Player Matchup

Gilgamesh
Gilgamesh
AzraelAbbaddon
Gilgamesh
Level 108
God Stats
6W - 0L
1,587 SR
Queue Stats
82W - 70L
1,464 Elo+
Party 2
Nike
Nike
BoxOfCheezits
Nike
Level 64
God Stats
3W - 2L
1,230 SR
Queue Stats
34W - 28L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
DankTate
Cthulhu
Level 84
God Stats
12W - 6L
1,685 SR
Queue Stats
26W - 21L
1,491 Elo+
Party 2
Ganesha
Ganesha
KaMaKaSiiii
Ganesha
Level 116
God Stats
13W - 2L
1,653 SR
Queue Stats
96W - 72L
1,555 Elo+
Party 2
Ymir
Ymir
Showgun100
Ymir
Level 21
God Stats
2W - 1L
1,459 SR
Queue Stats
13W - 9L
1,647 Elo+
Party 2
Team Averages
Level 79
1,523 SR
1,535 Elo+

VS

Team Averages
Level 62
1,590 SR
1,531 Elo+
Bacchus
Bacchus
Bi11 nYe 69
Bacchus
Level 105
God Stats
4W - 4L
1,624 SR
Queue Stats
118W - 102L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CookedKen2
Sylvanus
Level 10
God Stats
2W - 3L
1,449 SR
Queue Stats
7W - 10L
1,545 Elo+
Party 1
Thanatos
Thanatos
DRich96
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,704 Elo+
Solo
Cerberus
Cerberus
GunsCadet3
Cerberus
Level 56
God Stats
4W - 5L
1,534 SR
Queue Stats
78W - 93L
1,405 Elo+
Party 1
Artio
Artio
dany50n07
Artio
Level 107
God Stats
7W - 8L
1,844 SR
Queue Stats
132W - 121L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzraelAbbaddon
Gilgamesh
14
7 / 1 / 15
9,093
1,516
13,686
9,893
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
9 / 1 / 20
8,836
1,473
11,744
7,164
6,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
DankTate
Cthulhu
15
3 / 0 / 25
8,010
1,335
11,025
7,648
4,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
KaMaKaSiiii
Ganesha
14
0 / 3 / 20
7,351
1,225
6,809
8,086
2,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 1 / 14
9,455
1,576
13,888
10,618
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

371

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bi11 nYe 69
Bacchus
12
0 / 5 / 6
6,558
1,093
7,768
11,761
6,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
CookedKen2
Sylvanus
12
2 / 4 / 2
6,762
1,127
7,025
11,336
5,725
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DRich96
Thanatos
12
2 / 3 / 1
6,633
1,106
4,520
4,521
1,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
GunsCadet3
Cerberus
12
1 / 10 / 5
6,945
1,158
9,511
19,144
8,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
dany50n07
Artio
12
1 / 8 / 4
6,624
1,104
7,913
16,572
7,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
24
30
Kills
6
6
Deaths
30
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzraelAbbaddon
Gilgamesh
7
1
15
14.5
L
Bacchus
Bi11 nYe 69
Bacchus
0
5
6
0.6
W
9
1
20
19
L
Sylvanus
CookedKen2
Sylvanus
2
4
2
0.75
L
Thanatos
DRich96
Thanatos
2
3
1
0.83
W
Cthulhu
DankTate
Cthulhu
3
0
25
15.5
L
Cerberus
GunsCadet3
Cerberus
1
10
5
0.35
W
Ganesha
KaMaKaSiiii
Ganesha
0
3
20
3.33
W
11
1
14
18
L
Artio
dany50n07
Artio
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,152
Damage
36,737
43,409
Taken
63,334
23,336
Mitigated
30,190
14,689
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzraelAbbaddon
Gilgamesh
13,686
5,181
0
1,420
9,893
6,490
0
6,931
2,962
0
27,487
L
Bacchus
Bi11 nYe 69
Bacchus
7,768
383
0
319
11,761
6,523
0
6,394
5,367
13,784
0
W
11,744
3,580
1,218
1,575
7,164
6,306
0
4,213
2,951
5,365
24,165
L
Sylvanus
CookedKen2
Sylvanus
7,025
2,409
1,350
1,949
11,336
5,725
0
5,512
5,824
16,279
2,995
L
Thanatos
DRich96
Thanatos
4,520
906
0
1,032
4,521
1,583
0
1,769
2,752
0
7,565
W
Cthulhu
DankTate
Cthulhu
11,025
1,827
2,250
3,171
7,648
4,883
0
5,995
1,653
19,624
0
L
Cerberus
GunsCadet3
Cerberus
9,511
663
0
4,640
19,144
8,960
0
10,518
8,626
21,233
0
W
Ganesha
KaMaKaSiiii
Ganesha
6,809
542
1,050
443
8,086
2,086
0
5,761
1,785
14,488
0
W
13,888
4,853
0
3,562
10,618
3,571
0
8,570
2,048
23,018
0
L
Artio
dany50n07
Artio
7,913
158
2,013
3,653
16,572
7,399
0
9,427
7,145
17,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
33,522
135
Minions Killed
108
8
Camps Cleared
3
629,278
Distance Traveled
514,952
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,093
1,516
47
8
3
130,340
0
L
Bacchus
6,558
1,093
12
2
1
124,327
2
W
Nike
8,836
1,473
44
7
1
137,759
3
L
Sylvanus
6,762
1,127
24
4
2
105,559
0
L
Thanatos
6,633
1,106
5
1
0
77,028
0
W
Cthulhu
8,010
1,335
17
3
1
138,831
0
L
Cerberus
6,945
1,158
47
8
0
97,798
0
W
Ganesha
7,351
1,225
0
0
0
105,396
0
W
Ymir
9,455
1,576
27
5
3
116,952
3
L
Artio
6,624
1,104
20
3
0
110,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role