Player Matchup

Apollo
Apollo
AlphaSlasher1
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,314 Elo+
Solo
Ra
Ra
Aztek_777_
Ra
Level 3
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 2
Fenrir
Fenrir
Young_Samurai553
Fenrir
Level 3
God Stats
2W - 5L
1,207 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 2
Susano
Susano
idovoicess
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,174 Elo+
Solo
The Morrigan
The Morrigan
itsyagirl__angel
The Morrigan
Level 125
God Stats
16W - 13L
1,785 SR
Queue Stats
302W - 256L
1,554 Elo+
Party 2
Team Averages
Level 31
1,461 SR
1,364 Elo+

VS

Team Averages
Level 26
1,477 SR
1,407 Elo+
Sol
Sol
DustyAverage
Sol
Level 24
God Stats
8W - 1L
1,440 SR
Queue Stats
73W - 57L
1,375 Elo+
Solo
Raijin
Raijin
Dynexus
Raijin
Level 27
God Stats
5W - 3L
1,454 SR
Queue Stats
65W - 28L
1,681 Elo+
Party 1
Apollo
Apollo
Mikey_knoxx
Apollo
Level 18
God Stats
10W - 7L
1,502 SR
Queue Stats
31W - 46L
1,322 Elo+
Solo
Nike
Nike
krisharo
Nike
Level 33
God Stats
11W - 6L
1,677 SR
Queue Stats
193W - 178L
1,446 Elo+
Party 1
Artemis
Artemis
ryno0032
Artemis
Level 29
God Stats
2W - 1L
1,315 SR
Queue Stats
5W - 5L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
9,814
892
5,466
15,924
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 6 / 2
9,760
887
4,059
11,519
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 14 / 5
10,071
916
10,395
23,667
18,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
idovoicess
Susano
16
3 / 13 / 4
10,034
912
11,327
15,578
5,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
itsyagirl__angel
The Morrigan
17
5 / 5 / 4
11,116
1,011
15,117
11,144
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 27
11,121
1,011
7,889
10,791
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Dynexus
Raijin
20
28 / 0 / 15
15,874
1,443
29,543
6,299
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
18
6 / 5 / 17
11,098
1,009
12,346
15,648
5,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
20
9 / 0 / 30
13,334
1,212
14,285
10,745
9,182
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ryno0032
Artemis
17
3 / 3 / 16
10,383
944
5,317
6,924
2,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
151
11
Kills
46
46
Deaths
11
20
Assists
105
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
1
6
2
0.33
W
0
3
27
4.5
W
Raijin
Dynexus
Raijin
28
0
15
35.5
W
Apollo
6
5
17
2.9
L
1
14
5
0.25
L
Susano
idovoicess
Susano
3
13
4
0.38
L
The Morrigan
itsyagirl__angel
The Morrigan
5
5
4
1.4
W
Nike
9
0
30
24
W
Artemis
ryno0032
Artemis
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
69,380
77,832
Taken
50,407
36,370
Mitigated
25,786
4,785
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,466
2,164
0
1,373
15,924
5,070
0
6,812
9,112
0
24,382
L
4,059
880
1,561
844
11,519
3,670
0
6,410
5,109
29,432
0
W
7,889
3,021
108
3,173
10,791
5,536
0
4,524
6,267
37,497
0
W
Raijin
Dynexus
Raijin
29,543
3,166
0
529
6,299
2,532
0
1,645
4,654
60,522
0
W
Apollo
12,346
5,957
0
1,206
15,648
5,895
0
5,629
9,539
0
28,415
L
10,395
3,151
0
1,007
23,667
18,446
0
9,517
14,150
0
21,009
L
Susano
idovoicess
Susano
11,327
1,966
0
0
15,578
5,635
0
7,104
8,474
0
21,609
L
The Morrigan
itsyagirl__angel
The Morrigan
15,117
1,845
0
0
11,144
3,549
0
7,589
3,555
36,307
664
W
Nike
14,285
2,370
0
74
10,745
9,182
0
3,557
7,188
0
39,487
W
Artemis
ryno0032
Artemis
5,317
3,607
0
944
6,924
2,641
0
3,499
3,425
0
11,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
61,810
156
Minions Killed
220
2
Camps Cleared
6
849,274
Distance Traveled
986,324
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,814
892
32
3
0
185,100
3
L
Ra
9,760
887
47
4
0
167,337
0
W
Sol
11,121
1,011
57
5
4
183,440
4
W
Raijin
15,874
1,443
68
6
0
224,939
1
W
Apollo
11,098
1,009
23
2
0
204,324
0
L
Fenrir
10,071
916
17
2
0
166,228
0
L
Susano
10,034
912
12
1
0
126,596
1
L
The Morrigan
11,116
1,011
48
4
2
204,013
0
W
Nike
13,334
1,212
55
5
2
231,684
0
W
Artemis
10,383
944
17
2
0
141,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role