Player Matchup

Chronos
Chronos
CinnamonLoli
Chronos
Level 152
God Stats
10W - 5L
1,829 SR
Queue Stats
292W - 236L
1,620 Elo+
Party 3
Merlin
Merlin
EISacaCaca
Merlin
Level 138
God Stats
25W - 27L
1,675 SR
Queue Stats
290W - 237L
1,613 Elo+
Party 3
Yemoja
Yemoja
HouseOfEdenia
Yemoja
Level 23
God Stats
16W - 19L
1,596 SR
Queue Stats
65W - 46L
1,584 Elo+
Party 4
Odin
Odin
NohopeNaldo
Odin
Level 28
God Stats
12W - 5L
1,762 SR
Queue Stats
105W - 77L
1,642 Elo+
Party 3
Mulan
Mulan
Sollipop_
Mulan
Level 132
God Stats
14W - 15L
1,576 SR
Queue Stats
338W - 281L
1,557 Elo+
Party 4
Team Averages
Level 95
1,688 SR
1,603 Elo+

VS

Team Averages
Level 69
1,522 SR
1,638 Elo+
Nox
Nox
CarryMeArgus
Nox
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,610 Elo+
Party 2
Neith
Neith
KungFoFührer
Neith
Level 39
God Stats
2W - 1L
1,504 SR
Queue Stats
28W - 27L
1,477 Elo+
Solo
Hun Batz
Hun Batz
OriginalJunki
Hun Batz
Level 134
God Stats
3W - 2L
1,611 SR
Queue Stats
265W - 233L
1,610 Elo+
Party 1
Rama
Rama
VarHastra
Rama
Level 126
God Stats
1W - 2L
1,493 SR
Queue Stats
359W - 332L
1,652 Elo+
Party 2
Odin
Odin
rezpecr
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 29L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CinnamonLoli
Chronos
15
3 / 1 / 1
8,747
547
3,618
9,060
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
EISacaCaca
Merlin
12
0 / 3 / 0
7,220
451
5,226
5,848
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,624
352
1,955
11,086
5,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 1
7,773
486
5,157
12,894
10,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Sollipop_
Mulan
11
0 / 2 / 1
6,375
398
3,599
14,799
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,853
553
9,335
6,544
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
7,218
451
5,704
7,508
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
OriginalJunki
Hun Batz
14
3 / 0 / 1
8,673
542
3,430
8,930
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
12
0 / 1 / 5
7,251
453
7,803
8,640
2,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Odin
rezpecr
Odin
16
3 / 2 / 1
9,340
584
9,179
9,886
5,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
13
13
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Chronos
CinnamonLoli
Chronos
3
1
1
3.5
L
Merlin
EISacaCaca
Merlin
0
3
0
0
L
1
3
0
0.33
W
2
2
3
1.75
L
1
4
1
0.38
W
Hun Batz
OriginalJunki
Hun Batz
3
0
1
3.5
L
Mulan
Sollipop_
Mulan
0
2
1
0.25
W
Rama
0
1
5
2.5
W
Odin
rezpecr
Odin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
35,451
53,687
Taken
41,508
28,442
Mitigated
16,592
17,503
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,335
1,019
0
1,501
6,544
2,200
0
3,457
2,672
49,850
0
L
Chronos
CinnamonLoli
Chronos
3,618
1,210
0
1,944
9,060
2,853
0
2,261
6,799
67,610
0
L
Merlin
EISacaCaca
Merlin
5,226
216
0
285
5,848
1,774
0
3,608
2,240
44,913
0
L
1,955
567
3,106
3,316
11,086
5,706
0
1,900
9,186
11,862
0
W
5,704
2,420
0
1,628
7,508
2,176
1,278
2,575
4,629
0
31,530
L
5,157
1,183
0
3,132
12,894
10,925
0
0
12,894
9,074
33,410
W
Hun Batz
OriginalJunki
Hun Batz
3,430
1,163
0
4,928
8,930
3,767
0
1,826
7,028
0
58,194
L
Mulan
Sollipop_
Mulan
3,599
571
749
4,971
14,799
7,184
0
1,935
12,864
0
32,788
W
Rama
7,803
6,610
0
5,483
8,640
2,525
520
1,963
6,438
0
52,185
W
Odin
rezpecr
Odin
9,179
4,331
0
3,100
9,886
5,924
0
2,583
7,216
0
61,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
41,335
409
Minions Killed
470
0
Camps Cleared
0
1,395,526
Distance Traveled
1,498,244
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,853
553
98
6
0
319,671
5
L
Chronos
8,747
547
137
9
0
317,195
0
L
Merlin
7,220
451
99
6
0
275,419
1
L
Yemoja
5,624
352
12
1
0
249,315
1
W
Neith
7,218
451
56
4
0
272,002
4
L
Odin
7,773
486
97
6
0
288,893
4
W
Hun Batz
8,673
542
116
7
0
341,619
6
L
Mulan
6,375
398
64
4
0
264,704
0
W
Rama
7,251
453
80
5
0
262,472
4
W
Odin
9,340
584
120
8
0
302,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role