Player Matchup

Loki
Loki
ItsMannyTime28
Loki
Level 11
God Stats
3W - 5L
1,206 SR
Queue Stats
47W - 74L
1,103 Elo+
Party 2
Ymir
Ymir
MambaCri
Ymir
Level 8
God Stats
5W - 5L
1,273 SR
Queue Stats
21W - 36L
997 Elo+
Party 2
Bellona
Bellona
abe51244
Bellona
Level 15
God Stats
1W - 3L
1,204 SR
Queue Stats
45W - 68L
1,264 Elo+
Party 2
Tiamat
Tiamat
flaming-charm247
Tiamat
Level 16
God Stats
6W - 4L
1,534 SR
Queue Stats
66W - 70L
1,345 Elo+
Party 2
Bakasura
Bakasura
xWhiteFerrari
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,117 Elo+
Party 2
Team Averages
Level 11
1,343 SR
1,165 Elo+

VS

Team Averages
Level 27
1,517 SR
1,325 Elo+
Merlin
Merlin
DemoniOliver
Merlin
Level 28
God Stats
36W - 26L
1,545 SR
Queue Stats
50W - 30L
1,416 Elo+
Solo
Ymir
Ymir
Lil Lambo 666
Ymir
Level 18
God Stats
17W - 15L
1,542 SR
Queue Stats
26W - 29L
1,339 Elo+
Party 1
Loki
Loki
Zextrah
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 146L
1,327 Elo+
Solo
Chiron
Chiron
bieibiwaibaby
Chiron
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 29L
1,231 Elo+
Party 1
Thanatos
Thanatos
xXGMXxSaul
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 112L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,479
421
2,628
8,074
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
3 / 7 / 1
6,330
487
5,727
11,181
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
abe51244
Bellona
11
0 / 0 / 1
6,219
478
992
5,106
5,234
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 0
6,170
475
3,599
7,818
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
xWhiteFerrari
Bakasura
8
0 / 7 / 3
5,252
404
3,733
8,719
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 1
7,513
578
7,323
3,949
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 1 / 7
7,738
595
6,546
9,024
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Zextrah
Loki
11
1 / 1 / 1
6,643
511
2,047
5,896
1,753
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 11
6,733
518
7,458
8,664
2,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
xXGMXxSaul
Thanatos
10
7 / 0 / 4
7,265
559
6,301
7,087
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
21
22
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
1
3.5
L
2
5
0
0.4
W
8
1
7
11.5
L
Ymir
3
7
1
0.5
W
Loki
Zextrah
Loki
1
1
1
1.5
L
Bellona
abe51244
Bellona
0
0
1
0.5
W
2
4
11
1.88
L
1
3
0
0.33
L
Bakasura
xWhiteFerrari
Bakasura
0
7
3
0.21
W
Thanatos
xXGMXxSaul
Thanatos
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
29,675
40,898
Taken
34,620
19,226
Mitigated
12,610
6,936
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,323
96
292
2,020
3,949
1,357
1,106
1,381
2,568
48,470
0
L
2,628
1,088
0
968
8,074
2,177
80
2,373
5,701
0
16,466
W
6,546
2,859
198
3,414
9,024
4,514
809
2,691
6,293
27,351
0
L
Ymir
5,727
1,950
0
1,000
11,181
6,748
0
3,505
7,676
16,393
0
W
Loki
Zextrah
Loki
2,047
912
0
1,967
5,896
1,753
270
299
5,597
0
29,301
L
Bellona
abe51244
Bellona
992
178
0
984
5,106
5,234
399
0
5,106
0
27,716
W
7,458
3,971
370
2,916
8,664
2,772
1,988
3,005
5,603
0
23,709
L
3,599
366
0
2,768
7,818
2,931
0
4,672
3,146
33,834
0
L
Bakasura
xWhiteFerrari
Bakasura
3,733
2,394
0
1,216
8,719
2,136
0
3,319
5,400
0
10,563
W
Thanatos
xXGMXxSaul
Thanatos
6,301
2,465
0
7,692
7,087
2,214
0
1,950
5,057
0
26,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
35,892
197
Minions Killed
260
0
Camps Cleared
0
1,131,920
Distance Traveled
1,167,784
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,513
578
86
7
0
232,593
0
L
Loki
5,479
421
32
2
0
254,998
0
W
Ymir
7,738
595
41
3
0
218,732
2
L
Ymir
6,330
487
13
1
0
228,578
0
W
Loki
6,643
511
56
4
0
211,579
0
L
Bellona
6,219
478
58
4
0
219,454
0
W
Chiron
6,733
518
35
3
0
217,451
0
L
Tiamat
6,170
475
67
5
0
204,178
0
L
Bakasura
5,252
404
27
2
0
224,712
7
W
Thanatos
7,265
559
42
3
0
287,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role