Player Matchup

Chiron
Chiron
FierceDasBoot
Chiron
Level 87
God Stats
1W - 3L
1,703 SR
Queue Stats
169W - 186L
1,467 Elo+
Solo
Nu Wa
Nu Wa
MrAces
Nu Wa
Level 54
God Stats
6W - 2L
1,851 SR
Queue Stats
25W - 20L
1,553 Elo+
Party 3
Medusa
Medusa
TheMightyFrog
Medusa
Level 109
God Stats
1W - 3L
1,950 SR
Queue Stats
240W - 199L
1,510 Elo+
Party 3
Geb
Geb
jbugger
Geb
Level 95
God Stats
171W - 133L
1,610 SR
Queue Stats
434W - 413L
1,513 Elo+
Party 3
Vamana
Vamana
yxngjoystick
Vamana
Level 67
God Stats
33W - 33L
1,499 SR
Queue Stats
179W - 172L
1,415 Elo+
Party 3
Team Averages
Level 82
1,723 SR
1,492 Elo+

VS

Team Averages
Level 96
1,694 SR
1,628 Elo+
Hachiman
Hachiman
Dank312
Hachiman
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
373W - 368L
1,546 Elo+
Party 1
Raijin
Raijin
ELBRIGIS
Raijin
Level 107
God Stats
8W - 7L
1,918 SR
Queue Stats
560W - 549L
1,536 Elo+
Party 1
Thanatos
Thanatos
Iawlstorm
Thanatos
Level 143
God Stats
8W - 2L
1,691 SR
Queue Stats
88W - 49L
1,720 Elo+
Party 2
Cerberus
Cerberus
Planck662607
Cerberus
Level 106
God Stats
14W - 11L
1,649 SR
Queue Stats
550W - 540L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
sweetnothings2
Guan Yu
Level 16
God Stats
3W - 1L
1,712 SR
Queue Stats
6W - 3L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,575
438
4,538
9,595
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
MrAces
Nu Wa
11
0 / 3 / 1
6,841
456
1,690
5,245
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,049
537
4,040
8,372
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
11
0 / 0 / 1
6,618
441
3,229
4,352
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
13
1 / 4 / 2
7,818
521
2,972
9,887
3,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dank312
Hachiman
15
5 / 0 / 0
9,401
627
7,658
8,195
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
ELBRIGIS
Raijin
14
1 / 0 / 1
8,521
568
3,058
5,251
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Iawlstorm
Thanatos
15
6 / 1 / 0
8,962
597
5,251
7,136
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Planck662607
Cerberus
11
0 / 0 / 2
7,285
486
1,780
10,142
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 2 / 4
9,044
603
6,017
7,280
5,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
13
13
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dank312
Hachiman
5
0
0
5
W
Raijin
ELBRIGIS
Raijin
1
0
1
1.5
L
0
5
0
0
W
Thanatos
Iawlstorm
Thanatos
6
1
0
6
L
Nu Wa
MrAces
Nu Wa
0
3
1
0.17
W
Cerberus
Planck662607
Cerberus
0
0
2
1
L
2
1
1
2.5
L
Geb
0
0
1
0.5
W
1
2
4
1.5
L
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
23,764
37,451
Taken
38,004
12,681
Mitigated
17,936
11,607
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dank312
Hachiman
7,658
3,828
0
4,286
8,195
2,501
1,383
820
7,375
0
68,456
W
Raijin
ELBRIGIS
Raijin
3,058
397
0
1,664
5,251
1,710
0
1,921
3,196
56,166
0
L
4,538
1,154
133
2,396
9,595
2,802
0
757
8,789
0
43,347
W
Thanatos
Iawlstorm
Thanatos
5,251
879
0
8,823
7,136
3,078
0
247
6,889
0
63,595
L
Nu Wa
MrAces
Nu Wa
1,690
393
0
580
5,245
1,393
132
2,025
3,220
34,781
0
W
Cerberus
Planck662607
Cerberus
1,780
33
0
4,396
10,142
5,473
0
1,765
8,335
26,586
0
L
4,040
2,108
0
5,154
8,372
2,778
0
1,256
7,116
0
60,102
L
Geb
3,229
135
0
1,067
4,352
2,508
0
791
3,561
22,868
0
W
6,017
535
119
3,018
7,280
5,174
363
54
7,226
0
53,180
L
Vamana
2,972
1,408
0
2,277
9,887
3,200
0
212
9,675
0
48,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
43,213
445
Minions Killed
544
0
Camps Cleared
0
1,315,893
Distance Traveled
1,418,613
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,401
627
123
8
0
258,336
6
W
Raijin
8,521
568
122
8
0
267,077
5
L
Chiron
6,575
438
90
6
0
244,962
3
W
Thanatos
8,962
597
103
7
0
294,377
5
L
Nu Wa
6,841
456
95
6
0
240,904
3
W
Cerberus
7,285
486
77
5
0
293,072
10
L
Medusa
8,049
537
125
8
0
281,838
2
L
Geb
6,618
441
19
1
0
307,703
7
W
Guan Yu
9,044
603
119
8
0
305,751
4
L
Vamana
7,818
521
116
8
0
240,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role