Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jiizmo
Kukulkan
Level 28
God Stats
75W - 52L
1,702 SR
Queue Stats
378W - 371L
1,571 Elo+
Solo
Jormungandr
Jormungandr
Luneshka
Jormungandr
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
216W - 261L
1,445 Elo+
Solo
Thanatos
Thanatos
ggwptiktok
Thanatos
Level 24
God Stats
70W - 39L
1,645 SR
Queue Stats
317W - 224L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
papetafreta
Ah Muzen Cab
Level 26
God Stats
9W - 8L
1,735 SR
Queue Stats
28W - 29L
1,448 Elo+
Solo
Team Averages
Level 27
1,616 SR
1,510 Elo+

VS

Team Averages
Level 34
1,471 SR
1,521 Elo+
Hera
Hera
Curbita
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,475 Elo+
Solo
Heimdallr
Heimdallr
DomoMiPichu
Heimdallr
Level 21
God Stats
10W - 14L
1,220 SR
Queue Stats
70W - 76L
1,432 Elo+
Solo
King Arthur
King Arthur
MafiaBob
King Arthur
Level 104
God Stats
1W - 2L
1,568 SR
Queue Stats
22W - 10L
1,595 Elo+
Party 1
Vulcan
Vulcan
WrathofWooper
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,513 Elo+
Party 1
Ares
Ares
dranshot
Ares
Level 23
God Stats
23W - 25L
1,567 SR
Queue Stats
142W - 150L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 0 / 16
12,020
1,093
9,349
13,517
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Jiizmo
Kukulkan
18
4 / 1 / 17
11,336
1,031
25,591
6,826
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Luneshka
Jormungandr
18
3 / 0 / 14
11,001
1,000
8,477
15,567
15,639
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ggwptiktok
Thanatos
19
19 / 2 / 10
13,642
1,240
29,616
17,598
8,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
papetafreta
Ah Muzen Cab
18
2 / 3 / 13
10,797
982
11,430
14,210
5,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

258

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Curbita
Hera
16
0 / 8 / 3
9,545
868
13,754
14,531
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DomoMiPichu
Heimdallr
16
0 / 9 / 2
9,256
841
10,462
19,906
7,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
MafiaBob
King Arthur
16
2 / 4 / 2
9,965
906
14,644
26,956
20,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 6 / 3
9,427
857
11,861
12,945
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
4 / 5 / 1
10,609
964
11,593
15,862
13,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
32
Kills
6
6
Deaths
32
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
16
12
L
Hera
Curbita
Hera
0
8
3
0.19
L
Heimdallr
DomoMiPichu
Heimdallr
0
9
2
0.11
W
Kukulkan
Jiizmo
Kukulkan
4
1
17
12.5
W
Jormungandr
Luneshka
Jormungandr
3
0
14
10
L
King Arthur
MafiaBob
King Arthur
2
4
2
0.75
L
0
6
3
0.25
L
Ares
4
5
1
0.9
W
Thanatos
ggwptiktok
Thanatos
19
2
10
12
W
Ah Muzen Cab
papetafreta
Ah Muzen Cab
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,463
Damage
62,314
67,718
Taken
90,200
54,957
Mitigated
49,131
25,801
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,349
1,362
0
2,683
13,517
21,494
0
8,216
5,066
20,360
0
L
Hera
Curbita
Hera
13,754
3,779
212
780
14,531
4,178
0
3,704
10,827
33,353
0
L
Heimdallr
DomoMiPichu
Heimdallr
10,462
5,750
0
0
19,906
7,255
0
10,190
9,404
0
26,668
W
Kukulkan
Jiizmo
Kukulkan
25,591
2,396
0
0
6,826
3,334
0
2,968
3,778
49,330
0
W
Jormungandr
Luneshka
Jormungandr
8,477
890
178
1,317
15,567
15,639
0
9,958
5,319
23,390
0
L
King Arthur
MafiaBob
King Arthur
14,644
1,030
0
4,680
26,956
20,026
0
13,421
13,222
216
37,518
L
11,861
4,962
0
159
12,945
4,131
0
6,416
6,529
21,146
0
L
Ares
11,593
126
0
214
15,862
13,541
0
9,061
6,801
23,569
0
W
Thanatos
ggwptiktok
Thanatos
29,616
13,230
0
15,077
17,598
8,625
0
7,627
9,959
0
52,537
W
Ah Muzen Cab
papetafreta
Ah Muzen Cab
11,430
8,932
0
6,546
14,210
5,865
0
7,878
6,184
0
36,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
48,802
204
Minions Killed
204
12
Camps Cleared
3
1,203,857
Distance Traveled
1,042,825
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,020
1,093
24
2
0
266,919
2
L
Hera
9,545
868
58
5
1
193,903
0
L
Heimdallr
9,256
841
31
3
1
191,904
0
W
Kukulkan
11,336
1,031
54
5
1
227,817
0
W
Jormungandr
11,001
1,000
28
3
1
249,773
1
L
King Arthur
9,965
906
54
5
0
223,366
0
L
Vulcan
9,427
857
25
2
0
208,302
0
L
Ares
10,609
964
36
3
1
225,350
1
W
Thanatos
13,642
1,240
48
4
0
254,916
1
W
Ah Muzen Cab
10,797
982
50
5
10
204,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role