Player Matchup

Morgan Le Fay
Morgan Le Fay
Akiki8846
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,534 SR
Queue Stats
196W - 231L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
EFLOW1633
Cu Chulainn
Level 29
God Stats
6W - 4L
1,871 SR
Queue Stats
107W - 117L
1,434 Elo+
Solo
Geb
Geb
GasBlast
Geb
Level 12
God Stats
8W - 7L
1,502 SR
Queue Stats
13W - 12L
1,435 Elo+
Solo
Chronos
Chronos
Harval_
Chronos
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
113W - 129L
1,382 Elo+
Solo
Arachne
Arachne
WickedBandage
Arachne
Level 29
God Stats
6W - 5L
1,671 SR
Queue Stats
74W - 75L
1,417 Elo+
Solo
Team Averages
Level 26
1,616 SR
1,428 Elo+

VS

Team Averages
Level 37
1,480 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 98L
1,399 Elo+
Solo
Fenrir
Fenrir
JewSeeFruit9
Fenrir
Level 29
God Stats
4W - 5L
1,401 SR
Queue Stats
29W - 30L
1,434 Elo+
Solo
Apollo
Apollo
RZ Jake
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 1
Mulan
Mulan
RZJPRiott
Mulan
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 29L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
montguhmery
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akiki8846
Morgan Le Fay
17
5 / 3 / 0
10,513
553
12,706
11,896
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
EFLOW1633
Cu Chulainn
17
7 / 4 / 2
11,171
588
13,750
13,682
9,622
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 5
11,017
580
7,773
16,413
13,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Harval_
Chronos
15
5 / 4 / 4
9,660
508
14,360
13,665
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
20
6 / 1 / 3
12,803
674
12,722
12,937
6,773
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
13
1 / 5 / 5
7,874
414
5,646
17,735
6,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
13
3 / 6 / 2
8,691
457
8,070
16,482
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
RZ Jake
Apollo
13
2 / 4 / 3
8,215
432
7,994
13,256
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
RZJPRiott
Mulan
14
1 / 8 / 0
8,366
440
4,902
14,818
8,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
montguhmery
Zhong Kui
15
5 / 4 / 0
9,367
493
12,592
15,379
9,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
27
Kills
12
12
Deaths
27
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akiki8846
Morgan Le Fay
5
3
0
1.67
W
Cu Chulainn
EFLOW1633
Cu Chulainn
7
4
2
2
W
4
0
5
6.5
L
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
1
5
5
0.7
W
Chronos
Harval_
Chronos
5
4
4
1.75
L
Fenrir
3
6
2
0.67
L
Apollo
RZ Jake
Apollo
2
4
3
0.88
L
Mulan
RZJPRiott
Mulan
1
8
0
0.13
W
Arachne
6
1
3
7.5
L
Zhong Kui
montguhmery
Zhong Kui
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,311
Damage
39,204
68,593
Taken
77,670
39,323
Mitigated
37,200
17,204
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akiki8846
Morgan Le Fay
12,706
1,161
0
3,762
11,896
4,549
571
4,627
7,269
73,474
0
W
Cu Chulainn
EFLOW1633
Cu Chulainn
13,750
3,826
0
0
13,682
9,622
2,220
1,530
12,152
5,716
66,213
W
7,773
1,341
0
2,860
16,413
13,744
823
5,116
11,297
36,348
0
L
Morgan Le Fay
Gogear_volcanic
Morgan Le Fay
5,646
888
0
4,058
17,735
6,687
204
6,820
10,915
33,255
0
W
Chronos
Harval_
Chronos
14,360
4,065
0
3,695
13,665
4,635
3,020
5,086
8,579
50,364
0
L
Fenrir
8,070
1,703
0
4,173
16,482
8,091
0
7,806
8,676
0
40,776
L
Apollo
RZ Jake
Apollo
7,994
5,202
0
3,912
13,256
4,323
1,433
9,557
3,699
0
37,538
L
Mulan
RZJPRiott
Mulan
4,902
1,123
0
1,894
14,818
8,895
140
1,424
13,394
0
38,512
W
Arachne
12,722
7,774
0
6,887
12,937
6,773
0
1,879
11,058
0
138,832
L
Zhong Kui
montguhmery
Zhong Kui
12,592
514
0
4,953
15,379
9,204
0
10,691
4,688
54,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,164
Gold Earned
42,513
584
Minions Killed
347
0
Camps Cleared
0
1,857,835
Distance Traveled
1,675,692
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,513
553
115
6
0
378,271
2
W
Cu Chulainn
11,171
588
131
7
0
363,829
5
W
Geb
11,017
580
54
3
0
378,129
3
L
Morgan Le Fay
7,874
414
56
3
0
341,609
1
W
Chronos
9,660
508
85
4
0
325,977
1
L
Fenrir
8,691
457
73
4
0
344,368
1
L
Apollo
8,215
432
63
3
0
337,054
1
L
Mulan
8,366
440
69
4
0
276,963
2
W
Arachne
12,803
674
199
10
0
411,629
0
L
Zhong Kui
9,367
493
86
5
0
375,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role