Player Matchup

Loki
Loki
AKA-Keviin-
Loki
Level 27
God Stats
4W - 10L
1,285 SR
Queue Stats
142W - 184L
1,457 Elo+
Party 2
Vamana
Vamana
COFFeeVlL
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 169L
1,476 Elo+
Solo
Anhur
Anhur
Zaidesu
Anhur
Level 14
God Stats
1W - 7L
1,435 SR
Queue Stats
81W - 118L
1,425 Elo+
Party 2
Ra
Ra
pooshhh
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 355L
1,650 Elo+
Solo
Sylvanus
Sylvanus
truebud
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,509 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,503 Elo+

VS

Team Averages
Level 13
1,557 SR
1,496 Elo+
Anubis
Anubis
Auditormcp
Anubis
Level 5
God Stats
11W - 11L
1,500 SR
Queue Stats
20W - 18L
1,671 Elo+
Party 1
Bellona
Bellona
IAMPICKLE
Bellona
Level 29
God Stats
6W - 2L
1,787 SR
Queue Stats
165W - 162L
1,606 Elo+
Solo
Thor
Thor
Leptonsito
Thor
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 42L
1,504 Elo+
Party 1
Athena
Athena
RandoVari
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Izanami
Izanami
XxRaiden1313xX
Izanami
Level 12
God Stats
13W - 11L
1,499 SR
Queue Stats
20W - 19L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,746
424
7,640
13,231
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
COFFeeVlL
Vamana
15
3 / 6 / 2
9,842
428
13,361
24,162
17,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Zaidesu
Anhur
15
3 / 8 / 8
9,546
415
7,043
16,151
4,607
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 4
9,828
427
8,233
10,088
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
truebud
Sylvanus
14
2 / 8 / 6
10,785
469
7,142
25,398
20,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auditormcp
Anubis
18
10 / 5 / 16
12,458
542
15,964
11,965
5,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
IAMPICKLE
Bellona
20
12 / 2 / 10
13,543
589
23,169
18,363
18,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 2 / 15
12,616
549
11,747
14,441
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
RandoVari
Athena
16
2 / 3 / 17
11,289
491
5,926
15,560
11,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 4 / 12
12,041
524
10,553
11,942
4,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
16
Kills
37
37
Deaths
16
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Anubis
Auditormcp
Anubis
10
5
16
3.6
L
Vamana
COFFeeVlL
Vamana
3
6
2
0.67
W
Bellona
IAMPICKLE
Bellona
12
2
10
8.5
W
10
2
15
8.75
W
Athena
RandoVari
Athena
2
3
17
3.5
W
3
4
12
2.25
L
Anhur
Zaidesu
Anhur
3
8
8
0.88
L
4
8
4
0.75
L
Sylvanus
truebud
Sylvanus
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
67,359
89,030
Taken
72,271
49,064
Mitigated
49,271
17,149
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,640
1,476
0
2,213
13,231
3,642
0
2,820
10,332
0
54,200
W
Anubis
Auditormcp
Anubis
15,964
468
0
4,154
11,965
5,336
1,227
4,944
6,839
54,940
0
L
Vamana
COFFeeVlL
Vamana
13,361
5,803
0
6,428
24,162
17,049
450
4,480
18,795
192
55,322
W
Bellona
IAMPICKLE
Bellona
23,169
8,422
0
7,537
18,363
18,258
0
1,824
16,455
0
99,925
W
11,747
2,437
0
3,632
14,441
9,642
1,018
1,202
13,239
0
70,584
W
Athena
RandoVari
Athena
5,926
1,890
0
1,778
15,560
11,724
423
3,736
11,652
40,482
0
W
10,553
9,027
0
3,286
11,942
4,311
8,659
3,804
8,004
0
64,708
L
Anhur
Zaidesu
Anhur
7,043
4,145
0
1,668
16,151
4,607
0
4,657
11,494
0
34,129
L
8,233
887
0
339
10,088
2,938
120
2,476
7,612
37,514
0
L
Sylvanus
truebud
Sylvanus
7,142
1,961
1,386
5,115
25,398
20,828
536
7,457
17,941
41,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
61,947
359
Minions Killed
510
0
Camps Cleared
0
1,811,390
Distance Traveled
2,097,690
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,746
424
91
4
0
435,243
4
W
Anubis
12,458
542
85
4
0
377,482
0
L
Vamana
9,842
428
80
3
0
345,770
0
W
Bellona
13,543
589
144
6
0
466,825
2
W
Thor
12,616
549
88
4
0
434,251
0
W
Athena
11,289
491
54
2
0
427,433
2
W
Izanami
12,041
524
139
6
0
391,699
0
L
Anhur
9,546
415
66
3
0
351,610
7
L
Ra
9,828
427
60
3
0
333,894
1
L
Sylvanus
10,785
469
62
3
0
344,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role