Player Matchup

Merlin
Merlin
Alby1341
Merlin
Level 28
God Stats
4W - 3L
1,520 SR
Queue Stats
5W - 4L
1,535 Elo+
Party 3
King Arthur
King Arthur
Il ZE lI
King Arthur
Level 5
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 2L
1,578 Elo+
Party 3
Neith
Neith
NgrHatr2
Neith
Level 4
God Stats
3W - 2L
1,520 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
PeterGreifing
Gilgamesh
Level 17
God Stats
5W - 4L
1,563 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 3
Nemesis
Nemesis
nvffj
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,563 SR
1,528 Elo+

VS

Team Averages
Level 24
1,505 SR
1,417 Elo+
Artemis
Artemis
AlfredoSauce420
Artemis
Level 27
God Stats
27W - 28L
1,443 SR
Queue Stats
101W - 122L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LSDfriedMe
Morgan Le Fay
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 69L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
RageDetector
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
VibeDetector
Chaac
Level 27
God Stats
7W - 2L
1,673 SR
Queue Stats
72W - 69L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
lilmarepstein
Erlang Shen
Level 49
God Stats
23W - 25L
1,408 SR
Queue Stats
139W - 155L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alby1341
Merlin
8
2 / 1 / 0
4,631
662
1,428
1,656
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Il ZE lI
King Arthur
6
0 / 4 / 0
3,545
506
1,450
6,133
1,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
NgrHatr2
Neith
7
2 / 0 / 2
4,421
632
2,713
2,513
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
PeterGreifing
Gilgamesh
7
2 / 3 / 2
4,693
670
3,059
5,919
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
nvffj
Nemesis
2
0 / 5 / 0
3,098
443
109
3,324
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,045
578
2,603
3,447
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LSDfriedMe
Morgan Le Fay
7
2 / 1 / 1
4,364
623
1,308
2,362
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RageDetector
Cthulhu
6
2 / 1 / 0
3,985
569
1,381
4,802
2,019
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
3 / 0 / 0
4,608
658
3,980
3,621
1,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
lilmarepstein
Erlang Shen
8
2 / 1 / 1
4,700
671
1,686
3,241
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
10
13
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alby1341
Merlin
2
1
0
2
W
1
3
1
0.5
L
King Arthur
Il ZE lI
King Arthur
0
4
0
0
W
Morgan Le Fay
LSDfriedMe
Morgan Le Fay
2
1
1
2.5
L
Neith
NgrHatr2
Neith
2
0
2
3
L
Gilgamesh
PeterGreifing
Gilgamesh
2
3
2
1
W
Cthulhu
RageDetector
Cthulhu
2
1
0
2
W
3
0
0
3
W
Erlang Shen
lilmarepstein
Erlang Shen
2
1
1
2.5
L
Nemesis
nvffj
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,759
Damage
10,958
19,545
Taken
17,473
4,913
Mitigated
6,562
3,269
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alby1341
Merlin
1,428
0
0
250
1,656
499
614
1,096
560
20,794
0
W
2,603
1,070
0
474
3,447
699
0
0
3,447
0
13,533
L
King Arthur
Il ZE lI
King Arthur
1,450
205
0
964
6,133
1,479
0
0
5,669
0
5,660
W
Morgan Le Fay
LSDfriedMe
Morgan Le Fay
1,308
43
0
333
2,362
645
168
1,241
1,121
15,869
0
L
Neith
NgrHatr2
Neith
2,713
1,565
0
1,442
2,513
597
424
573
1,940
0
14,625
L
Gilgamesh
PeterGreifing
Gilgamesh
3,059
694
0
547
5,919
1,737
0
808
5,111
0
9,648
W
Cthulhu
RageDetector
Cthulhu
1,381
273
0
1,408
4,802
2,019
0
0
4,802
6,516
0
W
3,980
794
0
2,138
3,621
1,850
495
0
3,621
0
15,912
W
Erlang Shen
lilmarepstein
Erlang Shen
1,686
661
0
1,264
3,241
1,349
0
187
3,054
0
22,840
L
Nemesis
nvffj
Nemesis
109
30
0
66
3,324
601
114
212
3,074
0
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,388
Gold Earned
21,702
101
Minions Killed
141
0
Camps Cleared
0
601,605
Distance Traveled
688,017
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,631
662
38
5
0
119,624
0
W
Artemis
4,045
578
27
4
0
125,733
0
L
King Arthur
3,545
506
14
2
0
133,491
0
W
Morgan Le Fay
4,364
623
24
3
0
123,536
0
L
Neith
4,421
632
31
4
0
112,501
1
L
Gilgamesh
4,693
670
16
2
0
144,351
3
W
Cthulhu
3,985
569
10
1
0
127,418
0
W
Chaac
4,608
658
22
3
0
147,317
0
W
Erlang Shen
4,700
671
58
8
0
164,013
2
L
Nemesis
3,098
443
2
0
0
91,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role