Player Matchup

Danzaburou
Danzaburou
Cudepombu
Danzaburou
Level 152
God Stats
1W - 1L
1,478 SR
Queue Stats
8W - 11L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
TZOMTS
Sylvanus
Level 142
God Stats
4W - 3L
1,184 SR
Queue Stats
278W - 322L
1,505 Elo+
Solo
Anubis
Anubis
Zasnem
Anubis
Level 18
God Stats
5W - 9L
1,426 SR
Queue Stats
5W - 10L
1,408 Elo+
Party 1
Team Averages
Level 104
1,363 SR
1,501 Elo+

VS

Team Averages
Level 16
1,471 SR
1,403 Elo+
Olorun
Olorun
Bardrey
Olorun
Level 18
God Stats
2W - 2L
1,413 SR
Queue Stats
33W - 25L
1,498 Elo+
Party 2
Neith
Neith
GoruttaJones
Neith
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 22L
1,205 Elo+
Party 2
Kuzenbo
Kuzenbo
ZeroSempaiii
Kuzenbo
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 150L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cudepombu
Danzaburou
18
12 / 3 / 3
14,128
785
20,515
16,641
7,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TZOMTS
Sylvanus
16
1 / 1 / 16
12,926
718
12,856
18,137
23,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Zasnem
Anubis
17
5 / 3 / 4
12,307
684
14,168
13,669
7,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bardrey
Olorun
15
2 / 9 / 3
11,349
631
15,039
16,059
5,726
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
4 / 5 / 1
12,671
704
16,073
21,924
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
ZeroSempaiii
Kuzenbo
13
1 / 4 / 3
10,595
589
7,425
18,446
27,565
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bardrey
Olorun
2
9
3
0.39
W
Danzaburou
Cudepombu
Danzaburou
12
3
3
4.5
L
4
5
1
0.9
W
Sylvanus
TZOMTS
Sylvanus
1
1
16
9
W
Anubis
Zasnem
Anubis
5
3
4
2.33
L
Kuzenbo
ZeroSempaiii
Kuzenbo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
38,537
48,447
Taken
56,429
37,808
Mitigated
40,262
24,985
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bardrey
Olorun
15,039
5,900
1,968
3,442
16,059
5,726
550
7,291
8,768
49,204
0
W
Danzaburou
Cudepombu
Danzaburou
20,515
11,883
0
5,156
16,641
7,432
2,434
7,423
9,218
0
63,745
L
16,073
8,310
0
8,543
21,924
6,971
1,229
10,199
11,725
0
62,401
W
Sylvanus
TZOMTS
Sylvanus
12,856
2,209
4,927
10,315
18,137
23,281
259
8,293
9,844
27,169
0
W
Anubis
Zasnem
Anubis
14,168
739
0
4,587
13,669
7,095
834
6,748
6,921
77,388
0
L
Kuzenbo
ZeroSempaiii
Kuzenbo
7,425
1,914
0
500
18,446
27,565
15
9,534
8,912
17,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
34,615
212
Minions Killed
211
0
Camps Cleared
0
921,139
Distance Traveled
858,686
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,349
631
87
5
0
266,606
0
W
Danzaburou
14,128
785
65
4
0
306,663
0
L
Neith
12,671
704
107
6
0
281,060
3
W
Sylvanus
12,926
718
22
1
0
306,213
1
W
Anubis
12,307
684
125
7
0
308,263
0
L
Kuzenbo
10,595
589
17
1
0
311,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role