Player Matchup

Nemesis
Nemesis
HuaiLI
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Ymir
Ymir
NousagiV
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
ONLINEWITHBABES
Cu Chulainn
Level 30
God Stats
6W - 3L
1,709 SR
Queue Stats
92W - 120L
1,439 Elo+
Party 2
Cupid
Cupid
ThaNumberThree
Cupid
Level 25
God Stats
26W - 31L
1,499 SR
Queue Stats
82W - 115L
1,436 Elo+
Party 2
Ra
Ra
sun大庆
Ra
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 8L
1,468 Elo+
Solo
Team Averages
Level 13
1,582 SR
1,413 Elo+

VS

Team Averages
Level 15
1,424 SR
1,315 Elo+
Hades
Hades
BIGBLACKK2312
Hades
Level 10
God Stats
8W - 13L
1,384 SR
Queue Stats
12W - 24L
1,300 Elo+
Party 1
Vamana
Vamana
Gajin19w
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,210 Elo+
Solo
Set
Set
SauceYeti
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
SilentAnguish
Danzaburou
Level 8
God Stats
2W - 4L
1,409 SR
Queue Stats
37W - 41L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Trenchkin
Sylvanus
Level 46
God Stats
32W - 46L
1,328 SR
Queue Stats
33W - 48L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuaiLI
Nemesis
10
1 / 5 / 2
6,713
480
4,998
10,679
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
5
0 / 3 / 0
5,347
382
760
2,835
1,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ONLINEWITHBABES
Cu Chulainn
14
3 / 2 / 0
8,091
578
12,535
11,922
8,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 3 / 2
6,754
482
8,454
6,465
1,835
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
7,660
547
5,541
9,151
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,626
545
3,017
8,598
3,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Gajin19w
Vamana
12
0 / 2 / 1
7,444
532
2,174
12,940
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 5
7,625
545
3,520
7,923
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SilentAnguish
Danzaburou
12
3 / 3 / 3
7,758
554
3,633
9,630
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Trenchkin
Sylvanus
13
7 / 3 / 8
8,879
634
12,071
14,047
5,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
17
17
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Vamana
Gajin19w
Vamana
0
2
1
0.25
L
Nemesis
HuaiLI
Nemesis
1
5
2
0.4
L
Ymir
0
3
0
0
L
Cu Chulainn
ONLINEWITHBABES
Cu Chulainn
3
2
0
1.5
W
3
1
5
5.5
W
Danzaburou
SilentAnguish
Danzaburou
3
3
3
1.5
L
3
3
2
1.33
W
Sylvanus
Trenchkin
Sylvanus
7
3
8
3.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,288
Damage
24,415
41,052
Taken
53,138
17,711
Mitigated
22,323
11,239
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,017
753
68
2,635
8,598
3,891
1,873
1,095
7,438
30,516
0
W
Vamana
Gajin19w
Vamana
2,174
926
0
5,188
12,940
7,069
378
1,510
11,136
0
25,954
L
Nemesis
HuaiLI
Nemesis
4,998
1,777
0
2,484
10,679
3,548
0
4,456
6,223
0
30,460
L
Ymir
760
327
0
0
2,835
1,253
0
1,163
1,672
2,167
0
L
Cu Chulainn
ONLINEWITHBABES
Cu Chulainn
12,535
1,280
0
3,515
11,922
8,018
0
1,469
10,453
9,444
45,415
W
3,520
1,627
0
1,358
7,923
2,764
207
500
7,409
0
40,305
W
Danzaburou
SilentAnguish
Danzaburou
3,633
1,739
0
3,403
9,630
3,054
270
1,737
7,761
0
41,911
L
8,454
3,770
91
2,339
6,465
1,835
99
2,034
4,431
0
25,946
W
Sylvanus
Trenchkin
Sylvanus
12,071
4,234
2,473
6,459
14,047
5,545
1,249
3,179
10,540
37,126
0
L
5,541
412
519
2,291
9,151
3,057
0
5,966
3,185
44,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
39,332
299
Minions Killed
324
0
Camps Cleared
0
1,167,236
Distance Traveled
1,292,057
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,626
545
52
4
0
274,572
0
W
Vamana
7,444
532
54
4
0
272,296
2
L
Nemesis
6,713
480
52
4
0
251,398
3
L
Ymir
5,347
382
2
0
0
85,122
1
L
Cu Chulainn
8,091
578
104
7
0
302,466
3
W
Set
7,625
545
83
6
0
253,002
4
W
Danzaburou
7,758
554
81
6
0
252,995
1
L
Cupid
6,754
482
46
3
0
260,230
4
W
Sylvanus
8,879
634
54
4
0
239,192
3
L
Ra
7,660
547
95
7
0
268,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role