Player Matchup

Arachne
Arachne
GunMetal BLM
Arachne
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NpSkully
Kumbhakarna
Level 146
God Stats
1W - 1L
1,502 SR
Queue Stats
4W - 4L
1,528 Elo+
Party 4
King Arthur
King Arthur
Plenty of Fetti
King Arthur
Level 123
God Stats
1W - 0L
1,449 SR
Queue Stats
27W - 24L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkellyPopeNagash
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,195 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
vThuri
Chaac
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,534 Elo+
Party 1
Team Averages
Level 115
1,429 SR
1,511 Elo+

VS

Team Averages
Level 51
1,605 SR
1,497 Elo+
Raijin
Raijin
ChiefFatSHARK
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
Cuffem87
Kukulkan
Level 28
God Stats
13W - 5L
1,777 SR
Queue Stats
13W - 5L
1,687 Elo+
Party 2
Chaac
Chaac
Sensei Swarthy
Chaac
Level 85
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dtpino
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
ninjago953
Heimdallr
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
28W - 28L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GunMetal BLM
Arachne
20
9 / 2 / 18
14,748
1,053
20,083
16,775
7,187
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
NpSkully
Kumbhakarna
20
6 / 1 / 24
14,301
1,022
10,763
32,895
42,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Plenty of Fetti
King Arthur
20
8 / 0 / 20
14,729
1,052
25,240
27,478
29,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
SkellyPopeNagash
Morgan Le Fay
20
9 / 4 / 15
13,932
995
28,726
16,206
6,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
vThuri
Chaac
20
4 / 4 / 25
13,852
989
18,636
20,738
17,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
12,981
927
18,868
20,764
9,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Cuffem87
Kukulkan
19
1 / 4 / 5
12,037
860
20,142
17,947
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 6 / 6
13,355
954
22,850
33,188
25,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
dtpino
Morgan Le Fay
18
1 / 9 / 3
11,458
818
9,839
17,726
7,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ninjago953
Heimdallr
19
3 / 8 / 6
12,957
926
22,443
17,987
8,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
35
36
Kills
11
11
Deaths
36
102
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Kukulkan
Cuffem87
Kukulkan
1
4
5
0.88
W
Arachne
GunMetal BLM
Arachne
9
2
18
9
W
Kumbhakarna
NpSkully
Kumbhakarna
6
1
24
18
W
King Arthur
Plenty of Fetti
King Arthur
8
0
20
18
L
3
6
6
1
W
Morgan Le Fay
SkellyPopeNagash
Morgan Le Fay
9
4
15
4.13
L
Morgan Le Fay
dtpino
Morgan Le Fay
1
9
3
0.28
L
Heimdallr
ninjago953
Heimdallr
3
8
6
0.75
W
Chaac
vThuri
Chaac
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,448
Damage
94,142
114,092
Taken
107,612
102,660
Mitigated
57,152
29,237
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,868
1,777
0
517
20,764
9,369
0
3,506
17,258
50,531
0
L
Kukulkan
Cuffem87
Kukulkan
20,142
609
1,296
3,065
17,947
7,279
0
7,101
10,846
44,676
0
W
Arachne
GunMetal BLM
Arachne
20,083
13,577
0
4,857
16,775
7,187
0
9,304
7,471
0
33,242
W
Kumbhakarna
NpSkully
Kumbhakarna
10,763
1,985
236
11,138
32,895
42,342
0
15,901
16,994
40,493
0
W
King Arthur
Plenty of Fetti
King Arthur
25,240
2,655
1,906
4,074
27,478
29,126
0
8,700
18,778
0
58,169
L
22,850
2,883
942
14,452
33,188
25,320
0
15,264
17,924
998
53,161
W
Morgan Le Fay
SkellyPopeNagash
Morgan Le Fay
28,726
2,661
350
1,377
16,206
6,741
0
9,345
6,861
44,163
0
L
Morgan Le Fay
dtpino
Morgan Le Fay
9,839
1,658
393
1,775
17,726
7,140
0
6,401
11,325
22,587
0
L
Heimdallr
ninjago953
Heimdallr
22,443
11,158
0
1,001
17,987
8,044
0
7,468
10,519
0
43,377
W
Chaac
vThuri
Chaac
18,636
2,108
0
5,299
20,738
17,264
0
6,108
14,237
251
40,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,562
Gold Earned
62,788
260
Minions Killed
296
8
Camps Cleared
5
1,599,692
Distance Traveled
1,204,280
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,981
927
76
5
1
243,844
2
L
Kukulkan
12,037
860
46
3
0
278,014
3
W
Arachne
14,748
1,053
45
3
2
347,799
0
W
Kumbhakarna
14,301
1,022
58
4
0
326,605
0
W
King Arthur
14,729
1,052
70
5
1
368,573
0
L
Chaac
13,355
954
85
6
1
283,843
1
W
Morgan Le Fay
13,932
995
28
2
0
281,376
0
L
Morgan Le Fay
11,458
818
33
2
1
186,114
0
L
Heimdallr
12,957
926
56
4
2
212,465
0
W
Chaac
13,852
989
59
4
5
275,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role