Player Matchup

Ymir
Ymir
Loonalicht
Ymir
Level 128
God Stats
21W - 54L
1,362 SR
Queue Stats
452W - 520L
1,409 Elo+
Solo
Terra
Terra
Nettalos
Terra
Level 45
God Stats
10W - 10L
1,418 SR
Queue Stats
363W - 432L
1,409 Elo+
Party 1
Skadi
Skadi
Showguun
Skadi
Level 89
God Stats
11W - 3L
1,960 SR
Queue Stats
617W - 713L
1,414 Elo+
Party 1
Ra
Ra
ilinty
Ra
Level 38
God Stats
26W - 19L
1,544 SR
Queue Stats
74W - 98L
1,307 Elo+
Party 2
Arachne
Arachne
sLintys
Arachne
Level 36
God Stats
1W - 6L
1,294 SR
Queue Stats
84W - 114L
1,298 Elo+
Party 2
Team Averages
Level 67
1,515 SR
1,367 Elo+

VS

Team Averages
Level 76
1,562 SR
1,451 Elo+
Anubis
Anubis
Gonyashy
Anubis
Level 65
God Stats
18W - 12L
1,503 SR
Queue Stats
267W - 281L
1,433 Elo+
Solo
Cernunnos
Cernunnos
TheArgus
Cernunnos
Level 126
God Stats
8W - 2L
1,678 SR
Queue Stats
619W - 623L
1,542 Elo+
Solo
Hun Batz
Hun Batz
alilic
Hun Batz
Level 59
God Stats
1W - 1L
1,465 SR
Queue Stats
39W - 52L
1,406 Elo+
Solo
Ymir
Ymir
elizhion003
Ymir
Level 68
God Stats
11W - 7L
1,530 SR
Queue Stats
58W - 69L
1,431 Elo+
Solo
Hades
Hades
wooowVampire
Hades
Level 60
God Stats
60W - 34L
1,633 SR
Queue Stats
238W - 253L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,562
285
0
0
0
Terra
Nettalos
Terra
10
0 / 5 / 1
7,051
441
2,458
15,738
11,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Showguun
Skadi
13
2 / 6 / 0
7,559
472
6,299
11,044
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
0 / 5 / 1
7,426
464
5,177
8,156
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
sLintys
Arachne
14
1 / 2 / 0
7,916
495
5,618
12,306
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gonyashy
Anubis
16
9 / 1 / 3
9,619
601
10,123
8,026
4,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TheArgus
Cernunnos
15
5 / 1 / 5
9,253
578
12,423
8,020
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
alilic
Hun Batz
16
2 / 0 / 3
9,125
570
3,840
9,461
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
6,077
380
822
3,872
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 0 / 5
9,470
592
6,295
8,743
5,304
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gonyashy
Anubis
9
1
3
10.5
L
0
0
0
0
L
Terra
Nettalos
Terra
0
5
1
0.1
L
Skadi
Showguun
Skadi
2
6
0
0.33
W
Cernunnos
TheArgus
Cernunnos
5
1
5
7.5
W
Hun Batz
alilic
Hun Batz
2
0
3
3.5
W
0
1
3
1.5
L
Ra
0
5
1
0.1
L
Arachne
sLintys
Arachne
1
2
0
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
33,503
47,244
Taken
38,122
21,697
Mitigated
20,268
7,283
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gonyashy
Anubis
10,123
83
0
3,922
8,026
4,667
158
2,932
4,896
61,973
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Nettalos
Terra
2,458
464
327
2,527
15,738
11,462
0
4,647
11,091
17,335
0
L
Skadi
Showguun
Skadi
6,299
2,915
0
150
11,044
3,210
100
4,221
6,823
0
57,719
W
Cernunnos
TheArgus
Cernunnos
12,423
5,092
0
3,167
8,020
3,723
528
1,117
6,893
0
62,895
W
Hun Batz
alilic
Hun Batz
3,840
1,813
0
4,284
9,461
3,580
0
749
8,646
0
67,773
W
822
53
0
873
3,872
2,994
72
1,499
2,359
5,539
0
L
Ra
5,177
566
34
1,219
8,156
2,251
306
4,535
3,621
40,320
0
L
Arachne
sLintys
Arachne
5,618
3,648
0
3,026
12,306
4,774
391
4,040
8,103
0
57,065
W
6,295
148
87
6,326
8,743
5,304
354
1,027
7,693
78,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
43,544
355
Minions Killed
518
0
Camps Cleared
0
1,185,625
Distance Traveled
1,292,198
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,619
601
112
7
0
311,579
10
L
Ymir
4,562
285
0
0
0
1,119
0
L
Terra
7,051
441
36
2
0
259,486
6
L
Skadi
7,559
472
115
7
0
257,751
4
W
Cernunnos
9,253
578
110
7
0
282,006
5
W
Hun Batz
9,125
570
129
8
0
330,766
0
W
Ymir
6,077
380
5
0
0
102,483
2
L
Ra
7,426
464
95
6
0
285,348
0
L
Arachne
7,916
495
109
7
0
381,921
1
W
Hades
9,470
592
162
10
0
265,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role