Player Matchup

Kukulkan
Kukulkan
Da_Meatman08
Kukulkan
Level 28
God Stats
4W - 4L
1,725 SR
Queue Stats
116W - 103L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
Duki045
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,230 Elo+
Solo
Ares
Ares
RaceCar1049
Ares
Level 6
God Stats
2W - 2L
1,588 SR
Queue Stats
2W - 5L
1,272 Elo+
Solo
Cthulhu
Cthulhu
Skare_Cro
Cthulhu
Level 24
God Stats
4W - 7L
1,165 SR
Queue Stats
114W - 118L
1,305 Elo+
Party 2
Nemesis
Nemesis
julioamm21
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 220L
1,040 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,231 Elo+

VS

Team Averages
Level 14
1,370 SR
1,248 Elo+
Cthulhu
Cthulhu
E2eKiLL69
Cthulhu
Level 5
God Stats
6W - 10L
1,084 SR
Queue Stats
6W - 11L
1,050 Elo+
Solo
Thanatos
Thanatos
Franco_Kilmister
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,192 Elo+
Party 1
Chaac
Chaac
Jacko vhs
Chaac
Level 17
God Stats
17W - 22L
1,408 SR
Queue Stats
84W - 108L
1,298 Elo+
Solo
Medusa
Medusa
NicoSkylineGTR
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
Taytop prime
Aphrodite
Level 14
God Stats
26W - 27L
1,359 SR
Queue Stats
35W - 35L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Da_Meatman08
Kukulkan
20
8 / 6 / 11
15,385
1,099
33,485
19,225
12,228
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Duki045
Sun Wukong
20
2 / 5 / 16
13,766
983
8,173
19,484
23,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 0 / 1
10,423
745
26
814
535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Skare_Cro
Cthulhu
19
3 / 11 / 10
13,105
936
23,846
27,512
27,164
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
julioamm21
Nemesis
20
11 / 17 / 6
15,605
1,115
19,892
33,258
16,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E2eKiLL69
Cthulhu
20
4 / 8 / 17
13,712
979
11,529
19,312
28,352
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 14
13,571
969
14,181
19,927
8,439
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Jacko vhs
Chaac
20
12 / 0 / 20
16,334
1,167
17,429
18,015
21,540
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 10 / 17
15,089
1,078
34,117
21,556
8,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Taytop prime
Aphrodite
20
9 / 1 / 19
14,931
1,067
15,617
16,959
9,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
126
24
Kills
39
39
Deaths
24
44
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Da_Meatman08
Kukulkan
8
6
11
2.25
L
Sun Wukong
Duki045
Sun Wukong
2
5
16
2
W
Cthulhu
E2eKiLL69
Cthulhu
4
8
17
1.56
W
5
5
14
2.4
W
Chaac
Jacko vhs
Chaac
12
0
20
22
W
9
10
17
1.75
L
0
0
1
0.5
L
Cthulhu
Skare_Cro
Cthulhu
3
11
10
0.73
W
Aphrodite
Taytop prime
Aphrodite
9
1
19
18.5
L
Nemesis
julioamm21
Nemesis
11
17
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,422
Damage
92,873
100,293
Taken
95,769
79,873
Mitigated
76,866
8,451
Healing
35,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Da_Meatman08
Kukulkan
33,485
4,396
646
4,728
19,225
12,228
0
3,601
15,423
76,272
0
L
Sun Wukong
Duki045
Sun Wukong
8,173
1,447
0
338
19,484
23,809
0
4,894
14,253
0
11,704
W
Cthulhu
E2eKiLL69
Cthulhu
11,529
1,569
0
1,839
19,312
28,352
0
11,808
7,504
33,348
0
W
14,181
5,915
0
6,056
19,927
8,439
0
11,353
8,574
0
24,232
W
Chaac
Jacko vhs
Chaac
17,429
3,237
0
6,016
18,015
21,540
0
10,419
7,596
0
57,825
W
34,117
22,638
0
3,408
21,556
8,856
0
11,147
10,409
0
39,652
L
26
26
0
0
814
535
0
386
428
94
0
L
Cthulhu
Skare_Cro
Cthulhu
23,846
2,247
546
981
27,512
27,164
0
8,295
18,944
42,714
0
W
Aphrodite
Taytop prime
Aphrodite
15,617
3,002
9,136
8,866
16,959
9,679
0
12,630
4,329
32,258
0
L
Nemesis
julioamm21
Nemesis
19,892
11,525
0
1,212
33,258
16,137
0
8,764
24,099
0
41,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,284
Gold Earned
73,637
201
Minions Killed
214
3
Camps Cleared
4
1,037,484
Distance Traveled
1,210,373
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,385
1,099
106
8
1
223,112
0
L
Sun Wukong
13,766
983
6
0
0
266,886
0
W
Cthulhu
13,712
979
61
4
0
190,643
3
W
Thanatos
13,571
969
13
1
3
256,390
0
W
Chaac
16,334
1,167
88
6
1
275,627
0
W
Medusa
15,089
1,078
13
1
0
215,742
0
L
Ares
10,423
745
0
0
0
40,435
0
L
Cthulhu
13,105
936
42
3
0
232,112
0
W
Aphrodite
14,931
1,067
39
3
0
271,971
0
L
Nemesis
15,605
1,115
47
3
2
274,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role