Player Matchup

Pele
Pele
DreamyMartini
Pele
Level 146
God Stats
0W - 1L
1,731 SR
Queue Stats
19W - 14L
1,636 Elo+
Party 2
Neith
Neith
Onderion
Neith
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Sevinikus
Vulcan
Level 156
God Stats
2W - 2L
1,598 SR
Queue Stats
15W - 17L
1,436 Elo+
Party 2
Hel
Hel
xBIGxRHONDAx
Hel
Level 149
God Stats
0W - 1L
1,779 SR
Queue Stats
15W - 16L
1,470 Elo+
Party 2
Team Averages
Level 130
1,712 SR
1,510 Elo+

VS

Team Averages
Level 92
1,602 SR
1,789 Elo+
Osiris
Osiris
BeaterOfTheMeat
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,724 Elo+
Party 1
Tyr
Tyr
Lonezar
Tyr
Level 99
God Stats
2W - 0L
1,785 SR
Queue Stats
11W - 7L
1,724 Elo+
Party 1
Vulcan
Vulcan
MediocreSkillset
Vulcan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,853 Elo+
Party 1
Poseidon
Poseidon
Zerathous
Poseidon
Level 67
God Stats
1W - 0L
1,625 SR
Queue Stats
9W - 6L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,103
700
6,409
14,761
7,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Onderion
Neith
14
0 / 8 / 1
8,450
650
3,170
11,173
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Sevinikus
Vulcan
16
3 / 3 / 2
10,002
769
10,365
7,433
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 2
8,749
673
4,020
9,354
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,707
824
12,085
16,673
18,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
18
11 / 0 / 7
11,921
917
8,277
15,014
14,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 8
10,945
842
11,242
6,563
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Zerathous
Poseidon
15
3 / 3 / 7
10,175
783
5,967
7,496
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
22
22
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
3
6
0
0.5
W
Tyr
11
0
7
14.5
W
5
1
8
9
L
Neith
Onderion
Neith
0
8
1
0.06
L
Vulcan
Sevinikus
Vulcan
3
3
2
1.33
W
Poseidon
Zerathous
Poseidon
3
3
7
2.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
37,571
42,721
Taken
45,746
20,849
Mitigated
37,916
7,689
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,085
2,253
353
2,695
16,673
18,129
752
3,563
12,943
6,815
38,070
L
6,409
857
0
1,897
14,761
7,746
61
6,714
7,915
0
28,862
W
Tyr
8,277
1,253
0
6,856
15,014
14,652
1,120
4,501
10,393
0
35,774
W
11,242
3,695
25
2,218
6,563
2,879
1,712
3,092
3,445
51,405
0
L
Neith
Onderion
Neith
3,170
932
129
767
11,173
3,964
578
4,994
6,069
0
19,876
L
Vulcan
Sevinikus
Vulcan
10,365
4,474
0
750
7,433
2,911
76
2,484
4,813
42,390
0
W
Poseidon
Zerathous
Poseidon
5,967
346
950
925
7,496
2,256
1,700
3,262
4,072
34,599
0
L
4,020
137
1,891
2,255
9,354
6,228
0
4,660
4,662
35,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
43,748
231
Minions Killed
251
8
Camps Cleared
11
844,188
Distance Traveled
1,153,474
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,707
824
51
4
6
306,330
0
L
Pele
9,103
700
43
3
2
244,359
0
W
Tyr
11,921
917
51
4
2
331,567
0
W
Vulcan
10,945
842
78
6
2
261,661
3
L
Neith
8,450
650
47
4
1
154,653
2
L
Vulcan
10,002
769
70
5
3
225,393
2
W
Poseidon
10,175
783
71
5
1
253,916
1
L
Hel
8,749
673
71
5
2
219,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role