Player Matchup

Discordia
Discordia
CleverIGN
Discordia
Level 26
God Stats
7W - 5L
1,750 SR
Queue Stats
112W - 85L
1,548 Elo+
Party 3
Janus
Janus
HeadShotBabyy
Janus
Level 14
God Stats
1W - 4L
1,327 SR
Queue Stats
22W - 14L
1,622 Elo+
Party 2
Chaac
Chaac
Sexyfrenchfrie
Chaac
Level 20
God Stats
0W - 2L
1,349 SR
Queue Stats
64W - 39L
1,634 Elo+
Party 2
Bellona
Bellona
Weenypuffjr58
Bellona
Level 29
God Stats
6W - 10L
1,438 SR
Queue Stats
120W - 95L
1,551 Elo+
Party 3
Anhur
Anhur
tehanonpost
Anhur
Level 22
God Stats
8W - 6L
1,639 SR
Queue Stats
67W - 42L
1,623 Elo+
Party 2
Team Averages
Level 22
1,501 SR
1,596 Elo+

VS

Team Averages
Level 40
1,530 SR
1,587 Elo+
Merlin
Merlin
JMDog27
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,501 Elo+
Solo
Discordia
Discordia
MasterHASF420
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,614 Elo+
Party 1
Pele
Pele
Melsuri
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,614 Elo+
Party 1
Serqet
Serqet
ThisOneDeadGuy
Serqet
Level 26
God Stats
26W - 21L
1,601 SR
Queue Stats
204W - 232L
1,637 Elo+
Solo
Skadi
Skadi
XxBULLETxX-_KinG
Skadi
Level 30
God Stats
11W - 6L
1,551 SR
Queue Stats
104W - 67L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CleverIGN
Discordia
15
0 / 1 / 3
8,615
783
587
1,362
323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 9 / 3
12,463
1,133
18,383
15,112
4,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 3 / 12
10,603
964
8,906
17,645
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
17
2 / 4 / 8
10,312
937
5,238
18,935
9,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 8 / 4
11,359
1,033
12,793
17,034
5,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

191

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JMDog27
Merlin
18
2 / 6 / 11
11,137
1,012
10,095
11,869
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
MasterHASF420
Discordia
19
8 / 4 / 14
12,917
1,174
28,204
13,713
4,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
Melsuri
Pele
14
0 / 0 / 0
8,230
748
0
0
0
18
12 / 3 / 10
13,213
1,201
17,154
12,406
7,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 3 / 9
11,219
1,020
9,452
11,373
3,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
16
Kills
25
25
Deaths
16
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
CleverIGN
Discordia
0
1
3
1.5
L
9
9
3
1.17
W
Merlin
JMDog27
Merlin
2
6
11
1.25
W
Discordia
MasterHASF420
Discordia
8
4
14
3.75
W
Pele
Melsuri
Pele
0
0
0
0
L
0
3
12
2
W
12
3
10
5.67
L
Bellona
2
4
8
1.5
W
3
3
9
2.5
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
64,905
70,088
Taken
49,361
34,529
Mitigated
19,194
5,999
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CleverIGN
Discordia
587
96
0
0
1,362
323
0
604
758
2,935
0
L
18,383
563
0
310
15,112
4,450
0
9,165
5,386
36,159
0
W
Merlin
JMDog27
Merlin
10,095
407
0
71
11,869
4,524
0
5,433
6,105
45,879
0
W
Discordia
MasterHASF420
Discordia
28,204
430
0
2,551
13,713
4,196
0
5,070
8,508
42,772
0
W
Pele
Melsuri
Pele
0
0
0
0
0
0
0
0
0
0
0
L
8,906
1,067
0
3,948
17,645
14,705
0
10,726
6,299
0
23,740
W
17,154
2,216
0
225
12,406
7,047
0
4,771
7,307
0
17,671
L
Bellona
5,238
1,450
0
136
18,935
9,840
0
8,974
8,402
0
23,276
W
9,452
4,819
0
1,096
11,373
3,427
0
3,696
7,453
0
28,265
L
12,793
10,191
0
1,605
17,034
5,211
0
8,830
7,728
0
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
56,716
173
Minions Killed
167
6
Camps Cleared
8
904,470
Distance Traveled
804,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,615
783
5
0
1
59,575
0
L
Janus
12,463
1,133
43
4
0
203,158
0
W
Merlin
11,137
1,012
70
6
4
200,032
1
W
Discordia
12,917
1,174
31
3
3
192,399
0
W
Pele
8,230
748
0
0
0
265
0
L
Chaac
10,603
964
33
3
0
251,259
0
W
Serqet
13,213
1,201
13
1
0
225,632
0
L
Bellona
10,312
937
30
3
0
206,860
0
W
Skadi
11,219
1,020
53
5
1
186,193
0
L
Anhur
11,359
1,033
62
6
5
183,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role