Player Matchup

Ymir
Ymir
Diegomak049
Ymir
Level 16
God Stats
0W - 3L
1,228 SR
Queue Stats
12W - 21L
1,290 Elo+
Party 1
Fenrir
Fenrir
DioneHyuga
Fenrir
Level 26
God Stats
3W - 11L
1,115 SR
Queue Stats
260W - 305L
1,354 Elo+
Solo
Bellona
Bellona
EmbuFire
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
HeitoraP90
Eset
Level 29
God Stats
0W - 4L
1,109 SR
Queue Stats
212W - 223L
1,383 Elo+
Solo
Skadi
Skadi
I_MUR1LL0_I
Skadi
Level 28
God Stats
9W - 7L
1,735 SR
Queue Stats
48W - 74L
1,327 Elo+
Party 1
Team Averages
Level 20
1,337 SR
1,371 Elo+

VS

Team Averages
Level 23
1,575 SR
1,375 Elo+
Horus
Horus
AikosGamer
Horus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noumerks
Tsukuyomi
Level 25
God Stats
2W - 2L
1,100 SR
Queue Stats
9W - 7L
1,236 Elo+
Solo
Persephone
Persephone
UHz-Rodrigoninja
Persephone
Level 27
God Stats
5W - 3L
1,649 SR
Queue Stats
286W - 277L
1,420 Elo+
Solo
Sylvanus
Sylvanus
emanuelalvarez93
Sylvanus
Level 27
God Stats
9W - 4L
1,943 SR
Queue Stats
105W - 142L
1,363 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lacazino94
Morgan Le Fay
Level 27
God Stats
10W - 11L
1,685 SR
Queue Stats
140W - 195L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,618
375
3,221
8,293
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DioneHyuga
Fenrir
8
0 / 5 / 2
5,486
366
1,683
13,989
4,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
EmbuFire
Bellona
10
5 / 6 / 1
7,076
472
4,261
12,183
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 7 / 0
7,176
478
6,318
10,909
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 1
6,065
404
3,526
6,416
3,499
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 9 / 3
6,166
411
1,890
9,834
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Noumerks
Tsukuyomi
16
15 / 1 / 1
9,929
662
13,890
10,701
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
UHz-Rodrigoninja
Persephone
14
3 / 3 / 4
8,465
564
7,515
7,430
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 8
7,759
517
2,421
5,882
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
lacazino94
Morgan Le Fay
12
4 / 0 / 5
7,192
479
8,120
4,387
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
11
Kills
25
25
Deaths
13
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
1
9
3
0.28
L
2
4
0
0.5
L
Fenrir
DioneHyuga
Fenrir
0
5
2
0.2
L
Bellona
EmbuFire
Bellona
5
6
1
0.92
L
4
7
0
0.57
L
0
3
1
0.17
W
Tsukuyomi
Noumerks
Tsukuyomi
15
1
1
15.5
W
Persephone
UHz-Rodrigoninja
Persephone
3
3
4
1.67
W
2
0
8
6
W
Morgan Le Fay
lacazino94
Morgan Le Fay
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
33,836
51,790
Taken
38,234
21,061
Mitigated
17,460
8,759
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
1,890
854
72
851
9,834
5,008
346
2,234
7,550
0
17,329
L
3,221
414
0
0
8,293
2,560
0
4,440
3,853
16,282
0
L
Fenrir
DioneHyuga
Fenrir
1,683
724
0
3,332
13,989
4,126
0
3,440
10,549
0
14,517
L
Bellona
EmbuFire
Bellona
4,261
1,186
0
2,635
12,183
7,269
889
2,837
9,346
0
27,110
L
6,318
652
0
2,292
10,909
3,607
369
3,618
7,291
38,807
0
L
3,526
596
0
500
6,416
3,499
0
3,721
2,695
0
27,415
W
Tsukuyomi
Noumerks
Tsukuyomi
13,890
5,465
0
1,356
10,701
3,960
27
1,420
9,145
0
76,742
W
Persephone
UHz-Rodrigoninja
Persephone
7,515
820
0
2,041
7,430
2,349
56
3,949
3,130
43,491
0
W
2,421
1,050
1,606
1,408
5,882
4,432
68
1,729
4,153
19,273
0
W
Morgan Le Fay
lacazino94
Morgan Le Fay
8,120
809
71
1,416
4,387
1,711
303
0
4,387
38,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
39,511
251
Minions Killed
287
0
Camps Cleared
0
1,222,401
Distance Traveled
1,290,050
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,166
411
22
1
0
240,003
2
L
Ymir
5,618
375
34
2
0
256,181
0
L
Fenrir
5,486
366
16
1
0
243,625
0
L
Bellona
7,076
472
54
4
0
237,492
1
L
Eset
7,176
478
81
5
0
232,635
5
L
Skadi
6,065
404
66
4
0
252,468
4
W
Tsukuyomi
9,929
662
96
6
0
351,013
1
W
Persephone
8,465
564
74
5
0
251,866
3
W
Sylvanus
7,759
517
41
3
0
202,876
2
W
Morgan Le Fay
7,192
479
54
4
0
244,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role