Player Matchup

Chaac
Chaac
CanOfToona
Chaac
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 65L
1,682 Elo+
Party 1
Medusa
Medusa
Flojaroo
Medusa
Level 118
God Stats
1W - 2L
1,816 SR
Queue Stats
75W - 59L
1,686 Elo+
Party 1
Anubis
Anubis
The Eren Jaeger
Anubis
Level 160
God Stats
3W - 3L
1,184 SR
Queue Stats
139W - 125L
1,643 Elo+
Party 3
Hachiman
Hachiman
WYLSAW
Hachiman
Level 146
God Stats
1W - 0L
1,643 SR
Queue Stats
46W - 43L
1,573 Elo+
Party 3
Hun Batz
Hun Batz
ZomBillyMays
Hun Batz
Level 128
God Stats
4W - 0L
1,723 SR
Queue Stats
29W - 13L
1,666 Elo+
Party 1
Team Averages
Level 131
1,573 SR
1,650 Elo+

VS

Team Averages
Level 114
1,518 SR
1,657 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlobFyshe
Khepri
Level 33
God Stats
1W - 2L
1,704 SR
Queue Stats
93W - 49L
1,742 Elo+
Party 2
Janus
Janus
EarlOfBear
Janus
Level 118
God Stats
0W - 1L
1,336 SR
Queue Stats
87W - 69L
1,644 Elo+
Party 2
Arachne
Arachne
ICantBearThisD
Arachne
Level 147
God Stats
2W - 2L
1,870 SR
Queue Stats
112W - 54L
1,748 Elo+
Party 2
He Bo
He Bo
RightToArmBears
He Bo
Level 146
God Stats
1W - 3L
1,181 SR
Queue Stats
153W - 109L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 2 / 13
10,416
801
8,527
25,506
19,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Flojaroo
Medusa
19
2 / 2 / 17
11,063
851
13,523
11,751
4,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 7
10,008
770
9,634
11,541
5,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
WYLSAW
Hachiman
19
10 / 2 / 7
11,308
870
13,904
8,153
3,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
ZomBillyMays
Hun Batz
16
5 / 6 / 13
10,278
791
11,221
12,312
4,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 3 / 9
9,732
749
14,829
10,047
5,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
BlobFyshe
Khepri
15
1 / 5 / 10
8,659
666
5,987
15,828
19,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
16
1 / 4 / 9
9,176
706
12,415
9,045
3,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 2
9,418
724
14,145
16,180
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 5
8,700
669
10,865
8,703
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
23
Kills
16
16
Deaths
23
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
3
9
2.83
L
Khepri
BlobFyshe
Khepri
1
5
10
1.2
W
Chaac
2
2
13
4.25
L
Janus
1
4
9
1.38
W
Medusa
Flojaroo
Medusa
2
2
17
5.25
L
7
5
2
1.6
L
3
6
5
0.92
W
4
4
7
1.88
W
Hachiman
WYLSAW
Hachiman
10
2
7
6.75
W
Hun Batz
ZomBillyMays
Hun Batz
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
58,241
69,263
Taken
59,803
36,944
Mitigated
43,353
33,061
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,829
685
1,977
1,431
10,047
5,686
156
754
9,293
33,414
0
L
Khepri
BlobFyshe
Khepri
5,987
1,010
574
1,015
15,828
19,531
14
3,887
11,941
9,416
0
W
Chaac
8,527
1,076
2,428
13,711
25,506
19,473
136
14,016
11,490
0
20,852
L
Janus
12,415
612
480
668
9,045
3,898
0
1,234
7,811
34,078
0
W
Medusa
Flojaroo
Medusa
13,523
4,014
532
1,871
11,751
4,518
1,182
9,598
2,153
0
35,669
L
14,145
6,902
1,027
4,923
16,180
10,743
0
2,935
13,245
0
19,318
L
10,865
203
1,060
669
8,703
3,495
379
824
7,879
16,699
0
W
9,634
903
2,596
3,867
11,541
5,426
745
8,130
3,411
30,368
0
W
Hachiman
WYLSAW
Hachiman
13,904
8,209
2,236
1,962
8,153
3,226
2,447
5,512
2,641
0
28,364
W
Hun Batz
ZomBillyMays
Hun Batz
11,221
1,915
2,200
1,658
12,312
4,301
556
6,840
5,472
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,073
Gold Earned
45,685
188
Minions Killed
130
0
Camps Cleared
0
1,337,141
Distance Traveled
1,318,529
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,732
749
44
3
0
282,405
1
L
Khepri
8,659
666
4
0
0
255,088
1
W
Chaac
10,416
801
22
2
0
278,467
0
L
Janus
9,176
706
43
3
0
257,166
0
W
Medusa
11,063
851
66
5
0
313,377
1
L
Arachne
9,418
724
14
1
0
269,445
4
L
He Bo
8,700
669
25
2
0
254,425
0
W
Anubis
10,008
770
41
3
0
239,236
0
W
Hachiman
11,308
870
41
3
0
260,673
1
W
Hun Batz
10,278
791
18
1
0
245,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role