Player Matchup

Ah Puch
Ah Puch
MvP iBoogieman
Ah Puch
Level 100
God Stats
15W - 20L
1,508 SR
Queue Stats
144W - 168L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Na100millz
Tsukuyomi
Level 89
God Stats
7W - 9L
1,568 SR
Queue Stats
68W - 78L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Oblivious Man01
Gilgamesh
Level 128
God Stats
23W - 21L
1,750 SR
Queue Stats
164W - 166L
1,562 Elo+
Party 1
Team Averages
Level 106
1,609 SR
1,455 Elo+

VS

Team Averages
Level 82
1,463 SR
1,354 Elo+
Sobek
Sobek
DingyUhey
Sobek
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 136L
1,181 Elo+
Party 2
Hachiman
Hachiman
Dread Bones7509
Hachiman
Level 89
God Stats
3W - 10L
1,390 SR
Queue Stats
481W - 506L
1,409 Elo+
Solo
Ah Puch
Ah Puch
XxKitsune17xX
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 10
13,643
718
24,647
10,074
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Na100millz
Tsukuyomi
17
9 / 4 / 13
13,686
720
13,451
18,192
10,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Oblivious Man01
Gilgamesh
18
6 / 0 / 14
13,148
692
19,149
21,409
22,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DingyUhey
Sobek
15
2 / 7 / 2
10,977
578
8,632
26,784
28,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
14
1 / 9 / 4
11,219
590
15,291
17,578
6,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
15
2 / 10 / 1
11,472
604
15,126
21,055
8,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
26
Kills
5
5
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
DingyUhey
Sobek
2
7
2
0.43
L
Hachiman
1
9
4
0.33
W
11
1
10
16
W
Tsukuyomi
Na100millz
Tsukuyomi
9
4
13
3.88
W
Gilgamesh
Oblivious Man01
Gilgamesh
6
0
14
13
L
Ah Puch
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,247
Damage
39,049
49,675
Taken
65,417
36,600
Mitigated
44,223
19,520
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DingyUhey
Sobek
8,632
956
222
6,539
26,784
28,330
132
7,129
19,655
24,460
0
L
Hachiman
15,291
7,778
0
1,708
17,578
6,989
455
8,701
8,877
0
47,247
W
24,647
469
1,397
5,760
10,074
4,061
1,753
4,837
5,237
71,827
0
W
Tsukuyomi
Na100millz
Tsukuyomi
13,451
3,673
1,016
5,994
18,192
10,390
409
9,685
8,507
0
41,063
W
Gilgamesh
Oblivious Man01
Gilgamesh
19,149
5,660
1,083
4,270
21,409
22,149
89
9,236
12,173
0
59,402
L
Ah Puch
15,126
1,199
325
4,259
21,055
8,904
0
8,817
12,238
56,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
33,668
221
Minions Killed
189
0
Camps Cleared
0
1,062,300
Distance Traveled
859,709
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,977
578
40
2
0
329,713
1
L
Hachiman
11,219
590
67
4
0
273,429
1
W
Ah Puch
13,643
718
108
6
0
361,099
1
W
Tsukuyomi
13,686
720
67
4
0
342,119
0
W
Gilgamesh
13,148
692
46
2
0
359,082
0
L
Ah Puch
11,472
604
82
4
0
256,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role