Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BigPoppashango
Cupid
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,502 Elo+
Party 3
Scylla
Scylla
LightSh0ck
Scylla
Level 9
God Stats
16W - 17L
1,478 SR
Queue Stats
16W - 17L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
MOCHIA
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,572 Elo+
Party 3
Jormungandr
Jormungandr
Spirifixx
Jormungandr
Level 28
God Stats
16W - 23L
1,401 SR
Queue Stats
180W - 231L
1,392 Elo+
Party 2
Team Averages
Level 35
1,476 SR
1,480 Elo+

VS

Team Averages
Level 32
1,517 SR
1,472 Elo+
Scylla
Scylla
Curbita
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,449 Elo+
Solo
Loki
Loki
Kevdollaz
Loki
Level 26
God Stats
22W - 43L
1,226 SR
Queue Stats
292W - 377L
1,409 Elo+
Solo
Merlin
Merlin
MafiaBob
Merlin
Level 104
God Stats
3W - 1L
1,613 SR
Queue Stats
22W - 10L
1,579 Elo+
Party 1
Cerberus
Cerberus
Wanheda0001
Cerberus
Level 8
God Stats
20W - 21L
1,745 SR
Queue Stats
126W - 154L
1,439 Elo+
Solo
Jormungandr
Jormungandr
WrathofWooper
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 15 / 4
11,013
1,001
8,713
23,883
7,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 2 / 7
10,218
929
9,277
10,149
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
LightSh0ck
Scylla
17
2 / 4 / 6
10,586
962
11,278
12,263
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MOCHIA
Kukulkan
17
5 / 9 / 4
11,759
1,069
7,023
15,345
4,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Spirifixx
Jormungandr
18
4 / 5 / 7
11,900
1,082
7,948
18,762
13,876
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

42

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Curbita
Scylla
19
16 / 7 / 11
14,278
1,298
19,746
9,307
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
3 / 4 / 14
11,829
1,075
5,725
8,525
3,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
MafiaBob
Merlin
19
12 / 3 / 13
13,492
1,227
29,101
10,467
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Wanheda0001
Cerberus
17
3 / 2 / 15
11,040
1,004
7,208
9,346
7,948
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
WrathofWooper
Jormungandr
18
1 / 0 / 16
11,284
1,026
9,592
13,288
12,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
16
Kills
35
35
Deaths
16
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
15
4
0.47
L
0
2
7
1.75
W
Scylla
Curbita
Scylla
16
7
11
3.07
W
Loki
3
4
14
2.5
L
Scylla
LightSh0ck
Scylla
2
4
6
1.25
L
Kukulkan
MOCHIA
Kukulkan
5
9
4
0.78
W
Merlin
MafiaBob
Merlin
12
3
13
6.17
L
Jormungandr
Spirifixx
Jormungandr
4
5
7
1.5
W
Cerberus
Wanheda0001
Cerberus
3
2
15
5.25
W
Jormungandr
WrathofWooper
Jormungandr
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
71,372
80,402
Taken
50,933
32,638
Mitigated
32,027
3,122
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,713
4,717
0
431
23,883
7,259
0
19,647
4,236
0
11,701
L
9,277
4,230
245
1,745
10,149
3,222
0
7,395
2,754
0
32,769
W
Scylla
Curbita
Scylla
19,746
4,023
0
0
9,307
3,551
0
5,118
4,119
34,621
0
W
Loki
5,725
1,603
0
492
8,525
3,581
0
3,125
5,154
0
20,933
L
Scylla
LightSh0ck
Scylla
11,278
1,240
0
40
12,263
3,826
0
10,431
1,832
26,888
0
L
Kukulkan
MOCHIA
Kukulkan
7,023
2,090
0
309
15,345
4,455
0
13,278
2,067
18,813
0
W
Merlin
MafiaBob
Merlin
29,101
2,954
0
1,505
10,467
4,047
0
5,785
4,240
66,582
0
L
Jormungandr
Spirifixx
Jormungandr
7,948
1,836
0
352
18,762
13,876
0
14,896
3,866
28,595
0
W
Cerberus
Wanheda0001
Cerberus
7,208
1,211
0
279
9,346
7,948
0
5,105
3,622
12,932
0
W
Jormungandr
WrathofWooper
Jormungandr
9,592
3,663
0
0
13,288
12,900
0
6,815
5,775
20,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
61,923
156
Minions Killed
186
8
Camps Cleared
7
979,828
Distance Traveled
945,902
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,013
1,001
7
1
1
230,063
1
L
Cupid
10,218
929
52
5
6
171,151
0
W
Scylla
14,278
1,298
41
4
1
174,252
1
W
Loki
11,829
1,075
30
3
3
223,180
0
L
Scylla
10,586
962
44
4
0
218,309
0
L
Kukulkan
11,759
1,069
30
3
0
172,844
0
W
Merlin
13,492
1,227
80
7
1
179,839
0
L
Jormungandr
11,900
1,082
23
2
1
187,461
0
W
Cerberus
11,040
1,004
12
1
2
184,369
0
W
Jormungandr
11,284
1,026
23
2
0
184,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role