Player Matchup

Baron Samedi
Baron Samedi
Demone420
Baron Samedi
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,176 Elo+
Party 2
Neith
Neith
Lihacat
Neith
Level 8
God Stats
13W - 28L
1,269 SR
Queue Stats
15W - 32L
1,227 Elo+
Solo
Arachne
Arachne
UnseenDemons
Arachne
Level 28
God Stats
49W - 44L
1,545 SR
Queue Stats
335W - 354L
1,482 Elo+
Party 2
Apollo
Apollo
WarlockBill
Apollo
Level 5
God Stats
1W - 2L
1,300 SR
Queue Stats
3W - 6L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
xxDEVESTATI0Nxx
Sun Wukong
Level 21
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 3L
1,128 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,280 Elo+

VS

Team Averages
Level 10
1,446 SR
1,406 Elo+
Guan Yu
Guan Yu
Amir2311
Guan Yu
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lsonfer
Kukulkan
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
10W - 12L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MileyBlanc
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,451 SR
Queue Stats
6W - 6L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
Ripong
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,474 Elo+
Party 1
Pele
Pele
emsymaxxi
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demone420
Baron Samedi
19
3 / 3 / 13
12,570
967
16,631
14,349
5,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lihacat
Neith
19
3 / 7 / 11
12,735
980
11,081
16,612
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
UnseenDemons
Arachne
19
10 / 6 / 6
15,003
1,154
14,989
24,572
8,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
20
3 / 11 / 17
14,002
1,077
27,053
26,151
7,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xxDEVESTATI0Nxx
Sun Wukong
20
7 / 8 / 8
13,324
1,025
9,717
21,745
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amir2311
Guan Yu
20
4 / 8 / 15
12,803
985
9,584
20,673
28,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Lsonfer
Kukulkan
20
3 / 4 / 16
12,804
985
20,986
11,189
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
MileyBlanc
Morgan Le Fay
20
11 / 4 / 16
14,464
1,113
32,157
14,458
7,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Ripong
Ao Kuang
20
12 / 7 / 16
14,613
1,124
20,339
23,090
10,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
20
5 / 3 / 23
13,889
1,068
14,701
15,674
7,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
121
26
Kills
35
35
Deaths
26
55
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Amir2311
Guan Yu
4
8
15
1.44
L
Baron Samedi
Demone420
Baron Samedi
3
3
13
3.17
L
Neith
Lihacat
Neith
3
7
11
1.21
W
Kukulkan
Lsonfer
Kukulkan
3
4
16
2.75
W
Morgan Le Fay
MileyBlanc
Morgan Le Fay
11
4
16
4.75
W
Ao Kuang
Ripong
Ao Kuang
12
7
16
2.86
L
Arachne
UnseenDemons
Arachne
10
6
6
2.17
L
Apollo
3
11
17
1.05
W
Pele
5
3
23
5.5
L
Sun Wukong
xxDEVESTATI0Nxx
Sun Wukong
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,471
Damage
97,767
103,429
Taken
85,084
40,616
Mitigated
58,467
20,789
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Amir2311
Guan Yu
9,584
1,012
1,864
1,363
20,673
28,243
0
4,180
16,126
0
20,333
L
Baron Samedi
Demone420
Baron Samedi
16,631
2,313
1,786
2,968
14,349
5,097
0
10,523
3,826
27,380
0
L
Neith
Lihacat
Neith
11,081
6,429
0
2,078
16,612
4,729
0
12,794
3,818
0
31,803
W
Kukulkan
Lsonfer
Kukulkan
20,986
699
0
675
11,189
5,127
0
3,122
7,977
55,531
0
W
Morgan Le Fay
MileyBlanc
Morgan Le Fay
32,157
2,263
0
1,558
14,458
7,343
0
1,259
13,005
55,495
0
W
Ao Kuang
Ripong
Ao Kuang
20,339
6,897
0
6,991
23,090
10,664
0
5,031
17,883
33,289
0
L
Arachne
UnseenDemons
Arachne
14,989
11,485
520
6,506
24,572
8,794
0
17,005
7,362
0
28,977
L
Apollo
27,053
15,584
0
2,763
26,151
7,990
0
18,174
7,977
0
54,425
W
Pele
14,701
4,464
0
1,478
15,674
7,090
0
3,039
12,399
0
54,109
L
Sun Wukong
xxDEVESTATI0Nxx
Sun Wukong
9,717
2,430
0
4,168
21,745
14,006
0
14,781
6,964
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,634
Gold Earned
68,573
203
Minions Killed
255
4
Camps Cleared
7
1,069,119
Distance Traveled
1,144,168
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,803
985
13
1
1
237,389
0
L
Baron Samedi
12,570
967
30
2
0
154,373
0
L
Neith
12,735
980
47
4
0
233,875
0
W
Kukulkan
12,804
985
77
6
0
218,654
0
W
Morgan Le Fay
14,464
1,113
55
4
1
223,386
0
W
Ao Kuang
14,613
1,124
17
1
4
208,931
0
L
Arachne
15,003
1,154
29
2
0
226,919
3
L
Apollo
14,002
1,077
69
5
0
241,531
0
W
Pele
13,889
1,068
93
7
1
255,808
0
L
Sun Wukong
13,324
1,025
28
2
4
212,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role