Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CheerierPoet062
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
51W - 30L
1,534 Elo+
Party 1
Ymir
Ymir
VL Pinkly
Ymir
Level 99
God Stats
20W - 18L
1,555 SR
Queue Stats
338W - 321L
1,402 Elo+
Party 1
Chiron
Chiron
X1Aquiles1X
Chiron
Level 37
God Stats
7W - 7L
1,493 SR
Queue Stats
335W - 356L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
boxincheta97
Cu Chulainn
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
424W - 366L
1,429 Elo+
Party 1
Team Averages
Level 67
1,475 SR
1,451 Elo+

VS

Team Averages
Level 74
1,509 SR
1,465 Elo+
Ymir
Ymir
Bl4s_4F
Ymir
Level 84
God Stats
12W - 15L
1,548 SR
Queue Stats
191W - 206L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
F3arTheTurtle
Sun Wukong
Level 123
God Stats
8W - 10L
1,511 SR
Queue Stats
453W - 409L
1,575 Elo+
Party 2
Neith
Neith
Facuu__013
Neith
Level 20
God Stats
8W - 12L
1,393 SR
Queue Stats
59W - 54L
1,462 Elo+
Party 3
Baba Yaga
Baba Yaga
GunnaKillYou3
Baba Yaga
Level 39
God Stats
7W - 7L
1,604 SR
Queue Stats
42W - 42L
1,446 Elo+
Party 2
Pele
Pele
S4N7Y09_PM
Pele
Level 103
God Stats
20W - 29L
1,488 SR
Queue Stats
285W - 294L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 8 / 3
13,265
510
19,186
27,172
11,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
CheerierPoet062
Morgan Le Fay
15
0 / 9 / 4
10,394
400
12,654
20,805
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
2 / 7 / 3
11,118
428
10,215
30,134
40,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
16
1 / 7 / 2
10,596
408
13,631
19,775
6,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
boxincheta97
Cu Chulainn
17
0 / 13 / 2
11,055
425
9,916
20,926
17,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bl4s_4F
Ymir
18
4 / 2 / 17
12,903
496
12,224
22,352
31,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
F3arTheTurtle
Sun Wukong
20
16 / 1 / 13
16,178
622
28,917
29,534
31,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
19
7 / 2 / 12
12,869
495
15,604
9,459
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
GunnaKillYou3
Baba Yaga
19
4 / 3 / 14
13,415
516
16,250
15,641
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 11
14,665
564
21,822
24,241
10,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
10
Kills
43
44
Deaths
10
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
8
3
1.06
W
Ymir
Bl4s_4F
Ymir
4
2
17
6.25
L
Morgan Le Fay
CheerierPoet062
Morgan Le Fay
0
9
4
0.22
W
Sun Wukong
F3arTheTurtle
Sun Wukong
16
1
13
22.5
W
Neith
7
2
12
6.5
W
Baba Yaga
GunnaKillYou3
Baba Yaga
4
3
14
3.67
W
12
2
11
8.75
L
Ymir
2
7
3
0.5
L
Chiron
1
7
2
0.29
L
Cu Chulainn
boxincheta97
Cu Chulainn
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,602
Damage
94,817
118,812
Taken
101,227
83,625
Mitigated
84,453
26,885
Healing
39,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
19,186
15,710
0
7,785
27,172
11,582
645
6,416
20,756
0
79,373
W
Ymir
Bl4s_4F
Ymir
12,224
2,782
1,200
2,944
22,352
31,581
476
5,524
16,439
53,054
0
L
Morgan Le Fay
CheerierPoet062
Morgan Le Fay
12,654
2,544
0
4,375
20,805
7,438
935
8,291
12,514
50,463
0
W
Sun Wukong
F3arTheTurtle
Sun Wukong
28,917
6,167
0
15,502
29,534
31,712
20
5,686
22,710
0
124,658
W
Neith
15,604
8,488
717
5,454
9,459
3,962
5,957
2,561
6,829
0
65,948
W
Baba Yaga
GunnaKillYou3
Baba Yaga
16,250
1,931
176
4,402
15,641
6,456
3,480
5,334
9,136
78,675
0
W
21,822
4,565
721
8,622
24,241
10,742
466
5,859
17,437
0
130,999
L
Ymir
10,215
1,115
0
5,951
30,134
40,929
250
10,862
19,272
34,394
0
L
Chiron
13,631
8,291
1,501
6,653
19,775
6,586
1,678
5,121
14,648
0
84,519
L
Cu Chulainn
boxincheta97
Cu Chulainn
9,916
2,117
0
620
20,926
17,090
945
1,129
19,797
12,153
57,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
70,030
483
Minions Killed
661
0
Camps Cleared
0
2,095,651
Distance Traveled
2,386,743
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,265
510
139
5
0
499,609
2
W
Ymir
12,903
496
67
3
0
449,080
8
L
Morgan Le Fay
10,394
400
77
3
0
368,529
3
W
Sun Wukong
16,178
622
193
7
0
506,595
1
W
Neith
12,869
495
106
4
0
474,654
4
W
Baba Yaga
13,415
516
132
5
0
464,275
0
W
Pele
14,665
564
163
6
0
492,139
3
L
Ymir
11,118
428
29
1
0
398,755
5
L
Chiron
10,596
408
128
5
0
437,144
1
L
Cu Chulainn
11,055
425
110
4
0
391,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role