Player Matchup

Olorun
Olorun
 
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
erskin8
King Arthur
Level 7
God Stats
11W - 14L
1,720 SR
Queue Stats
67W - 98L
1,454 Elo+
Party 1
Izanami
Izanami
mr0bojanglez
Izanami
Level 25
God Stats
63W - 56L
1,968 SR
Queue Stats
185W - 243L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
stark765
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
想吃三文鱼
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,637 SR
1,470 Elo+

VS

Team Averages
Level 6
1,449 SR
1,488 Elo+
Ymir
Ymir
GabrielStri
Ymir
Level 26
God Stats
8W - 7L
1,243 SR
Queue Stats
142W - 150L
1,439 Elo+
Solo
Anhur
Anhur
Jenstar
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ManKij
Kukulkan
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ShoplifterJamaal
Tyr
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ÃfriCANT
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 10 / 1
5,372
316
274
7,259
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
erskin8
King Arthur
12
1 / 7 / 0
7,183
423
2,961
15,144
9,831
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
mr0bojanglez
Izanami
14
1 / 4 / 1
8,898
523
7,641
11,318
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
stark765
Cthulhu
11
2 / 4 / 2
8,392
494
6,269
11,347
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
3 / 10 / 0
7,694
453
4,530
10,603
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,142
538
6,748
14,123
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Jenstar
Anhur
10
4 / 4 / 5
7,304
430
4,771
5,885
1,062
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
ManKij
Kukulkan
2
0 / 0 / 0
5,072
298
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 8
10,619
625
13,045
8,147
8,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ÃfriCANT
Tsukuyomi
19
20 / 1 / 3
11,660
686
16,568
11,208
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
34
35
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
10
1
0.05
W
4
3
4
2
W
Anhur
Jenstar
Anhur
4
4
5
1.63
W
Kukulkan
ManKij
Kukulkan
0
0
0
0
W
6
0
8
10
L
King Arthur
erskin8
King Arthur
1
7
0
0.14
L
Izanami
mr0bojanglez
Izanami
1
4
1
0.38
L
Cthulhu
stark765
Cthulhu
2
4
2
0.75
W
Tsukuyomi
ÃfriCANT
Tsukuyomi
20
1
3
21.5
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
41,132
55,671
Taken
39,363
27,815
Mitigated
26,556
8,223
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
274
210
0
17
7,259
1,798
0
0
7,259
1,398
417
W
6,748
1,718
0
3,270
14,123
12,738
512
3,428
10,695
31,571
0
W
Anhur
Jenstar
Anhur
4,771
2,929
0
0
5,885
1,062
0
212
5,673
0
13,041
W
Kukulkan
ManKij
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
13,045
2,339
0
3,399
8,147
8,460
1,198
1,072
7,075
4,038
61,691
L
King Arthur
erskin8
King Arthur
2,961
344
0
1,861
15,144
9,831
0
495
14,649
0
34,489
L
Izanami
mr0bojanglez
Izanami
7,641
6,268
0
3,970
11,318
3,744
1,753
3,019
8,299
0
65,253
L
Cthulhu
stark765
Cthulhu
6,269
917
74
2,250
11,347
10,410
181
4,194
7,153
16,742
0
W
Tsukuyomi
ÃfriCANT
Tsukuyomi
16,568
5,073
0
4,799
11,208
4,296
0
1,767
9,441
0
90,113
L
4,530
2,168
0
51
10,603
2,032
270
385
10,218
0
20,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
43,797
281
Minions Killed
358
0
Camps Cleared
0
1,165,742
Distance Traveled
1,291,456
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,372
316
3
0
0
111,761
0
W
Ymir
9,142
538
46
3
0
288,330
6
W
Anhur
7,304
430
22
1
0
219,092
1
W
Kukulkan
5,072
298
0
0
0
10,716
1
W
Tyr
10,619
625
146
9
0
372,842
0
L
King Arthur
7,183
423
75
4
0
266,836
1
L
Izanami
8,898
523
135
8
0
242,580
1
L
Cthulhu
8,392
494
22
1
0
289,303
2
W
Tsukuyomi
11,660
686
144
8
0
400,476
1
L
Anhur
7,694
453
46
3
0
255,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role