Player Matchup

Sobek
Sobek
Silver I
E OMEGA E
Sobek
Silver I
Level 109
God Stats
14W - 10L
1,566 SR
Queue Stats
31W - 33L
1,396 MMR
Solo
Fenrir
Fenrir
Gold IV
King_Gstone
Fenrir
Gold IV
Level 89
God Stats
3W - 6L
1,386 SR
Queue Stats
286W - 288L
1,388 MMR
Solo
Agni
Agni
Gold IV
Prodigy dR
Agni
Gold IV
Level 129
God Stats
24W - 19L
1,608 SR
Queue Stats
692W - 708L
1,412 MMR
Solo
Bellona
Bellona
Gold III
WARGUARDgangGang
Bellona
Gold III
Level 160
God Stats
51W - 28L
1,612 SR
Queue Stats
238W - 239L
1,401 MMR
Solo
Izanami
Izanami
Gold III
vampiredragon16
Izanami
Gold III
Level 145
God Stats
8W - 6L
1,557 SR
Queue Stats
386W - 404L
1,390 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,546 SR
1,398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,562 SR
1,398 MMR
Baba Yaga
Baba Yaga
Bronze III
AerobicSeeker
Baba Yaga
Bronze III
Level 114
God Stats
1W - 2L
1,794 SR
Queue Stats
7W - 11L
1,403 MMR
Party 1
Medusa
Medusa
Silver II
BL7u7Gera
Medusa
Silver II
Level 87
God Stats
0W - 2L
1,488 SR
Queue Stats
17W - 21L
1,385 MMR
Solo
Ymir
Ymir
Silver I
Pumble-_-
Ymir
Silver I
Level 78
God Stats
6W - 5L
1,518 SR
Queue Stats
42W - 44L
1,397 MMR
Solo
Loki
Loki
Bronze III
SoulExplorer000
Loki
Bronze III
Level 30
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Kali
Kali
Silver IV
StepMomPlower
Kali
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
E OMEGA E
Sobek
10
1 / 2 / 8
7,161
512
3,736
11,332
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
10 / 2 / 5
8,621
616
8,752
9,365
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 3
8,881
634
5,581
6,369
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 8
8,498
607
8,049
9,631
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
4 / 2 / 6
8,190
585
8,129
9,191
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayBakasuraGilgameshCu ChulainnArachne

VS

Bans
ApolloChironDanzaburouTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AerobicSeeker
Baba Yaga
12
3 / 4 / 3
8,073
577
6,092
8,228
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
BL7u7Gera
Medusa
9
3 / 5 / 1
6,261
447
6,926
9,072
2,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 5 / 3
5,659
404
4,056
10,202
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 9 / 3
5,864
419
5,459
8,456
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 6 / 1
7,817
558
5,390
11,113
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
28
Kills
10
10
Deaths
29
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AerobicSeeker
Baba Yaga
3
4
3
1.13
L
Medusa
BL7u7Gera
Medusa
3
5
1
0.7
W
Sobek
E OMEGA E
Sobek
1
2
8
2.5
W
Fenrir
10
2
5
6.25
W
5
3
3
2.17
L
Ymir
0
5
3
0.3
L
1
9
3
0.28
L
3
6
1
0.58
W
8
1
8
12
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
27,923
45,888
Taken
47,071
20,885
Mitigated
16,619
13,201
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AerobicSeeker
Baba Yaga
6,092
122
0
1,856
8,228
2,975
165
2,627
5,466
37,346
0
L
Medusa
BL7u7Gera
Medusa
6,926
2,416
306
1,065
9,072
2,314
0
827
8,203
0
36,875
W
Sobek
E OMEGA E
Sobek
3,736
594
0
2,370
11,332
5,870
0
3,352
7,980
10,315
0
W
Fenrir
8,752
2,338
0
4,209
9,365
4,046
550
1,638
7,727
0
42,294
W
5,581
700
0
1,077
6,369
2,215
922
2,000
4,369
60,352
0
L
Ymir
4,056
1,370
0
1,491
10,202
4,793
0
1,208
8,982
13,922
0
L
5,459
1,569
0
420
8,456
1,860
99
1,629
6,769
0
11,933
L
5,390
2,159
0
2,090
11,113
4,677
0
2,901
8,096
0
35,291
W
8,049
3,187
0
3,655
9,631
5,976
616
1,367
8,264
0
36,815
W
8,129
5,297
0
1,890
9,191
2,778
2,869
1,791
7,400
0
55,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
33,674
400
Minions Killed
228
0
Camps Cleared
0
1,363,966
Distance Traveled
1,220,096
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,073
577
62
4
0
264,787
1
L
Medusa
6,261
447
60
4
0
234,884
2
W
Sobek
7,161
512
13
1
0
286,940
4
W
Fenrir
8,621
616
77
6
0
293,506
0
W
Agni
8,881
634
124
9
0
267,056
2
L
Ymir
5,659
404
23
2
0
190,940
0
L
Loki
5,864
419
19
1
0
244,251
2
L
Kali
7,817
558
64
5
0
285,234
0
W
Bellona
8,498
607
84
6
0
276,952
7
W
Izanami
8,190
585
102
7
0
239,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role