Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond III
Itachi2x
Ymir
Diamond III
Level 69
God Stats
24W - 14L
1,683 SR
Queue Stats
190W - 180L
2,267 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Starrific
Sun Wukong
Diamond I
Level 160
God Stats
12W - 9L
1,745 SR
Queue Stats
202W - 170L
2,399 MMR
Solo
Ullr
Ullr
Diamond II
Vehnymm
Ullr
Diamond II
Level 160
God Stats
1W - 4L
1,312 SR
Queue Stats
782W - 762L
2,404 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Xyl0phone
Ao Kuang
Masters
Level 157
God Stats
27W - 11L
1,887 SR
Queue Stats
736W - 707L
2,266 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,625 SR
2,167 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,595 SR
2,232 MMR
Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Andruww
He Bo
Masters
Level 159
God Stats
6W - 3L
1,233 SR
Queue Stats
106W - 91L
2,453 MMR
Party 1
Yemoja
Yemoja
Diamond I
Snowytho
Yemoja
Diamond I
Level 160
God Stats
12W - 7L
1,506 SR
Queue Stats
436W - 401L
2,362 MMR
Solo
Mercury
Mercury
Masters
Valо
Mercury
Masters
Level 159
God Stats
9W - 5L
1,989 SR
Queue Stats
341W - 277L
2,626 MMR
Party 1
Izanami
Izanami
Diamond III
ernesale
Izanami
Diamond III
Level 158
God Stats
8W - 8L
1,749 SR
Queue Stats
224W - 205L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 6 / 4
13,229
630
13,863
17,676
6,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
14
1 / 6 / 12
9,322
444
4,731
21,650
26,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Starrific
Sun Wukong
19
5 / 3 / 6
12,317
587
14,613
15,495
19,869
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Vehnymm
Ullr
17
2 / 8 / 8
10,799
514
11,810
16,360
7,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Xyl0phone
Ao Kuang
17
8 / 8 / 3
11,464
546
18,361
19,298
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatMorgan Le FayMerlinAthenaBaba Yaga

VS

Bans
GilgameshKaliHeimdallrLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
7 / 7 / 6
12,663
603
13,976
25,547
19,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Andruww
He Bo
20
14 / 3 / 8
13,909
662
23,717
16,926
8,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Snowytho
Yemoja
16
1 / 3 / 19
12,050
574
6,484
15,529
14,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Valо
Mercury
19
6 / 4 / 13
12,507
596
9,204
13,463
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ernesale
Izanami
19
3 / 4 / 6
12,726
606
16,517
14,057
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
21
Kills
31
31
Deaths
21
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
4
1.17
W
Cu Chulainn
 
Cu Chulainn
7
7
6
1.43
W
He Bo
Andruww
He Bo
14
3
8
6
L
Ymir
1
6
12
1.17
W
Yemoja
Snowytho
Yemoja
1
3
19
3.5
L
Sun Wukong
Starrific
Sun Wukong
5
3
6
2.67
W
Mercury
Valо
Mercury
6
4
13
3.13
L
Ullr
Vehnymm
Ullr
2
8
8
0.75
L
Ao Kuang
Xyl0phone
Ao Kuang
8
8
3
1.19
W
Izanami
ernesale
Izanami
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,378
Damage
69,898
90,479
Taken
85,522
69,835
Mitigated
54,887
15,078
Healing
26,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,863
4,756
0
5,506
17,676
6,741
625
4,726
12,950
95,490
0
W
Cu Chulainn
 
Cu Chulainn
13,976
982
0
7,430
25,547
19,973
284
8,983
16,564
7,890
60,290
W
He Bo
Andruww
He Bo
23,717
1,332
0
8,063
16,926
8,443
1,738
7,137
9,789
99,901
0
L
Ymir
4,731
1,204
0
2,106
21,650
26,451
112
9,911
11,623
18,032
0
W
Yemoja
Snowytho
Yemoja
6,484
2,035
3,022
2,473
15,529
14,728
369
6,694
8,835
17,471
0
L
Sun Wukong
Starrific
Sun Wukong
14,613
2,149
0
2,117
15,495
19,869
16
3,069
12,282
0
86,869
W
Mercury
Valо
Mercury
9,204
3,700
0
1,256
13,463
5,908
1,545
6,086
7,377
0
100,694
L
Ullr
Vehnymm
Ullr
11,810
4,095
0
758
16,360
7,091
563
7,870
8,490
0
76,517
L
Ao Kuang
Xyl0phone
Ao Kuang
18,361
5,534
0
4,591
19,298
9,683
532
7,066
12,232
78,674
10,209
W
Izanami
ernesale
Izanami
16,517
9,961
0
3,909
14,057
5,835
2,106
7,655
6,402
0
105,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,131
Gold Earned
63,855
585
Minions Killed
595
0
Camps Cleared
0
1,873,633
Distance Traveled
2,025,112
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,229
630
163
8
0
354,578
2
W
Cu Chulainn
12,663
603
134
6
0
396,239
8
W
He Bo
13,909
662
162
8
0
402,040
3
L
Ymir
9,322
444
23
1
0
362,832
9
W
Yemoja
12,050
574
12
1
0
392,498
9
L
Sun Wukong
12,317
587
151
7
0
414,047
5
W
Mercury
12,507
596
124
6
0
449,829
1
L
Ullr
10,799
514
127
6
0
377,237
5
L
Ao Kuang
11,464
546
121
6
0
364,939
0
W
Izanami
12,726
606
163
8
0
384,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role