Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Caio_carvalh
Chang'e
Level 28
God Stats
20W - 20L
1,389 SR
Queue Stats
212W - 212L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Dext1305
Zhong Kui
Level 28
God Stats
2W - 0L
1,897 SR
Queue Stats
72W - 46L
1,609 Elo+
Solo
Skadi
Skadi
XxBULLETxX-_KinG
Skadi
Level 30
God Stats
11W - 6L
1,566 SR
Queue Stats
104W - 67L
1,580 Elo+
Solo
Ra
Ra
ch1n4soo
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,571 SR
1,539 Elo+

VS

Team Averages
Level 21
1,549 SR
1,483 Elo+
Merlin
Merlin
JMDog27
Merlin
Level 28
God Stats
1W - 1L
1,724 SR
Queue Stats
42W - 49L
1,515 Elo+
Solo
Arachne
Arachne
SezyKnight
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Shdwslay
Amaterasu
Level 13
God Stats
3W - 6L
1,212 SR
Queue Stats
4W - 9L
1,187 Elo+
Solo
Danzaburou
Danzaburou
ThisOneDeadGuy
Danzaburou
Level 26
God Stats
11W - 9L
1,672 SR
Queue Stats
204W - 232L
1,651 Elo+
Solo
Kukulkan
Kukulkan
UltraEvil
Kukulkan
Level 27
God Stats
70W - 66L
1,635 SR
Queue Stats
204W - 198L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 0 / 14
12,257
1,021
12,786
16,476
14,912
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Caio_carvalh
Chang'e
18
4 / 3 / 8
12,009
1,001
10,246
16,252
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Dext1305
Zhong Kui
20
11 / 0 / 10
13,595
1,133
25,005
18,934
13,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 5
10,610
884
4,328
7,332
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 1 / 1
8,934
745
80
1,203
369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

231

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JMDog27
Merlin
18
2 / 7 / 4
11,418
952
13,480
14,633
5,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SezyKnight
Arachne
16
2 / 4 / 3
10,334
861
7,875
11,389
4,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
Shdwslay
Amaterasu
15
0 / 0 / 0
8,740
728
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ThisOneDeadGuy
Danzaburou
16
0 / 4 / 3
10,052
838
10,016
13,730
5,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
UltraEvil
Kukulkan
17
3 / 7 / 4
11,852
988
23,620
15,620
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
22
Kills
7
7
Deaths
22
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
14
11
W
Chang'e
Caio_carvalh
Chang'e
4
3
8
2.67
W
Zhong Kui
Dext1305
Zhong Kui
11
0
10
16
L
Merlin
JMDog27
Merlin
2
7
4
0.57
L
Arachne
SezyKnight
Arachne
2
4
3
0.88
L
Amaterasu
Shdwslay
Amaterasu
0
0
0
0
L
Danzaburou
ThisOneDeadGuy
Danzaburou
0
4
3
0.38
L
Kukulkan
UltraEvil
Kukulkan
3
7
4
0.71
W
3
3
5
1.83
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,445
Damage
54,991
60,197
Taken
55,372
36,626
Mitigated
23,447
13,827
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,786
1,094
0
1,179
16,476
14,912
0
10,782
5,694
0
37,617
W
Chang'e
Caio_carvalh
Chang'e
10,246
297
1,683
4,417
16,252
6,202
0
9,302
6,950
32,034
0
W
Zhong Kui
Dext1305
Zhong Kui
25,005
728
610
5,688
18,934
13,294
0
10,714
8,220
61,913
0
L
Merlin
JMDog27
Merlin
13,480
726
0
0
14,633
5,881
0
10,567
3,963
43,092
0
L
Arachne
SezyKnight
Arachne
7,875
7,139
0
897
11,389
4,662
0
7,501
3,678
0
9,500
L
Amaterasu
Shdwslay
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ThisOneDeadGuy
Danzaburou
10,016
5,680
0
967
13,730
5,876
0
8,152
5,426
0
28,451
L
Kukulkan
UltraEvil
Kukulkan
23,620
327
309
1,018
15,620
7,028
0
8,488
6,974
63,354
0
W
4,328
1,771
0
170
7,332
1,849
0
5,733
1,599
0
13,341
W
80
80
80
0
1,203
369
0
569
634
1,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,405
Gold Earned
52,396
214
Minions Killed
203
8
Camps Cleared
5
923,033
Distance Traveled
855,580
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,257
1,021
45
4
0
239,111
0
W
Chang'e
12,009
1,001
54
5
1
223,798
0
W
Zhong Kui
13,595
1,133
89
7
6
233,388
0
L
Merlin
11,418
952
68
6
3
218,664
4
L
Arachne
10,334
861
1
0
0
198,089
0
L
Amaterasu
8,740
728
0
0
0
0
0
L
Danzaburou
10,052
838
42
4
1
199,514
0
L
Kukulkan
11,852
988
92
8
1
239,313
2
W
Skadi
10,610
884
22
2
1
189,643
0
W
Ra
8,934
745
4
0
0
37,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role