Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Talal201
Ymir
Level 56
God Stats
2W - 1L
1,345 SR
Queue Stats
252W - 282L
1,368 Elo+
Solo
Guan Yu
Guan Yu
Wiggles58
Guan Yu
Level 83
God Stats
16W - 16L
1,771 SR
Queue Stats
99W - 124L
1,469 Elo+
Solo
Vulcan
Vulcan
jaggerbomb123
Vulcan
Level 69
God Stats
4W - 1L
1,611 SR
Queue Stats
239W - 233L
1,434 Elo+
Solo
Hou Yi
Hou Yi
kealpeal
Hou Yi
Level 81
God Stats
13W - 4L
1,340 SR
Queue Stats
141W - 187L
1,430 Elo+
Party 2
Team Averages
Level 82
1,513 SR
1,440 Elo+

VS

Team Averages
Level 72
1,433 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ArtillerieArthur
Achilles
Level 46
God Stats
0W - 2L
1,293 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Boocah
Cu Chulainn
Level 129
God Stats
0W - 4L
1,295 SR
Queue Stats
165W - 106L
1,604 Elo+
Solo
Hachiman
Hachiman
Nakkraz
Hachiman
Level 17
God Stats
2W - 3L
1,475 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 1
Thor
Thor
elizhion003
Thor
Level 68
God Stats
0W - 2L
1,602 SR
Queue Stats
58W - 69L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
13 / 2 / 6
9,307
620
10,779
10,715
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
10
1 / 2 / 5
7,330
489
1,765
9,719
6,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Wiggles58
Guan Yu
13
2 / 6 / 1
8,014
534
5,613
10,782
7,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 3 / 7
7,962
531
5,322
6,743
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
kealpeal
Hou Yi
13
6 / 4 / 7
8,207
547
12,547
9,427
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 8 / 3
7,451
497
7,825
9,009
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 5
7,696
513
4,724
9,897
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Boocah
Cu Chulainn
13
7 / 3 / 2
8,494
566
10,460
12,375
11,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Nakkraz
Hachiman
12
5 / 4 / 1
7,597
506
5,132
10,337
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 1
6,516
434
3,225
10,836
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
22
Kills
17
17
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
2
6
8
L
Hera
 
Hera
1
8
3
0.31
L
2
3
5
1.5
L
Cu Chulainn
Boocah
Cu Chulainn
7
3
2
2.67
L
Hachiman
Nakkraz
Hachiman
5
4
1
1.38
W
Ymir
1
2
5
1.75
W
Guan Yu
Wiggles58
Guan Yu
2
6
1
0.42
L
2
5
1
0.5
W
0
3
7
1.17
W
Hou Yi
kealpeal
Hou Yi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
31,366
47,386
Taken
52,454
22,467
Mitigated
27,821
11,467
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,779
7,206
0
3,786
10,715
3,792
303
4,145
6,570
0
49,996
L
Hera
 
Hera
7,825
1,041
0
408
9,009
2,566
427
2,324
6,505
49,377
0
L
4,724
1,462
0
990
9,897
8,052
717
1,032
8,825
0
16,803
L
Cu Chulainn
Boocah
Cu Chulainn
10,460
2,211
0
3,381
12,375
11,428
0
1,306
11,029
6,288
38,031
L
Hachiman
Nakkraz
Hachiman
5,132
1,768
0
2,334
10,337
2,848
1,649
1,202
9,071
0
41,264
W
Ymir
1,765
302
0
90
9,719
6,152
0
925
8,794
20,822
0
W
Guan Yu
Wiggles58
Guan Yu
5,613
1,701
0
3,614
10,782
7,261
1,615
1,274
9,508
0
37,989
L
3,225
771
0
3,131
10,836
2,927
0
821
9,937
0
26,476
W
5,322
1,452
0
1,466
6,743
2,458
0
2,415
4,328
47,978
0
W
Hou Yi
kealpeal
Hou Yi
12,547
6,231
0
2,511
9,427
2,804
321
1,195
8,232
0
38,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
37,754
356
Minions Killed
323
0
Camps Cleared
0
1,475,512
Distance Traveled
1,329,936
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,307
620
86
6
0
339,586
0
L
Hera
7,451
497
91
6
0
239,891
4
L
Achilles
7,696
513
19
1
0
291,540
3
L
Cu Chulainn
8,494
566
79
5
0
264,462
3
L
Hachiman
7,597
506
86
6
0
271,931
1
W
Ymir
7,330
489
32
2
0
299,613
1
W
Guan Yu
8,014
534
76
5
0
269,618
1
L
Thor
6,516
434
48
3
0
262,112
5
W
Vulcan
7,962
531
107
7
0
284,590
4
W
Hou Yi
8,207
547
55
4
0
282,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role