou
blahfive06
Danzaburou
15,384
7,980
0
4,936
22,192
7,502
2,605
5,678
16,456
0
59,201
W
Cernunnos
lhoodlum6116
Cernunnos
14,595
5,362
0
1,244
16,207
5,768
2,407
5,639
10,448
97
56,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,887
Gold Earned
53,965
503
Minions Killed
409
0
Camps Cleared
0
2,151,214
Distance Traveled
1,888,450
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,589
441
62
3
0
344,448
0
W
Sylvanus
13,406
559
44
2
0
409,283
2
W
Merlin
11,072
461
93
4
0
429,425
0
W
Loki
13,149
548
105
4
0
474,051
1
L
Morgan Le Fay
10,800
450
98
4
0
345,780
1
W
Vamana
15,306
638
165
7
0
453,546
0
L
Loki
10,339
431
99
4
0
423,592
0
L
Eset
10,545
439
63
3
0
395,710
3
L
Danzaburou
11,692
487
87
4
0
378,920
0
W
Cernunnos
11,954
498
96
4
0
384,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role