Player Matchup

Geb
Geb
ALEXKURE25
Geb
Level 29
God Stats
16W - 5L
1,691 SR
Queue Stats
288W - 114L
1,741 Elo+
Party 2
Chronos
Chronos
NicolasM_Py
Chronos
Level 149
God Stats
11W - 4L
1,635 SR
Queue Stats
72W - 40L
1,557 Elo+
Party 2
Apollo
Apollo
WeXxZ
Apollo
Level 83
God Stats
2W - 1L
1,488 SR
Queue Stats
179W - 79L
1,750 Elo+
Party 2
Agni
Agni
bysenalo0o_Py
Agni
Level 147
God Stats
3W - 0L
1,888 SR
Queue Stats
368W - 221L
1,674 Elo+
Party 2
Horus
Horus
xfabrigamerx
Horus
Level 81
God Stats
2W - 0L
1,724 SR
Queue Stats
270W - 136L
1,652 Elo+
Party 2
Team Averages
Level 98
1,685 SR
1,675 Elo+

VS

Team Averages
Level 47
1,451 SR
1,396 Elo+
Danzaburou
Danzaburou
DecioPinto8
Danzaburou
Level 44
God Stats
11W - 16L
1,161 SR
Queue Stats
343W - 370L
1,443 Elo+
Solo
Bellona
Bellona
GTR_decacampeao
Bellona
Level 13
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 3
Jormungandr
Jormungandr
SoraEDG11
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 145L
1,324 Elo+
Party 1
Bakasura
Bakasura
TioC4rloxs
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 203L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mateus2745
Morgan Le Fay
Level 108
God Stats
8W - 9L
1,631 SR
Queue Stats
83W - 87L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 11
6,873
573
1,987
7,912
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
NicolasM_Py
Chronos
12
9 / 1 / 2
7,542
629
8,023
6,216
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
WeXxZ
Apollo
14
5 / 0 / 1
8,260
688
5,510
5,338
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 1 / 4
7,555
630
5,160
6,370
2,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 7
6,812
568
5,297
5,497
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecioPinto8
Danzaburou
8
0 / 6 / 1
4,947
412
2,247
7,801
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
5,802
484
727
5,533
2,987
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SoraEDG11
Jormungandr
8
1 / 5 / 0
5,976
498
3,670
8,442
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
TioC4rloxs
Bakasura
9
2 / 5 / 1
5,788
482
2,861
9,809
2,712
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
mateus2745
Morgan Le Fay
10
0 / 4 / 3
6,082
507
5,243
6,320
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
3
3
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Danzaburou
DecioPinto8
Danzaburou
0
6
1
0.08
L
0
1
0
0
W
Chronos
NicolasM_Py
Chronos
9
1
2
10
L
Jormungandr
SoraEDG11
Jormungandr
1
5
0
0.2
L
Bakasura
TioC4rloxs
Bakasura
2
5
1
0.5
W
Apollo
WeXxZ
Apollo
5
0
1
5.5
W
4
1
4
6
L
Morgan Le Fay
mateus2745
Morgan Le Fay
0
4
3
0.38
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
14,748
31,333
Taken
37,905
12,161
Mitigated
13,817
6,411
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,987
645
0
827
7,912
3,811
0
2,155
5,647
11,373
0
L
Danzaburou
DecioPinto8
Danzaburou
2,247
702
0
1,232
7,801
1,848
0
4,116
3,447
0
19,078
L
727
77
0
688
5,533
2,987
0
0
5,533
0
24,897
W
Chronos
NicolasM_Py
Chronos
8,023
2,337
0
1,652
6,216
2,013
709
2,092
4,051
38,776
0
L
Jormungandr
SoraEDG11
Jormungandr
3,670
978
0
70
8,442
4,293
0
5,828
2,413
13,034
0
L
Bakasura
TioC4rloxs
Bakasura
2,861
1,996
0
2,954
9,809
2,712
0
2,251
7,500
0
22,094
W
Apollo
WeXxZ
Apollo
5,510
3,038
0
2,487
5,338
2,310
2,315
605
4,659
0
48,013
W
5,160
970
0
212
6,370
2,216
540
2,766
3,256
50,073
0
L
Morgan Le Fay
mateus2745
Morgan Le Fay
5,243
0
0
546
6,320
1,977
0
2,478
3,842
33,317
0
W
5,297
2,528
388
845
5,497
1,811
282
1,108
4,159
0
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
28,595
344
Minions Killed
225
0
Camps Cleared
0
1,177,752
Distance Traveled
1,084,456
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,873
573
11
1
0
241,742
2
L
Danzaburou
4,947
412
41
3
0
199,092
2
L
Bellona
5,802
484
50
4
0
254,313
0
W
Chronos
7,542
629
73
6
0
212,149
0
L
Jormungandr
5,976
498
16
1
0
197,629
2
L
Bakasura
5,788
482
52
4
0
221,585
1
W
Apollo
8,260
688
98
8
0
241,358
0
W
Agni
7,555
630
99
8
0
232,023
2
L
Morgan Le Fay
6,082
507
66
6
0
211,837
2
W
Horus
6,812
568
63
5
0
250,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role