Player Matchup

Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ballinlefty517
Tiamat
Level 91
God Stats
4W - 5L
1,908 SR
Queue Stats
408W - 419L
1,387 Elo+
Solo
Tyr
Tyr
Incuriosity
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,357 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Senshi86
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,303 Elo+
Party 2
Zhong Kui
Zhong Kui
konsss
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,313 Elo+
Solo
Team Averages
Level 77
1,582 SR
1,372 Elo+

VS

Team Averages
Level 40
1,566 SR
1,342 Elo+
Mulan
Mulan
ItsCoshiro
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 1
Achilles
Achilles
Jergin0lajack
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Joshakathebus
Izanami
Level 29
God Stats
3W - 1L
1,812 SR
Queue Stats
174W - 193L
1,378 Elo+
Solo
Ravana
Ravana
SayNoToTraps
Ravana
Level 67
God Stats
1W - 0L
1,519 SR
Queue Stats
47W - 55L
1,449 Elo+
Party 1
Artio
Artio
mcpatdaphat
Artio
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 7 / 7
8,907
524
1,510
12,830
5,473
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 3 / 12
11,334
667
23,672
10,360
9,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 7
9,513
560
10,647
15,338
15,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Senshi86
Cu Chulainn
18
1 / 3 / 11
10,432
614
10,114
20,244
22,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
konsss
Zhong Kui
19
12 / 5 / 4
12,023
707
29,350
18,071
11,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
2 / 5 / 23
11,039
649
11,422
19,302
24,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Jergin0lajack
Achilles
19
3 / 3 / 18
11,348
668
6,794
19,035
26,971
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
20
13 / 1 / 12
14,241
838
26,251
12,969
6,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
19
6 / 5 / 15
11,886
699
16,285
16,698
12,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 3 / 19
12,229
719
6,264
20,981
24,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
112
17
Kills
25
25
Deaths
17
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
7
0.5
L
2
3
12
2.67
L
2
7
7
0.79
W
Mulan
2
5
23
2.7
W
Achilles
Jergin0lajack
Achilles
3
3
18
4
W
Izanami
13
1
12
19
W
Ravana
6
5
15
2.7
L
Cu Chulainn
Senshi86
Cu Chulainn
1
3
11
2.17
L
Zhong Kui
konsss
Zhong Kui
12
5
4
2.8
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,293
Damage
67,016
76,843
Taken
88,985
65,623
Mitigated
93,723
16,552
Healing
33,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,510
632
0
0
12,830
5,473
504
985
11,750
0
3,447
L
23,672
1,300
1,593
1,704
10,360
9,598
389
734
9,527
46,434
0
L
10,647
876
109
1,514
15,338
15,966
234
1,094
13,962
406
14,131
W
Mulan
11,422
3,288
1,171
2,612
19,302
24,017
933
11,318
7,984
0
20,430
W
Achilles
Jergin0lajack
Achilles
6,794
1,391
2,838
1,764
19,035
26,971
330
11,756
7,279
0
12,860
W
Izanami
26,251
12,646
1,360
2,285
12,969
6,696
4,151
8,623
4,346
0
72,952
W
Ravana
16,285
4,684
6,966
3,531
16,698
12,024
159
9,510
7,188
0
31,771
L
Cu Chulainn
Senshi86
Cu Chulainn
10,114
1,937
1,410
4,505
20,244
22,696
0
1,815
18,015
0
31,567
L
Zhong Kui
konsss
Zhong Kui
29,350
3,506
1,776
3,941
18,071
11,890
366
1,636
16,056
48,810
0
W
6,264
741
6,904
3,919
20,981
24,015
546
12,198
8,783
11,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
60,743
141
Minions Killed
170
0
Camps Cleared
0
1,391,211
Distance Traveled
1,481,501
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,907
524
3
0
0
258,661
0
L
Tiamat
11,334
667
48
3
0
302,929
0
L
Tyr
9,513
560
4
0
0
295,023
1
W
Mulan
11,039
649
20
1
0
266,744
0
W
Achilles
11,348
668
14
1
0
308,029
4
W
Izanami
14,241
838
105
6
0
267,308
0
W
Ravana
11,886
699
26
2
0
326,788
0
L
Cu Chulainn
10,432
614
40
2
0
289,307
0
L
Zhong Kui
12,023
707
46
3
0
245,291
5
W
Artio
12,229
719
5
0
0
312,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role