Player Matchup

Ao Kuang
Ao Kuang
CodesMan
Ao Kuang
Level 109
God Stats
8W - 1L
1,747 SR
Queue Stats
81W - 37L
1,701 Elo+
Party 1
Anhur
Anhur
Philosophizing
Anhur
Level 153
God Stats
7W - 10L
1,707 SR
Queue Stats
179W - 144L
1,677 Elo+
Party 1
Zhong Kui
Zhong Kui
Tsukko
Zhong Kui
Level 127
God Stats
4W - 1L
1,852 SR
Queue Stats
117W - 82L
1,669 Elo+
Party 1
Hera
Hera
jrharman
Hera
Level 48
God Stats
7W - 3L
1,752 SR
Queue Stats
37W - 18L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xDovahkin
Cu Chulainn
Level 121
God Stats
1W - 0L
1,841 SR
Queue Stats
136W - 87L
1,636 Elo+
Party 1
Team Averages
Level 112
1,780 SR
1,652 Elo+

VS

Team Averages
Level 85
1,542 SR
1,574 Elo+
Fenrir
Fenrir
Barrymacok
Fenrir
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
24W - 31L
1,518 Elo+
Party 2
Odin
Odin
BigOleHead16
Odin
Level 108
God Stats
7W - 8L
1,568 SR
Queue Stats
661W - 578L
1,599 Elo+
Party 3
Anhur
Anhur
Fusìon
Anhur
Level 141
God Stats
19W - 16L
1,631 SR
Queue Stats
510W - 416L
1,608 Elo+
Party 3
Merlin
Merlin
RazberryThunder
Merlin
Level 50
God Stats
9W - 7L
1,642 SR
Queue Stats
277W - 200L
1,631 Elo+
Party 3
Cthulhu
Cthulhu
yucaluca69
Cthulhu
Level 106
God Stats
4W - 3L
1,633 SR
Queue Stats
414W - 406L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CodesMan
Ao Kuang
12
4 / 0 / 1
7,021
585
4,943
7,076
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 1 / 2
7,116
593
4,174
5,303
1,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Tsukko
Zhong Kui
11
3 / 2 / 2
6,323
527
4,832
9,143
5,774
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
12
0 / 0 / 3
6,912
576
2,063
3,546
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
xDovahkin
Cu Chulainn
13
1 / 2 / 1
7,450
621
6,254
7,534
3,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barrymacok
Fenrir
10
2 / 2 / 0
6,161
513
2,043
8,183
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 2
6,813
568
4,164
8,088
3,897
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Fusìon
Anhur
12
2 / 2 / 1
6,873
573
3,170
8,047
1,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 0
6,878
573
2,348
2,989
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
yucaluca69
Cthulhu
10
1 / 2 / 1
5,549
462
2,529
5,560
3,088
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Barrymacok
Fenrir
2
2
0
1
L
0
2
2
0.5
W
Ao Kuang
CodesMan
Ao Kuang
4
0
1
4.5
L
Anhur
Fusìon
Anhur
2
2
1
1.25
W
1
1
2
2
L
0
1
0
0
W
Zhong Kui
Tsukko
Zhong Kui
3
2
2
2
W
Hera
0
0
3
1.5
W
Cu Chulainn
xDovahkin
Cu Chulainn
1
2
1
0.75
L
Cthulhu
yucaluca69
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
14,254
32,602
Taken
32,867
13,706
Mitigated
12,412
14,589
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Barrymacok
Fenrir
2,043
162
0
3,431
8,183
2,671
0
3,251
4,932
0
24,980
L
4,164
820
0
1,994
8,088
3,897
0
1,194
6,894
5,213
32,268
W
Ao Kuang
CodesMan
Ao Kuang
4,943
700
0
3,909
7,076
2,253
316
888
6,144
40,113
0
L
Anhur
Fusìon
Anhur
3,170
1,751
0
2,284
8,047
1,734
0
2,027
6,020
0
44,217
W
4,174
1,529
0
2,294
5,303
1,400
239
616
4,687
0
46,370
L
2,348
141
0
488
2,989
1,022
0
2,001
988
47,253
0
W
Zhong Kui
Tsukko
Zhong Kui
4,832
796
0
4,423
9,143
5,774
399
2,054
7,085
30,820
0
W
Hera
2,063
755
0
832
3,546
878
491
1,273
2,077
47,380
0
W
Cu Chulainn
xDovahkin
Cu Chulainn
6,254
1,214
0
3,131
7,534
3,401
0
853
6,681
0
45,224
L
Cthulhu
yucaluca69
Cthulhu
2,529
104
0
1,389
5,560
3,088
0
3,365
2,195
20,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
32,274
443
Minions Killed
391
0
Camps Cleared
0
1,185,512
Distance Traveled
1,142,388
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,161
513
60
5
0
232,129
2
L
Odin
6,813
568
91
8
0
236,667
2
W
Ao Kuang
7,021
585
74
6
0
251,745
5
L
Anhur
6,873
573
105
9
0
210,318
0
W
Anhur
7,116
593
103
9
0
230,190
5
L
Merlin
6,878
573
105
9
0
199,910
2
W
Zhong Kui
6,323
527
51
4
0
211,664
6
W
Hera
6,912
576
117
10
0
251,464
4
W
Cu Chulainn
7,450
621
98
8
0
240,449
3
L
Cthulhu
5,549
462
30
3
0
263,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role