Player Matchup

Discordia
Discordia
DuttyLP
Discordia
Level 24
God Stats
4W - 0L
1,857 SR
Queue Stats
131W - 121L
1,576 Elo+
Solo
Fenrir
Fenrir
SarahWithAnH
Fenrir
Level 19
God Stats
14W - 4L
1,752 SR
Queue Stats
75W - 78L
1,718 Elo+
Party 2
Sun Wukong
Sun Wukong
Smipn
Sun Wukong
Level 26
God Stats
21W - 15L
1,599 SR
Queue Stats
78W - 69L
1,575 Elo+
Solo
Cupid
Cupid
TylerEh
Cupid
Level 29
God Stats
3W - 0L
1,907 SR
Queue Stats
126W - 107L
1,610 Elo+
Solo
Ymir
Ymir
thatEgg
Ymir
Level 25
God Stats
11W - 6L
1,660 SR
Queue Stats
58W - 53L
1,656 Elo+
Party 2
Team Averages
Level 25
1,755 SR
1,627 Elo+

VS

Team Averages
Level 19
1,415 SR
1,617 Elo+
Tiamat
Tiamat
Grethan
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,574 Elo+
Solo
Sylvanus
Sylvanus
RoxansRedLight
Sylvanus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,757 Elo+
Party 1
Cthulhu
Cthulhu
TheCircle
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
dritzartemis
Amaterasu
Level 15
God Stats
0W - 2L
1,262 SR
Queue Stats
30W - 23L
1,689 Elo+
Solo
Kali
Kali
she3esh
Kali
Level 21
God Stats
9W - 8L
1,311 SR
Queue Stats
94W - 83L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuttyLP
Discordia
11
3 / 0 / 3
6,130
613
5,243
2,639
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
10
4 / 1 / 5
5,923
592
4,386
5,134
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Smipn
Sun Wukong
12
4 / 0 / 1
7,031
703
5,707
7,034
3,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
TylerEh
Cupid
10
1 / 1 / 3
5,803
580
5,372
5,656
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
thatEgg
Ymir
8
2 / 0 / 4
5,393
539
2,402
4,052
1,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grethan
Tiamat
8
0 / 2 / 0
4,635
464
589
6,616
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
9
2 / 3 / 0
5,304
530
5,086
6,150
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TheCircle
Cthulhu
7
0 / 3 / 1
4,745
475
1,667
7,979
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
dritzartemis
Amaterasu
9
0 / 4 / 0
5,127
513
3,008
7,725
5,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
she3esh
Kali
8
0 / 2 / 0
5,030
503
1,429
6,433
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
DuttyLP
Discordia
3
0
3
4.5
L
Tiamat
Grethan
Tiamat
0
2
0
0
L
Sylvanus
2
3
0
0.67
W
Fenrir
4
1
5
6.5
W
Sun Wukong
Smipn
Sun Wukong
4
0
1
4.5
L
Cthulhu
TheCircle
Cthulhu
0
3
1
0.17
W
Cupid
TylerEh
Cupid
1
1
3
2.5
L
Amaterasu
dritzartemis
Amaterasu
0
4
0
0
L
Kali
she3esh
Kali
0
2
0
0
W
Ymir
thatEgg
Ymir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
11,779
24,515
Taken
34,903
8,084
Mitigated
15,631
9,328
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DuttyLP
Discordia
5,243
184
0
576
2,639
628
0
345
2,294
35,528
0
L
Tiamat
Grethan
Tiamat
589
20
0
3,034
6,616
2,463
31
2,148
4,468
16,449
0
L
Sylvanus
5,086
1,939
323
1,664
6,150
2,590
0
885
5,265
20,192
6,070
W
Fenrir
4,386
1,366
32
1,454
5,134
1,592
594
1,388
3,746
0
27,271
W
Sun Wukong
Smipn
Sun Wukong
5,707
2,649
0
3,492
7,034
3,595
0
0
7,034
0
43,278
L
Cthulhu
TheCircle
Cthulhu
1,667
257
0
500
7,979
2,856
0
3,375
4,604
6,380
0
W
Cupid
TylerEh
Cupid
5,372
3,094
279
2,995
5,656
1,075
270
3,022
2,634
0
36,422
L
Amaterasu
dritzartemis
Amaterasu
3,008
1,594
0
2,311
7,725
5,265
0
0
7,725
0
22,527
L
Kali
she3esh
Kali
1,429
624
0
2,152
6,433
2,457
0
1,237
5,196
0
28,816
W
Ymir
thatEgg
Ymir
2,402
858
0
500
4,052
1,194
0
2,127
1,925
9,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
24,841
301
Minions Killed
227
0
Camps Cleared
0
966,745
Distance Traveled
818,649
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,130
613
65
7
0
191,974
4
L
Tiamat
4,635
464
40
4
0
127,516
1
L
Sylvanus
5,304
530
54
5
0
152,785
2
W
Fenrir
5,923
592
51
5
0
193,281
0
W
Sun Wukong
7,031
703
98
10
0
206,586
2
L
Cthulhu
4,745
475
11
1
0
167,559
0
W
Cupid
5,803
580
72
7
0
179,529
2
L
Amaterasu
5,127
513
61
6
0
165,743
0
L
Kali
5,030
503
61
6
0
205,046
1
W
Ymir
5,393
539
15
2
0
195,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role