Player Matchup

Gilgamesh
Gilgamesh
Dempsey95
Gilgamesh
Level 12
God Stats
9W - 16L
1,434 SR
Queue Stats
38W - 60L
1,355 Elo+
Party 2
Anubis
Anubis
MeKa Chief
Anubis
Level 26
God Stats
34W - 14L
1,771 SR
Queue Stats
58W - 31L
1,649 Elo+
Party 3
Jormungandr
Jormungandr
QUE3NiE
Jormungandr
Level 13
God Stats
4W - 3L
1,740 SR
Queue Stats
76W - 108L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
Shaw84
Cthulhu
Level 21
God Stats
19W - 15L
1,445 SR
Queue Stats
130W - 114L
1,461 Elo+
Solo
Guan Yu
Guan Yu
quennnslayness
Guan Yu
Level 24
God Stats
49W - 25L
1,704 SR
Queue Stats
136W - 124L
1,586 Elo+
Party 3
Team Averages
Level 19
1,619 SR
1,466 Elo+

VS

Team Averages
Level 12
1,374 SR
1,299 Elo+
Ullr
Ullr
Bressell
Ullr
Level 26
God Stats
1W - 3L
1,269 SR
Queue Stats
4W - 9L
961 Elo+
Party 1
Ra
Ra
Elcomepiedras
Ra
Level 4
God Stats
1W - 1L
1,239 SR
Queue Stats
1W - 8L
961 Elo+
Party 1
Thor
Thor
GeraTheWizard
Thor
Level 7
God Stats
3W - 8L
1,254 SR
Queue Stats
5W - 14L
1,173 Elo+
Party 1
Tiamat
Tiamat
SimpleTimes
Tiamat
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 7L
1,740 Elo+
Solo
Merlin
Merlin
WhipNdip
Merlin
Level 14
God Stats
16W - 14L
1,610 SR
Queue Stats
28W - 22L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dempsey95
Gilgamesh
20
10 / 10 / 16
13,765
1,147
18,505
25,062
9,688
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
MeKa Chief
Anubis
20
13 / 4 / 13
13,753
1,146
30,157
22,767
9,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
QUE3NiE
Jormungandr
19
4 / 16 / 18
11,698
975
20,810
33,586
37,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Shaw84
Cthulhu
19
5 / 7 / 22
13,122
1,094
13,942
25,111
32,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 9 / 22
12,116
1,010
9,617
26,483
25,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
0 / 7 / 14
10,605
884
8,995
20,445
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 10 / 33
12,687
1,057
17,701
19,466
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 12 / 26
12,106
1,009
6,132
22,161
13,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
29 / 2 / 13
19,196
1,600
55,043
26,628
24,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
WhipNdip
Merlin
20
14 / 3 / 22
15,334
1,278
35,647
11,151
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
154
34
Kills
46
46
Deaths
34
91
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
7
14
1
L
Gilgamesh
Dempsey95
Gilgamesh
10
10
16
1.8
W
2
10
33
1.85
W
1
12
26
1.17
L
Anubis
MeKa Chief
Anubis
13
4
13
4.88
L
Jormungandr
QUE3NiE
Jormungandr
4
16
18
0.81
L
Cthulhu
Shaw84
Cthulhu
5
7
22
2.29
W
Tiamat
29
2
13
17.75
W
Merlin
WhipNdip
Merlin
14
3
22
8.33
L
2
9
22
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,031
Damage
123,518
133,009
Taken
99,851
114,906
Mitigated
53,783
15,815
Healing
28,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,995
7,107
0
1,110
20,445
5,665
0
15,876
4,569
4
21,461
L
Gilgamesh
Dempsey95
Gilgamesh
18,505
7,251
0
920
25,062
9,688
0
21,589
3,473
523
28,902
W
17,701
2,967
3,432
3,315
19,466
6,849
0
14,248
5,218
38,527
0
W
6,132
1,493
0
0
22,161
13,027
0
15,190
6,971
1,052
15,591
L
Anubis
MeKa Chief
Anubis
30,157
3,435
0
9,766
22,767
9,928
0
19,155
3,612
68,356
0
L
Jormungandr
QUE3NiE
Jormungandr
20,810
6,846
0
389
33,586
37,124
0
25,898
7,688
43,186
0
L
Cthulhu
Shaw84
Cthulhu
13,942
1,167
2,564
74
25,111
32,415
0
21,233
3,878
33,307
0
W
Tiamat
55,043
6,252
357
15,838
26,628
24,261
0
17,973
8,655
87,985
0
W
Merlin
WhipNdip
Merlin
35,647
1,523
960
3,334
11,151
3,981
0
5,548
5,603
70,888
0
L
9,617
1,183
574
1,528
26,483
25,751
0
20,956
5,527
11,071
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,454
Gold Earned
69,928
227
Minions Killed
233
6
Camps Cleared
9
1,034,304
Distance Traveled
1,054,226
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,605
884
32
3
1
189,736
0
L
Gilgamesh
13,765
1,147
22
2
2
201,242
0
W
Ra
12,687
1,057
56
5
0
215,659
0
W
Thor
12,106
1,009
21
2
0
193,638
1
L
Anubis
13,753
1,146
98
8
1
193,441
1
L
Jormungandr
11,698
975
43
4
0
174,655
0
L
Cthulhu
13,122
1,094
42
4
3
232,166
0
W
Tiamat
19,196
1,600
77
6
7
228,630
1
W
Merlin
15,334
1,278
47
4
1
226,563
0
L
Guan Yu
12,116
1,010
22
2
0
232,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role