Player Matchup

Sol
Sol
ByJunior010
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,756 Elo+
Party 2
Cerberus
Cerberus
Deadpoolboy3720
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,815 Elo+
Solo
Anhur
Anhur
IsaaCyño
Anhur
Level 16
God Stats
9W - 6L
1,603 SR
Queue Stats
77W - 41L
1,688 Elo+
Party 2
Anubis
Anubis
Sinfoo
Anubis
Level 28
God Stats
4W - 1L
1,993 SR
Queue Stats
84W - 57L
1,697 Elo+
Solo
Bakasura
Bakasura
TrashxBotx420
Bakasura
Level 24
God Stats
2W - 3L
1,286 SR
Queue Stats
322W - 228L
1,569 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,705 Elo+

VS

Team Averages
Level 27
1,563 SR
1,620 Elo+
Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ITalkVERDI
Sobek
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
278W - 191L
1,702 Elo+
Solo
Hou Yi
Hou Yi
SweatyUllr
Hou Yi
Level 23
God Stats
22W - 5L
1,836 SR
Queue Stats
303W - 176L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lmElaine
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,264 SR
Queue Stats
41W - 15L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
9,633
459
5,042
8,770
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
16
2 / 6 / 3
9,843
469
4,782
16,416
10,960
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
IsaaCyño
Anhur
14
2 / 5 / 1
9,069
432
5,811
10,449
3,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Sinfoo
Anubis
18
2 / 2 / 1
11,492
547
6,361
10,180
7,722
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
TrashxBotx420
Bakasura
5
0 / 3 / 1
6,430
306
0
4,213
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
4 / 2 / 1
13,622
649
8,305
10,203
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
 
Thanatos
17
2 / 1 / 3
10,501
500
2,168
9,480
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
16
4 / 0 / 6
11,344
540
4,463
11,345
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SweatyUllr
Hou Yi
20
10 / 4 / 2
13,486
642
16,941
12,821
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
lmElaine
Morgan Le Fay
17
0 / 1 / 6
10,708
510
4,971
10,167
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
2
1
2.25
W
Thanatos
 
Thanatos
2
1
3
3.5
L
2
4
0
0.5
L
Cerberus
2
6
3
0.58
W
Sobek
4
0
6
7
L
Anhur
IsaaCyño
Anhur
2
5
1
0.5
L
Anubis
Sinfoo
Anubis
2
2
1
1.25
W
Hou Yi
SweatyUllr
Hou Yi
10
4
2
2.75
L
Bakasura
TrashxBotx420
Bakasura
0
3
1
0.17
W
Morgan Le Fay
lmElaine
Morgan Le Fay
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
36,848
50,028
Taken
54,016
25,546
Mitigated
30,803
12,002
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,305
2,966
0
1,654
10,203
3,998
692
3,996
6,207
0
112,208
W
Thanatos
 
Thanatos
2,168
495
0
7,049
9,480
4,311
2,634
2,400
7,080
0
55,621
L
5,042
1,296
0
1,623
8,770
2,962
983
3,279
5,491
44,981
4,264
L
Cerberus
4,782
0
195
3,578
16,416
10,960
0
3,286
13,130
52,101
0
W
Sobek
4,463
321
0
4,252
11,345
13,541
135
2,402
8,943
40,955
0
L
Anhur
IsaaCyño
Anhur
5,811
2,985
0
1,715
10,449
3,136
928
1,724
8,725
0
48,991
L
Anubis
Sinfoo
Anubis
6,361
0
0
3,476
10,180
7,722
138
957
9,223
75,061
0
W
Hou Yi
SweatyUllr
Hou Yi
16,941
7,177
0
3,345
12,821
4,919
7,639
4,916
7,905
0
99,879
L
Bakasura
TrashxBotx420
Bakasura
0
0
0
1,415
4,213
766
0
253
3,960
0
5,375
W
Morgan Le Fay
lmElaine
Morgan Le Fay
4,971
343
0
2,633
10,167
4,034
418
2,172
7,995
85,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
59,661
509
Minions Killed
641
0
Camps Cleared
0
1,334,932
Distance Traveled
1,977,485
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,622
649
208
10
0
454,190
2
W
Thanatos
10,501
500
88
4
0
427,011
4
L
Sol
9,633
459
91
4
0
283,908
2
L
Cerberus
9,843
469
125
6
0
383,409
7
W
Sobek
11,344
540
64
3
0
423,198
2
L
Anhur
9,069
432
91
4
0
252,106
0
L
Anubis
11,492
547
179
9
0
342,870
9
W
Hou Yi
13,486
642
152
7
0
356,949
1
L
Bakasura
6,430
306
23
1
0
72,639
2
W
Morgan Le Fay
10,708
510
129
6
0
316,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role